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-   -   2006 game hints? (http://www.chiefdelphi.com/forums/showthread.php?t=40145)

Stu Bloom 15-12-2005 17:05

Re: 2006 game hints?
 
Quote:

Originally Posted by dlavery
Nope. That was a different robot. It was similar, but not the same one. The 2003 version had four single-DOF dual-bar joints on the arm, while the 2004-2005 version had five three-DOF single-strut joints.

-dave

Oh no ... here we go again ...

DAVE ... STOP THAT !! :yikes: :ahh:

Now everyone will be trying to figure out your "new clue" ...

Winged Wonder 15-12-2005 18:35

Re: 2006 game hints?
 
i dont think that post Dave just made has a clue in it... i think for once he's just elaborating on the robot used in the animation.

eiii 15-12-2005 21:11

Re: 2006 game hints?
 
Quote:

Originally Posted by coastertux
eiii, carpet is the usual field surface (as far as I know).
Also, I doubt that anyone except those creating this years game have seen the field.

I wasn't talking about the carpet-- I was talking about the wood/diamond plate.

Belldandyspaz 16-12-2005 08:50

Re: 2006 game hints?
 
Quote:

Originally Posted by dlavery
Nope. That was a different robot. It was similar, but not the same one. The 2003 version had four single-DOF dual-bar joints on the arm, while the 2004-2005 version had five three-DOF single-strut joints.

-dave

this is probably just dave being silly although it may be a hint as to a possible way of constructing the robot for ease of use.

Belldandyspaz 16-12-2005 08:59

Re: 2006 game hints?
 
OK guys here is yet another list of hints for y'all. i hope i have cleared up most of the confusion between hoaxes and all that. thank you all for contributing to this. if i missed anything please contact me directly. my contact information is below.

more likely
? Maybe an element of last year’s game will be in it
? Relay race type thing
? Points by time
? Maybe a horse type game
? 3 ways to score
? teams working together un-opposed to wrack up as many points
? vision by camera in game
? objects obstructing view of driver
? rods or sticks
? fine motor skills for robot
? different robots starting at different times
? event causing things to be released all over field (possibly packing peanuts or confetti)
? shelter areas for protection from something
? autonomous mode at end of game
? a difficult surface in the field somewhere, probably in the middle.
? Lower, more restrictive budget/more reliance on KOP
? Shipment of Core chart programming software with each KOP
? possibly slick objects that are hard to pick up
? Ramps
? use of Easy C for programming
? possibility of a free for all
? possibility of deception being a strategy for winning
? longer match times (possibly over battery life)
? six robots on field (from last year)
? being able to shut your robot off remotely and start fast
? being able to steal something from the opposing team/robots (thank you for clarifying the "fox is in the hen house" hint Janice)


less likely
? underwater game (picture of waterproof control thingy hoax)
? no metal
? no fasteners
? no water of any kind
? no snow

if you wish to contact me for errors or stuff please contact me via AIM (rikkufan123), my email address ( rikkufan123@aim.com ), or by private messaging me. :)

Alex Burman 16-12-2005 16:24

Re: 2006 game hints?
 
Hey maybe they FIRST will take a twist and go with a themed game like FLL does.

in all of Dave's posts he has
Quote:

My OTHER CAR is still on Mars!!!
on the FRC website they had a link to this http://robotics.nasa.gov/courses/fall05/
and if anyone remembers at Atlanta 2005 at the vex celebration they had that RC mars rover on the simulated mars terrain.

we could have a mars theme possibly especialy with nasa's anouncement of returning to space

Andrew Blair 16-12-2005 16:32

Re: 2006 game hints?
 
Quote:

Originally Posted by Grayswandir-75
Hey maybe they FIRST will take a twist and go with a themed game like FLL does.

I really hope not. What would FIRST be without grey ( I know, Sequoia #something) carpet, diamond plate and Lexan?

The plus side would be we could attach everything with that neat plastic velcro type stuff they use...:D

Alex Burman 16-12-2005 16:49

Re: 2006 game hints?
 
speaking of FLL i was just looking around on the site at the game and
that kinda looks like a baton

EricH 16-12-2005 23:10

Re: 2006 game hints?
 
Quote:

Originally Posted by eiii
I wasn't talking about the carpet-- I was talking about the wood/diamond plate.

Noting your team number, I don't blame you for this, but if you have any match videos or photos from previous years, look at them. If you see the player station, what is the lower half made out of? Diamond plate. If you see a practice field from a couple years ago, you will see: plywood. In the game, what is plywood in practice was diamond plate or HDPE or something similar. This is probably not a hint, as most of the teams know that they will likely need plywood to build a practice field. Most teams might not bother with the player station unless it is a game object, and maybe not even then.

The field plans traditionally included with the game use a lot of wood. 2x4s, 1/4" plywood, little blocks of whatever...the list goes on.

Jon Jack 16-12-2005 23:21

Re: 2006 game hints?
 
Quote:

Originally Posted by Greg Needel
i doubt this is true...most of the official kick-offs have a field, or at least a portion of one build by a private group of people ( non associated with a FIRST team) and at this point i would almost guarantee that those people have seen the field plans and are probably building right now.

Aren't those plans are available for anyone who hosts a kick-off, signs a NDA (Non-Disclosure Agreement) AND is over the age of 25.

Beta Version 17-12-2005 01:25

Re: 2006 game hints?
 
Quote:

? use of Easy C for programming
The easier C++ programming is probably just the labView pilot program thats going on for those that submitted an application

Courtneyb1023 17-12-2005 11:33

Re: 2006 game hints?
 
Quote:

Originally Posted by jjack
Aren't those plans are available for anyone who hosts a kick-off, signs a NDA (Non-Disclosure Agreement) AND is over the age of 25.

NOTE:The following is actually a post by NoRemorse!! (I don't want to sign off my girlfriends account on her laptop)

I was unaware of the age limit.... You need to Sign an NDA and not be on a team. Trust me on this.

Richard Wallace 17-12-2005 17:16

Re: 2006 game hints?
 
I have not signed an NDA nor do I have any advance information on the 2006 game. I can confirm that some folks involved in planning our local kick-off event (STL) have received information to help them purchase materials and construct game pieces, field elements, etc. Two of our regional committee members brought the topic up during a planning meeting earlier this week -- before they disclosed any details, several of us who are connected with teams excused ourselves and left the meeting.

vic burg 18-12-2005 14:23

Re: 2006 game hints?
 
Quote:

Originally Posted by Grayswandir-75
speaking of FLL i was just looking around on the site at the game and
that kinda looks like a baton


yes but with that peice, they have to push it in another direction and push another peice into it... way too much and takes up about a good 20-30 second with those little things.. imagine frc sized robots......

but yes, maybe something similar... having to do with bringing down something else onto the field would make sense... or maybe igniting another part of the field actice.. who knows?!

Alex Burman 18-12-2005 21:17

Re: 2006 game hints?
 
I was thinking that the part would be weighted but the robots would be able to pick it up or push it, there could be a ramp in the middle and the alliance get bonus points if they push or carry it up the ramp
there could be various tiered smaller platforms on the sides of the ramp each worth different point values if the object it placed on them, and on the left and right of the ramp would be a zone where the robots can push the object.


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