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Oumonkey 15-07-2005 13:47

Turning problems, we need suggestions PLZ
 
Hi, My robot is having turning problems now. Our programming seems to doing what it is to but our robot won't turn. We lifted it up and made sure it was working right and the motors are going in the right direction, but when we put it on the ground the motors will work forward or backwoods but when we try and turn it it just stands still and the motors struggle to move. I think it is the extra traction we put on the wheels to move smother, so if someone can give us ideas to check it would really help us a lot. If you need some more specific details I might not be able to check them for a few days.

mechanicalbrain 15-07-2005 14:03

Re: Turning problems, we need suggestions PLZ
 
YOU AGIAN :ahh: :D okay this i can help. its one of several problems one STOP TESTING if its making noises and not moving you have alot of power and you dont know what its doing it should be okay but still.... okay so check you speed controllers and tell me if you are using a gear box and your wheal layout in relation to how their being powered (chains, which wheals are powered, ect...) chances are its an electrical or mechanical problem.

David Guzman 15-07-2005 14:06

Re: Turning problems, we need suggestions PLZ
 
First thing u should check is gear boxes, if it works when you lift it up then maybe there is something lose that is bending once you apply pressure to it (put it on the ground)

If thats not what the problem is then check for too much friction on the ground, you said you wouldnt be able to get more specs but can you tell us what type of drive it is.

2wd? 4wd? 6wd? are you using kit gear boxes?

Dave

mechanicalbrain 15-07-2005 14:14

Re: Turning problems, we need suggestions PLZ
 
if you have two wheels powered by chain with one gearbox as i suspect you do (we had similar problems) make sure that one your motors turn the right way when you turn or you will break your gear box. and move your robot off any carpet try on a smooth floor. FIRST's double wheel design is really bad for turning.

sanddrag 15-07-2005 14:14

Re: Turning problems, we need suggestions PLZ
 
A picture of the robot would do wonders in helping us diagnose the problem. I can think of a few things off the top of my head. It is possible that if you are using two motors per side that one of them is not running or perhaps even running in the wrong direction (fighting). Take the breakers out and try them one at a time to make sure all the motors are spinning and in the direction you want them too. Make sure the program is giving full pwm value to the speed cotnrols when the joysticks are full travel. It is even possible that the Victors are way out of calibration, try calibrating them. Also, make sure you are using the correct amperage breakers for your motors (40 amp for Chiaphuas) Last, this may be obvious but make sure the battery is charged.

Some of the more likely problems are physical. What kind of tires are you using? If you are using pneumatic (air filled) tires or other high traction material and/or the robot is longer than it is wide, you may have difficulty turning. Also, make sur the robot is geared down enough. It is possible you don't have enough torque to overcome the friction in turning.

You can try putting duct tape (not legal for FRC btw) on one set of wheels (either front or back) or something like pool hose to make it turn better. (with ductape it will turn like a dream but it may lack traction and it is not legal) Or you can put a caser wheel lowered by a pneumatic cylinder or something like that or use omniwheels.

mechanicalbrain 15-07-2005 14:19

Re: Turning problems, we need suggestions PLZ
 
i concur with sanddrag your problem is to vague take a couple picks of your drive train and electrical system. IM NOW DOING 1.6 POSTS A DAY!!! (everything should be a celebration :D )

Oumonkey 15-07-2005 15:01

Re: Turning problems, we need suggestions PLZ
 
Hey, I knew I forgot something but I was rushed. Lets see we have 4 wheels that came with the starter kit thing, they are NOT air filled, we have 4 wheel drive as for the gear boxs I am going to say they are the things from the kit we got because I don't think we are rich enough to get anything else :p . As for the pics there is nothing I can do know until at the earliest Sunday :( But most of the stuff I don't know much about so I will email my electronics man and tell him to come here :)
But to something sanddrag said our robot is longer than it is wide and we added something for higher traction, which is what I think it is, But I'll try to get those questions about my question answered.

mechanicalbrain 15-07-2005 15:06

Re: Turning problems, we need suggestions PLZ
 
Quote:

Originally Posted by Oumonkey
Hey, I knew I forgot something but I was rushed. Lets see we have 4 wheels that came with the starter kit thing, they are NOT air filled, we have 4 wheel drive. As for the pics there is nothing I can do know until at the earliest Sunday :( But most of the stuff I don't know much about so I will email my electronics man and tell him to come here :)
But to something sanddrag said our robot is longer than it is wide and we added something for higher traction, which is what I think it is, But I'll try to get those questions about my question answered.

also note your problem has an equal chance of being the drivetrain or the electronics. note however that it might also be your joystick programming which i believe follows under you. check your programming since you just had a bunch of changes to it made. we had our robot non responsive for a day and a half before our programming person thought to check his main method. funny thing was one day of that was him insisting it was an electrical problem :D

JVN 15-07-2005 15:07

Re: Turning problems, we need suggestions PLZ
 
Quote:

Originally Posted by mechanicalbrain
FIRST's double wheel design is really bad for turning.

Aaaaaactually...
It turns fine, when used correctly. I'm curious what exactly you're talking about? Perhaps you could give us some clarification or justification?

Back to the problem at hand...

You mention adding traction to the wheels; this leads me to hypothesize that the added scrub friction during turning has now overcome your turning moment.

The symptoms you describe, also make me believe that you may have a low battery. (Low battery = less motor torque = less turning moment). When was it last charged? (I'm just speculating here...)

If the battery is charged after all and the problem persists; cover the tread on 2 of the wheels (rear or front) with duct tape and see if that helps. If so, your problem is as I described above.

There are many solutions for this ranging from quick and dirty to elegant and expensive.

Good Luck,
John

mechanicalbrain 15-07-2005 15:10

Re: Turning problems, we need suggestions PLZ
 
Quote:

Originally Posted by JVN
Aaaaaactually...
It turns fine, when used correctly. I'm curious what exactly you're talking about? Perhaps some clarification or justification?

Back to the problem at hand...

You mention adding traction to the wheels; this leads me to hypothesize that the added scrub friction during turning has now overcome your turning moment.

The symptoms you describe, also make me believe that you may have a low battery. (Low battery = less motor torque = less turning moment). When was it last charged? (I'm just speculating here...)

If the battery is charged after all and the problem persists; cover the tread on 2 of the wheels (rear or front) with duct tape and see if that helps. If so, your problem is as I described above.

There are many solutions for this ranging from quick and dirty to elegant and expensive.

Good Luck,
John

if you have two wheels on each side connected to a single gear box and your robot is rectangular the wheals will fight each other when turning. its part of the reason car wheels swivle when turning.

Ben Lauer 15-07-2005 15:14

Re: Turning problems, we need suggestions PLZ
 
I also am not sure of your problem, but I would check out this white paper....
http://www.chiefdelphi.com/forums/pa...le&paperid=222

It relates to turning in a "tank" style train, and depending on the setup of your wheels how hard it is for the robot to turn.

JVN 15-07-2005 15:17

Re: Turning problems, we need suggestions PLZ
 
Quote:

Originally Posted by Ben Lauer
I also am not sure of your problem, but I would check out this white paper....
http://www.chiefdelphi.com/forums/pa...le&paperid=222

It relates to turning in a "tank" style train, and depending on the setup of your wheels how hard it is for the robot to turn.

Yes... I was just about to reach for it... but Ben is quicker on the draw!

The "Hibner Turning Whitepaper" is a GREAT reference for all those who are trying to understand the physics behind skid-steer turning.

Once again, Chris Hibner we salute you.

-John

mechanicalbrain 15-07-2005 15:20

Re: Turning problems, we need suggestions PLZ
 
or you could do what we do now and use omni wheels and turn on a quarter (yes a quarter becuase we didnt have a dime). you can also drive sideways or even diagionally. :D were still trying to get it rotating while moving in a straight line.

Ryan M. 15-07-2005 17:50

Re: Turning problems, we need suggestions PLZ
 
Quote:

Originally Posted by Ben Lauer
...how hard it is for the robot to turn.

I'll just go off of this, because a lot of the other posts have been de-grammaritized, de-capitalized, and de-spellingatized to the point of unreadability.

I'd make sure that you're sending full power to the Victors in your code.

You can check if it's your code by setting up a quick pwmXX = 255 and comment out your normal speed code. If your robot can't move with that, it's definitely mechanical. On the other hand, if it does move, you know it's the code. :(

P.S. I'm not saying that your post was unreadable, Ben. I actually understood it. :)
P.P.S. It's bad to use made up words in posts which critique spelling. ;)

Oumonkey 15-07-2005 18:31

Re: Turning problems, we need suggestions PLZ
 
Ok, thanks for the link guys. I'll do that things to the code to make sure its not it
But to make sure what ryan M. is talking about you want pwmXX + pwmXX = Limit_Mix(2000 +p1_y - p1_x + 127) ,well I don't remeber if that limit mix line is exact but whatever, to pwmXX + pwmXX = 255? I just want to make sure my programmins skills aren't to good :) But the wheels fighting against each other was something brought up but I guess we will see.

spears312 15-07-2005 19:03

Re: Turning problems, we need suggestions PLZ
 
Quote:

Orignally posted by: mechanicalbrain
if you have two wheels on each side connected to a single gear box and your robot is rectangular the wheals will fight each other when turning. its part of the reason car wheels swivle when turning.
Actually, we had a 4 wheel drive train with two wheels on each side, both pairs attached to a AM gear box, and we never had any problems with our turning.

Anyway, Oumonkey, hopefully you will be able to work it out through code. You mentioned something about already lifting up the robot and trying to turn it and the wheels seemed to move in the turning fashion (one side forward, the other backward for tank drive like motion), did they not? If so, and it still doesn't seem to work, try and see if you can measure the speed of the wheels on each side of the robot. Make sure they are going at the speeds you want them to. If not, that may be your problem, possibly caused by a lack of power to the slower motors, a chain problem, a motor problem, or even still be a programing problem.
But, thats just my $.02

sanddrag 15-07-2005 20:25

Re: Turning problems, we need suggestions PLZ
 
Quote:

Originally Posted by spears312
Actually, we had a 4 wheel drive train with two wheels on each side, both pairs attached to a AM gear box, and we never had any problems with our turning.

Just because you bought an AM gearbox doesn't mean you can turn well and just because someone uses a kit gearbox doesn't mean it can't turn well. I guarantee you I can build a robot with an AM gearbox that will not turn at all and I guarantee you that I can build a robot with a kit geabrox that turns like a dream. There is a lot more to it than just the gearbox and number of wheels (final gearing, battery charge, current consumption, voltage drop, wheelbase, track width, ground pressure, tread material, coefficient of friction, interaction between tread and carpet, tread and surface deformation under pressure, etc etc etc.) Such general comments should not be made and no one should rush right out and buy an AM gearbox (or any other gearbox) because they think it will make their robot fast, or because it will make their robot powerful, or it will make their robot turn better. That is simply not the case.

A photograph (top view preferable) would give us the pretty much the whole story on mechanically related problems. Once we get that, we might be able to rush right out and say "yep, that's why you can't turn." Also, if there is anyway you can get a video of the attempt at turning, that would be awesome. Picture is good but sound and picture is much better.

Oumonkey 15-07-2005 20:37

Re: Turning problems, we need suggestions PLZ
 
I might not be able to get a pic soon. But the more I think/talk about it I think we are getting to much traction. and if all fails we should be able to put it back to 2 wheel drive pretty simply right? Well I talk with Brian, the electronics guy on our team and he said he will get on here as soon as he can to answer the question I can't. Hehe I brained my hurt :yikes:

sanddrag 15-07-2005 20:52

Re: Turning problems, we need suggestions PLZ
 
Quote:

Originally Posted by Oumonkey
I might not be able to get a pic soon. But the more I think/talk about it I think we are getting to much traction. and if all fails we should be able to put it back to 2 wheel drive pretty simply right?

Again, there is a heck of a lot more behind the way a robot turns than the number of wheels or the number of wheels driving etc. I cannot say "putting it back to 2 wheel drive" will fix your problem without seeing your setup . It is even probable that it will hurt performance even more, who knows?

Let's start with this:
1. How many wheels does the robot have?
2. Where are the wheels positioned?
3. What kind of wheels are they, and what exactly is the tread surface material?
4. How many of the wheels are being driven and which ones?
5. How many motors (and which ones) are driving the wheels?
6. What top speed (in feet per second) is the robot geared for? - if you don't know this, what gearbox is it using and what size sprockets are you using and what diameter wheels are you using?
7. Are you sure the battery was charged and if you are sure, how/why are you sure?

I know you probably answered some of these things before but let's get all the facts down in one place and then we can start to analyze this. Trying to help you we are kind of in a tough place here because we can't diagnose the problem with something if we don't really know what exactly that "something" is.

Also, I would recommend getting a few pictures of your robot to keep for yourself. You built it, you should be proud of it, you should have some pictures of it. (If there's anything I've learned in FIRST, it is do not put your eggs (in this case pictures) all in one basket). Robot pcitures are good for hanging on walls, setting as background images, browsing through when bored, taking up unused hard drive space, and posting on CD! :)

spears312 15-07-2005 21:07

Re: Turning problems, we need suggestions PLZ
 
Quote:

Orignally posted by sanddrag
Just because you bought an AM gearbox doesn't mean you can turn well and just because someone uses a kit gearbox doesn't mean it can't turn well. I guarantee you I can build a robot with an AM gearbox that will not turn at all and I guarantee you that I can build a robot with a kit geabrox that turns like a dream.

No no, I wasn't implying that the AM is any better than the standard gear box or that someone should go out and buy it just to get their robot to work (trust me, I was doing strategy this year and I saw plenty of awesome robots running standard transmissions, even one of my favorite teams, 1251, used them). I just was giving the basic set up for our robot and said that we had no problems turning. I know that there are so many more factors that could cause the issue at hand, and that wasn't even intended to be a suggestion to solve it. I'm sorry if my statement caused any confusion or implied something else.

fervent 15-07-2005 23:16

Re: Turning problems, we need suggestions PLZ
 
Ya I'm the electronics guy, Brian, that monkeyman was talking about. Lately we've been having trouble with pwm cables being broken but now we have all victors working. But I concur that it is too much traction although I have noticed that when we try to turn, unless the joystick is pushed entireley over only one side of the robot is moving and the other side is not going in the opposite direction it is at a standstill. This could possibly be a problem I dont know. Also we are using the standard single wheel drive drain with a double sprocket for 4wd and anything else that could possibly needed to know you can ask me.

Oumonkey 15-07-2005 23:49

Re: Turning problems, we need suggestions PLZ
 
Hey, Well from what brian says I should be able to program it to once it reaches a certain point in the 0-255 scale thingy to just be 255 right? The guy who help us with the programings earlier did something like that to make the controls become neutral if near 127.

sanddrag 15-07-2005 23:55

Re: Turning problems, we need suggestions PLZ
 
Quote:

Originally Posted by fervent
I have noticed that when we try to turn, unless the joystick is pushed entireley over only one side of the robot is moving and the other side is not going in the opposite direction it is at a standstill.

Are you driving with one joystick? If so, try two joysticks with default code and tell us if that works.

Oumonkey 16-07-2005 10:18

Re: Turning problems, we need suggestions PLZ
 
Yes one joystick. I would answer your question above but I don't know some of then :) but I'll try
1. How many wheels does the robot have? 4
2. Where are the wheels positioned? 4 on each side...Not sure if you need more specific info on this
3. What kind of wheels are they, and what exactly is the tread surface material? The wheels are the ones from the kit As for the material I don't know
4. How many of the wheels are being driven and which ones? All 4wd
5. How many motors (and which ones) are driving the wheels? 4..But There was something with our arm its a pneumatic thingy so not sure if that counts or not. They are the ones from the kit.
6. What top speed (in feet per second) is the robot geared for? - if you don't know this, what gearbox is it using and what size sprockets are you using and what diameter wheels are you using? .....Thats a question Brian needs to answer...BRIAN WHERE ARE YOU!!
7. Are you sure the battery was charged and if you are sure, how/why are you sure? This was something brought up cause the arm was moving slower then normal. We need to try that as well.

fervent 16-07-2005 21:33

Re: Turning problems, we need suggestions PLZ
 
as for the gearbox and sprockets they are all the same as the ones from the kit and the wheels have had teh rubber milled off and we have a material thats used on conveyour belts covering the tire

JBotAlan 16-07-2005 22:50

Re: Turning problems, we need suggestions PLZ
 
All of these posts are very hard to read! Here are the things (I think) other people are thinking:

1: The battery is dead.
2: The code is bad.
3: The transmissions are bad.

More detail:

1: Pretty self-explainatory. Less power in the battery, less power in the motors. Charge it overnight, try again.

2: If this is the default code, this shouldn't be the case. If the code HAS been changed, make sure that the PWM value is near either one of the limits while testing. That is, the PWM value is being set to near 255 or 0. The pwm_XX variables are the variables that control the speed of the motors. Replace the XX with any number, corresponding to the PWM output you are trying to change, 01 for PWM 1, 10 for PWM 10, and so on. Tell me if you need more description than this. I can probably help on the programming.

3: Grinding noises usually indicate mechanical failiure, but buzzing noises are normal because of the way Victor speed controllers work. Make sure you put the transmissions together right. I'm not a mechanic by any means, so I probably am not any help in that field.

Hope this helps...
Jake
Team 1140

663.keith 16-07-2005 23:53

Re: Turning problems, we need suggestions PLZ
 
if the wheels turn fine when they are off the ground, and the arm was moving slower than normal, I would definitely agree with a couple other people and say it is the battery, change it out with a fresh one and see if it fixes it.

Oumonkey 17-07-2005 11:03

Re: Turning problems, we need suggestions PLZ
 
OK, thanks. I was going to try a new battery and I should be able to get pics tomorrow.
But I don't remember the pwm getting up to max speed 0 or 255, I could be wrong though. I think the lowest i saw was in the 60s but I don't remember the highest but I don't recall then going above 200. But to that grinding noises thing posted by JbotAlan I haven't heard the noise in a few days so I might be wrong but If I recall correctly there were grinding noises when we tried to turn, but I think that was just because the traction caused it not to be able to turn.

Ryan M. 17-07-2005 11:14

Re: Turning problems, we need suggestions PLZ
 
Quote:

Originally Posted by Oumonkey
But I don't remember the pwm getting up to max speed 0 or 255, I could be wrong though. I think the lowest i saw was in the 60s but I don't remember the highest but I don't recall then going above 200.

Just see what happens if you give it full power. I know that our robot (at least a few iterations) couldn't turn without a fair about of power.

EricH 17-07-2005 21:46

Re: Turning problems, we need suggestions PLZ
 
Quote:

Originally Posted by fervent
Ya I'm the electronics guy, Brian, that monkeyman was talking about. Lately we've been having trouble with pwm cables being broken but now we have all victors working. But I concur that it is too much traction although I have noticed that when we try to turn, unless the joystick is pushed entireley over only one side of the robot is moving and the other side is not going in the opposite direction it is at a standstill. This could possibly be a problem I dont know. Also we are using the standard single wheel drive drain with a double sprocket for 4wd and anything else that could possibly needed to know you can ask me.

That (the bolded section) could explain a bit. Maybe you need to recalibrate your joystick using the small side wheels (on the right side and bottom). In this case, I'd try the bottom one. After checking the calibration, tape the wheel down as solidly as you can to hold the calibration. If that doesn't work, I don't know what to do.

Oumonkey 18-07-2005 18:37

Re: Turning problems, we need suggestions PLZ
 
Quote:

Originally Posted by EricH
That (the bolded section) could explain a bit. Maybe you need to recalibrate your joystick using the small side wheels (on the right side and bottom). In this case, I'd try the bottom one. After checking the calibration, tape the wheel down as solidly as you can to hold the calibration. If that doesn't work, I don't know what to do.

We already did that and it didn't help. But we were able to get it working by putting the pwms at full power but it makes it to uncontrollable so we have to change out the wheels :( and they want to change to 2 joystick drive. I forgot my digital camera :ahh: so I will get pics tomorrow

Oumonkey 19-07-2005 23:02

Re: Turning problems, we need suggestions PLZ
 
56kers beware!!! MUWAHAHAHA!!!!
We more or less have our problem fixed but any input is good so here are a few pics. I told him to try and get a few pics from all angles...well these are the only 3. but I think it has enough to be able to get a good look at it. It so pretty :p



JVN 19-07-2005 23:05

Re: Turning problems, we need suggestions PLZ
 
Having tread on two diagonally opposed wheels (as I think I see in the pictures) is terrible for turning.
Move both treads to either the front, or the back.

PLEASE read Chris Hibner's whitepaper, it will explain everything.

Oumonkey 19-07-2005 23:22

Re: Turning problems, we need suggestions PLZ
 
Ok, I didn't have much controll over it. It was just kinda done. I'll talk with my team about it and give them that paper.

mechanicalbrain 19-07-2005 23:25

Re: Turning problems, we need suggestions PLZ
 
allright i know exactly whats wrong becuase our drivetrains are exactly the same. two things. one the diagonal traction not only will cause turning problems but probably also makes it hard to drive straight. the second problem is well... traction on our robot we cant turn unless we gun it and even then it "swings out". despite what other people have said this design sucks for turning. it has nothing to do with an individual teams gearbox or anything its just a fact of physics (the wheels work agianst each other). i sugest using a different drive train next year were looking at a crab drive with omni wheels. good luck. :D

Oumonkey 19-07-2005 23:31

Re: Turning problems, we need suggestions PLZ
 
well we had the traction wells on all four and only had 2 spare wheels and I'll make sure they are changed tomorrow but as for that drive train stuff....I have no clue what ya said but I'll tell the others what you said and see if they can get it ;)

sanddrag 19-07-2005 23:35

Re: Turning problems, we need suggestions PLZ
 
Yes, put the high traction material wheels across from each other instead of diagonal. And then make sure your program is working correctly because I'm not convinced that it is. There could be something screwy going on in your one joystick code. Try some default code with two joysticks and see if it turns better.

Also, remember to only change one thing at a time so you can see which thing solved the problem.

You could also take a multimeter to the motor side of your victors and see what voltages you are getting at different joystick positions, but be extremely careful not to short anything.

Last, I have one question that I'm not sure has been answered (if it has I apologize). Did the robot ever turn well? Has it always had this problem or has it shown up recently? If recently, what has changed since the last time it worked?

JVN 19-07-2005 23:36

Re: Turning problems, we need suggestions PLZ
 
Quote:

Originally Posted by Oumonkey
well we had the traction wells on all four and only had 2 spare wheels and I'll make sure they are changed tomorrow but as for that drive train stuff....I have no clue what ya said but I'll tell the others what you said and see if they can get it ;)

Just pass along the whitepaper...
It shows the relationships between wheel configuration, CG placement, wheel traction, and turning.

Mechanicalbrain has mentioned a few of these principles in generalities, but hasn't quite hit the root of it yet. The math is very clearly laid out in the whitepaper. (Again, kudos to Chris Hibner).

Oumonkey 19-07-2005 23:42

Re: Turning problems, we need suggestions PLZ
 
Ok, we have nothing to do besides driving tomorow so I'll pass along the paper. But yes the robot did turn the things we changed is the wheels to get more traction, if I had known about it I might have said something they just kinda appeared there. we can get it to turn now. and the controlls are fine now, we had some guy come over and help.

sanddrag 19-07-2005 23:42

Re: Turning problems, we need suggestions PLZ
 
Now that I look at it, is that a linear actuator driving the arm?

mechanicalbrain 19-07-2005 23:55

Re: Turning problems, we need suggestions PLZ
 
sun-of-a-gun i think he's right. huh.

fervent 20-07-2005 00:34

Re: Turning problems, we need suggestions PLZ
 
Quote:

Originally Posted by sanddrag
Now that I look at it, is that a linear actuator driving the arm?


Why yes it is a linear actuator but dont be impressed it might have quite a bit of power but its slow as crap

sanddrag 20-07-2005 00:49

Re: Turning problems, we need suggestions PLZ
 
Quote:

Originally Posted by fervent
Why yes it is a linear actuator but dont be impressed it might have quite a bit of power but its slow

Was that actually used in competition? If so, what motor did you use to power it? How did you adapt the kit motor to the actuator? Thanks.

Conor Ryan 20-07-2005 10:36

Re: Turning problems, we need suggestions PLZ
 
Quote:

Originally Posted by fervent
Why yes it is a linear actuator but dont be impressed it might have quite a bit of power but its slow as crap

i don't know if you have done this already but, try to balance out the center of gravity on the arm, if you can afford the weight. By the look of it there is a lot of mass out towards the manipulator. That will decrease the load on the arm, and gravity will work more to your advantage, therefore improving your speed.

Oumonkey 20-07-2005 12:21

Re: Turning problems, we need suggestions PLZ
 
to sandman: Its not been used in competition yet, our old arm broke on us. Um...Yes! to your second question, Brian you should field that one.
to cdr: I'll give that idea to the others and see if they can work with it.


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