Chief Delphi

Chief Delphi (http://www.chiefdelphi.com/forums/index.php)
-   Rumor Mill (http://www.chiefdelphi.com/forums/forumdisplay.php?f=15)
-   -   2006 game hints? (http://www.chiefdelphi.com/forums/showthread.php?t=40145)

Rampant Hero 21-12-2005 16:08

Re: 2006 game hints?
 
|-|3y h45 7h3r3 833n 4ny upd4735, 4nd wh3n w1|| 7h3 0ff1(14| h1n7 (0m3 0u7

Richard Wallace 21-12-2005 16:12

Re: 2006 game hints?
 
Quote:

Originally Posted by Rampant Hero
|-|3y h45 7h3r3 833n 4ny upd4735, 4nd wh3n w1|| 7h3 0ff1(14| h1n7 (0m3 0u7

No updates yet. See earlier posts above: official hint may come out next week, or maybe during the week before kickoff.

nice use of l33t

Matt Krass 21-12-2005 23:09

Re: 2006 game hints?
 
Quote:

Originally Posted by Richard
nice use of l33t

Not really...it's kind of obnoxious....

Anyways, I wanna see toroids, we're over due for a game object like that and that'd be fun to manipulate, hang, stack, throw, roll...oh the possibilities!

litchfieldc 22-12-2005 09:58

Re: 2006 game hints?
 
Quote:

Originally Posted by Matt Krass

Anyways, I wanna see toroids, we're over due for a game object like that and that'd be fun to manipulate, hang, stack, throw, roll...oh the possibilities!

What is a toroid.

Richard Wallace 22-12-2005 10:00

Re: 2006 game hints?
 
Quote:

Originally Posted by litchfieldc
What is a toroid.

Think of a donut, hula hoop, or inner tube.

Jon Jack 22-12-2005 11:23

Re: 2006 game hints?
 
Well Matt might be getting his way this year:
http://www.chiefdelphi.com/forums/sh...ad.php?t=40955

Travis Hoffman 22-12-2005 13:48

Re: 2006 game hints?
 
Quote:

Originally Posted by lukevanoort
If first did go to more robots, I think IFI would need to make a new OI <--> FRC communication method. From what I hear the interference at nats last year was pretty bad with four fields/six robots a field.

http://www.elabtronics.com/Corechart...ple_Manual.pdf

On Page 3, under the "Select Controller Model" dialog box, tell me if you see anything of interest listed there.....

By the way, since the Core Chart people are based in Australia, and Australia has Aborigines, where you have to go (out) back to see them, and Aborigines throw boomerangs, and boomerangs are flat and not too dissimilar from batons, and a boomerang's flight path is a continuous loop which never ends, the field object will undoubtedly be boomerangs. Robots will release the boomerangs in autonomous like the balls in 2004, and the human players will score points by throwing the boomerangs at life sized cardboard cutouts of Billfred while skating on HDPE. But beware, the robots will most likely be very dexterous themselves, and they can use their complex manipulators to chuck boomerangs back at the human players. In addition, the 2006 game will be marked by the return of the placebo in the form of a robot painted MOE-green that will wander randomly about the field. Any robot who successfully detects the placebo with its CMU-CAM and hits it with a boomerang gets another 30 seconds in the amazing gee whiz super bonus final autonomous robot disco dance competition round at the end of each match.

:rolleyes:

Peter Matteson 22-12-2005 14:19

Re: 2006 game hints?
 
Quote:

Originally Posted by Matt Krass
Anyways, I wanna see toroids, we're over due for a game object like that and that'd be fun to manipulate, hang, stack, throw, roll...oh the possibilities!

I'm hoping for a moebius loop. :D

I also think calvinball-esque rules would be a nice twist http://www.simplych.com/cb_rules.htm

Pete

phrontist 22-12-2005 16:17

Re: 2006 game hints?
 
Toroids? Again?

Andy Baker 23-12-2005 00:17

Re: 2006 game hints?
 
Quote:

Originally Posted by Dzdconfusd
I'm hoping for a moebius loop. :D

Pete

Eh... no problem.


AB

litchfieldc 23-12-2005 09:57

Re: 2006 game hints?
 
Mobius Strips? AAAAAAAAUUUUUGGGGHHHH!!!!


I know what a mobius strip is



*I hope this is a joke.

Wetzel 23-12-2005 12:06

Secret Agent Man
 
Some overheard tidbits.
"Inner tubes" - first in a list of prior game pieces.
"blah blah blah IFI doing something else I can't talk about blah blah blah"


Wetzel

Travis Hoffman 23-12-2005 12:27

Re: Secret Agent Man
 
1 Attachment(s)
Quote:

Originally Posted by Wetzel
Some overheard tidbits.
"Inner tubes" - first in a list of prior game pieces.
"blah blah blah IFI doing something else I can't talk about blah blah blah"


Wetzel

For those of you who might have missed my innuendo in my previous post in this thread, I believe there may be a new RC this year ("IFIRC 2006"), based upon a clue provided in the CoreChart .pdf file I linked to. No idea whether this will actually be the case or what, if any, new capabilities of such a revamped RC would be....

Jon Jack 23-12-2005 13:34

Re: Secret Agent Man
 
Quote:

Originally Posted by Wetzel
Some overheard tidbits.
"Inner tubes" - first in a list of prior game pieces.
"blah blah blah IFI doing something else I can't talk about blah blah blah"

Where is this list of prior games pieces?

phrontist 23-12-2005 13:44

Re: Secret Agent Man
 
Quote:

Originally Posted by jjack
Where is this list of prior games pieces?

FIRSTwiki's entry on games


All times are GMT -5. The time now is 22:11.

Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © Chief Delphi