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omni drive vs tank
which kind of mobility is every1 thinking of. a good idea that came up today while we were brainstorming was a tank mobility any other ideas??
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We are going 6x6 for this years game.... |
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Just like last year, team 1318 is going to use a 6-wheel drive system. It worked well then, it should work well now.
However, this year we'll probably use pneumatic tires to get more tread on the diamond plating, instead of the kitbot ones like last year. |
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we were thinking of using a diamond shaped base with a tank drive that would be centered in the middle of the diamond. this way it'd be harder for people to push us because to get maximum area they would have to hit a slanted side which we could still keep driving forward than, however first my frown on the idea that the corner would be in the front of our robot and thus creating a spear like robot
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<R04> "Wedge” robots are not allowed. Robots must be designed so that interaction with other robots results in pushing rather than tipping or lifting. Neither offensive nor defensive wedges are allowed. All parts of a robot between 0 and 8.5 inches from the ground (the top of the bumper zone – see Rule <R35>) that might push against another robot must be within 10 degrees of vertical. Devices deployed outside the robot's footprint should be designed to avoid wedging. If a mechanism or an appendage (a ball harvester, for example) becomes a wedge that interferes with other robots, penalties, disabling, or disqualification can occur depending on the severity of the infraction. |
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Re: omni drive vs tank
it all depends on your robot and what roles you want to play on the field. A holonomic or mechanum drive system is going to have problems with the ramp unless you create some sort of suspension, although they will be the most agile and mobile in the open field.
A tank drive will have tons of traction, and be awesome for the ramp/platform, but it may not possess the maneuverability to an omni-drive in certain situations in the open field, or chase bouncing balls. Swerve drive may be a nice solution to these problems, but those can be fairly hard to build. There are many many other factors that tie into this, what kind of ball shooting are you employing, will you shoot on the move, will you shoot at all, etc etc etc |
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This game needs both speed and power. So you need to come up with a drive system that maximizes both. though accuracy is needed somewhat if your planning on manually aiming to shoot.
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2004 Mayhem on the Merrimack Fastest Robot Award! But remember tank treads are slow... Time for you to get your facts straight :( Quote:
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tank treads are def not slow, but honestly there is no need for them in this years game. Theres no terrian obstacles other then the 30 degree ramp which shouldnt be a problem to get up. i would go 6 wheel drive and just chain the wheels
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