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-   -   pic: 2007 Game Hint? (http://www.chiefdelphi.com/forums/showthread.php?t=41024)

brycecal 18-05-2006 18:54

Re: pic: 2007 Game Hint?
 
Quote:

Originally Posted by spinmunky
i have some more thoughts after re-reading this. i think that the blue line in the middle will be a river which might explain the slip part. and i think that u can't cross this river and u have to use an arm or something to grab different colored fish on the other side held down by Velcro or something sticky which might go with the peeling part.

Maybe you have to grab the banana to cross the line and you can't get touched by your opponents (fish) or you get points taken away and you have to deliver the banana to a spot on the other side with out getting touched by your opponents. The three fish seem to be waiting for the robot to cross the line (which is underwater) so they can tag him or block him from getting to the spot. :confused:

pufame 28-05-2006 18:54

Re: pic: 2007 Game Hint?
 
Here's what I'm thinking...

1) The whole banana thing was just to make the line for having a "bunch" of clues. Which brings me to my next point...

2) That post saying a "Bunch" of clues means that the picture gives away more than one element to the game...

3)I have two different thoughts on the words "slip" and "peel" in that post...
They are there to enhance the bannana theme :( . Or they are there to show that their will be a slipery aspect to the game. However the picture shows the game on the traditional carpet, meaning that the slippery aspect must be introduced in the scoring portion. Still working aout how this could be...

4) Enough with the follow up post... Back to the picture... The whole water-esque look of the picture could be a few things... To fuel threads like this about a water based game (however I don't think this is correct, because a post was quickly made downplaying the possibility of a water game), meaning that the water feel of the picture represents something else. I would just like to go on the record that I don't think any water at all will be on the field, it sort of contradicts the whole 'saftery first' thing. So... again... I have no idea what the water may represent but I'm working on it.

5) There is one robot on the field and three fish. Now I have a few ideas on what this means. First, it could be that points are allotted on a 1 v 3 basis, with there being four rounds, each robot getting a turn to be the offensive robot, and that being the period where that robot can gain points for ranking. However, there are a few factors working against this, it would completely do away with alliance selections, and in the picture a blue startign box can be seen. This blue box probably means there will still be alliances. Now my other thought (which I think is the most plausible thing I've said in this whole post...) on what the fish could mean is that they represent three ways to score. This wouold tie in with the whole "slippery" way of scoring supported by the bananas thing earlier. The other reason I think this is true... take a look at the uppermost fish, it's one of those fish who have a light hanging from their head. I'm thinking it represents the light for the camera. The other two fish look smaller, but not as tough, and they do not have a light. Meaning that those will be the other ways to score and will not use a camera and are not as tough to get but will produce less points. The textures and colors on the fish could very well have something else to do with how to score, but I'm saving that thought for another day...

6)The lights reflected on the back of the robot... On this one I'm gonna say take it at face value, those are the colors for the Autonomous light. However I did have another thought, why are the lights reflected on top of the robot? Could this mean that there will be colored lights high above the field that the robot can use to find position during Auto, it certainly would make for a more complex Auto, something that seems to be a pattern as the years go on...

7) I know that the design on the thing hasn't changed much through all the animations, but why does the robot still have a plow on it? Could this also be a clue on how to score? Once again... I don't know how... Still working that out...

Anyway... I know I left alot of blanks in this post... but it's everything I've though of when I looked at the picture. Just a side note, I love how the picture came out so early this year. It gives me something to ponder when I don't want to listen to whatever the teacher is saying in school...

Morgan Gillespie 28-05-2006 19:02

Re: pic: 2007 Game Hint?
 
I don't know if anyone has said this yet but, by the blue alliance box this tells up that they will not be changing the alliance colors. Thus this debunks the idea of the multi-colored lights. Proving they were just a joke, well at least in the colors they showed us. Yet then again what other easily distinguishable colors are there?

pufame 29-05-2006 10:31

Re: pic: 2007 Game Hint?
 
Quote:

Originally Posted by Mercury Rising
I don't know if anyone has said this yet but, by the blue alliance box this tells up that they will not be changing the alliance colors. Thus this debunks the idea of the multi-colored lights. Proving they were just a joke, well at least in the colors they showed us. Yet then again what other easily distinguishable colors are there?

What does the blue allianc box have to do with the lights??? I mean the light was green this year and the alliance colors were blue and red??? Or do you mean that the alliance format wouln't change, because blue was a color they showed us and they could also keep blue and add more alliances... Sorry, just a bit confused by this post.

Kristian Calhoun 29-05-2006 11:01

Re: pic: 2007 Game Hint?
 
Quote:

Originally Posted by pufame
What does the blue allianc box have to do with the lights??? I mean the light was green this year and the alliance colors were blue and red??? Or do you mean that the alliance format wouln't change, because blue was a color they showed us and they could also keep blue and add more alliances... Sorry, just a bit confused by this post.

Morgan and I were talking about this the other day. I believe that what he means is that since there is a blue alliance as indicated by the blue alliance starting box, there will once again be the red and blue lights, indicating the red and blue alliances above the player stations. So if they did have the red/green/blue lights for the camera to track, the camera can accidently track the red and blue lights of the player stations.

pufame 07-06-2006 17:12

Re: pic: 2007 Game Hint?
 
Quote:

Originally Posted by calhounian
Morgan and I were talking about this the other day. I believe that what he means is that since there is a blue alliance as indicated by the blue alliance starting box, there will once again be the red and blue lights, indicating the red and blue alliances above the player stations. So if they did have the red/green/blue lights for the camera to track, the camera can accidently track the red and blue lights of the player stations.

Oh... Sorry, gotcha! Thought you meant the light above the scoring target. Oops. Thx for clarifing. However, I do think they can make the scoring lights those colors and just do away with the lights over the drivers stations and just make them electronic displays or something.

Kristian Calhoun 07-06-2006 17:43

Re: pic: 2007 Game Hint?
 
Quote:

Originally Posted by pufame
Oh... Sorry, gotcha! Thought you meant the light above the scoring target. Oops. Thx for clarifing. However, I do think they can make the scoring lights those colors and just do away with the lights over the drivers stations and just make them electronic displays or something.

No problem. But then again, the displays that show the team numbers on the player stations are also red. So unless they come up with a solution to the player station lights, I'm still kinda iffy on the whole switching colored lights issue. However, it's still never a bad idea to be prepared just in case... :rolleyes:

Donut 07-06-2006 21:29

Re: pic: 2007 Game Hint?
 
If they make the colored lights and the driver station lights different enough shades of red/blue, I don't think they'll have many problems.

Or, if these lights stay on the whole match, the red/blue light can indicate the players station AND a target to hit.

Balrock 07-06-2006 22:45

Re: pic: 2007 Game Hint?
 
An underwater game?! AWESOME!!! :eek: Though it'll be kinda hard to waterproof the whole electronics system; I mean, one gap and your whole system is SCREWED! It's a very challenging task, but it'll all be fun in the end (if we don't spring a leak). Alright everybody, it's sink or swim (no pun intended)... ;)

Tetraman 13-06-2006 19:21

Re: pic: 2007 Game Hint?
 
Capture the Flag

Rohith Surampudi 13-06-2006 23:22

Re: pic: 2007 Game Hint?
 


What is up with these CLOWNFISH

|20807 61|2|_ 17-09-2006 22:45

Re: pic: 2007 Game Hint?
 
why does the bigger fish have a huge white dot on it? is that an eye or can it be a clue? there are so many things but maybe everyone is being to detailed im going to look more into it and figure this out

SamC 17-09-2006 22:55

Re: pic: 2007 Game Hint?
 
Quote:

Originally Posted by |20807 61|2|_
why does the bigger fish have a huge white dot on it? is that an eye or can it be a clue? there are so many things but maybe everyone is being to detailed im going to look more into it and figure this out

Its a shiny coin...for sure it is. lol :yikes:

|20807 61|2|_ 17-09-2006 23:00

Re: pic: 2007 Game Hint?
 
Quote:

Originally Posted by SamSofa330
Its a shiny coin...for sure it is. lol :yikes:


im sure it is. I tried inverting the colors but nothing seems to work. i guess ill just have to rip it apart and figure it out

bear24rw 17-09-2006 23:46

Re: pic: 2007 Game Hint?
 
1 Attachment(s)
I see stairs...
(look at picture...)

I also think that the blue line looks like a starting position... you can see a 90 degree bend near the top..


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