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-   -   Animation Previews (http://www.chiefdelphi.com/forums/showthread.php?t=41556)

BuddyB309 15-01-2006 19:40

Re: Animation Previews
 
Quote:

Originally Posted by AV_guy007
i wish i had something to post! i am the only person on my team who does the anomation and also video stuff. so ive been pretty busy with promos and such i havent got to animate yet :( .

ohh well i dont think i will have one this year but hopefully next year i will. :rolleyes:

I here you bro. I am the only one on my team who does pro mos videos. And everyone on the team thinks I'm wasting my time doing the 3ds max. gggrrrrr....it just makes me angry. :mad:

Mr.Fraggs 15-01-2006 20:10

Re: Animation Previews
 
yeah it kinda stinks animation parts kinda getting pushed under. even do we do alot of work :ahh: but what ever life is life

Capt.ArD 15-01-2006 20:51

Re: Animation Previews
 
Damelvin,
how big is the scene you are putting the light in? if it is too small then the light will bleach out the colors, as it is brighter in the center than it is at the edges. Also make sure you are using a MR area omni, so you can adjust the near/far attenuation and cast more realistic shadows.

As per cloth, do you mean texture or models? for a texture, just get a nice, high-res image online and set it as your diffuse map. For a model, use a plane first and then yu have 2 ways to go. 1. do it by hand. easy to do, but it takes forever and is boring and won't look as realstic. 2. Reactor as Fraggs said. the tutorials in max are sufficient to learn this, but set aside a few hours to tinker and mess around (you will also probably have to reboot max, if not your computer a few times, due to crashes) until you get the hang of it. If you get any problems there, shout out. I'vbe done a fair bit of work w/ reactor too.

Koko Ed 15-01-2006 21:09

Re: Animation Previews
 
Quote:

Originally Posted by AV_guy007
p.s. i have not been animating very long(less than a year) so any tips would be helpfull. don't be surprised if i ask oat of ?S. :D thanks

If it's information you seek this is in excellent site to seek it out.

animator1 15-01-2006 21:31

Re: Animation Previews
 
how many hours does everyone spend on their animation? Do you always think about the animation you are creating?

AV_guy007 15-01-2006 21:40

Re: Animation Previews
 
Quote:

Originally Posted by BuddyB309
I here you bro. I am the only one on my team who does pro mos videos. And everyone on the team thinks I'm wasting my time doing the 3ds max. gggrrrrr....it just makes me angry. :mad:

yeah and to add to it my school doesn't even have 3Ds max or anything PERIOD for animation :ahh:. i mean we have final cut pro and similar programs. but i am the first person on my team to deal with 3d animation as a mater a fact i think no one in our school knows how to. its sad. I am currently talking with the administration to buy 3Ds max. Ive been using my laptop.

dubious elise 15-01-2006 21:53

Re: Animation Previews
 
Quote:

Originally Posted by animator1
how many hours does everyone spend on their animation? Do you always think about the animation you are creating?

By the time we completed our 2004 animation, I think that I alone had put in about 45 hours in Photoshop. Our head animator had at least 300 hours.

I hope that this doesn't send this thread veering off-topic, but could someone please tell me what an electronic storyboard is? I know that there are two methods of submitting the storyboard, but I really would prefer not to send ours in (it is a lengthy story, but the back side of the poster may not be considered appropriate by FIRST standards - and it would be nice to have a storyboard example for future reference). I was told that I could simply take pictures of each "frame" of the storyboard and then put them into a powerpoint file. If this is true, it would be great, since I am not 3DSmax-inclined in any way and I would have the added benefit of being able to edit out the occasional greasy fingerprint (they are awfully difficult to erase...)

Any thoughts?

Nuttyman54 15-01-2006 22:50

Re: Animation Previews
 
Quote:

Originally Posted by animator1
how many hours does everyone spend on their animation?

We did ours in 3 days last year (it was really last minute)...we had too many lights in it tho, and we found out that it would take 12 days to render, and was due in 8 hours...oops. We exported a preview and sent that in. It WAS our first time using the software tho, and we're still impressed we managed to model and animate everything.

This year we started brainstorming as soon as we got the package and haven't let up since.

Damelvin 16-01-2006 00:13

Re: Animation Previews
 
Just wondering how big is anyone;s animation team? I am the only one on teh team wanting to do this so 1 here. I guess if we had more than just 6 kids on the team that might also help on more people wanted to join in animation.

Nuttyman54 16-01-2006 00:59

Re: Animation Previews
 
we've got 4 this year, and had 2 last year

Mr.Fraggs 16-01-2006 01:09

Re: Animation Previews
 
@koko ed yeah that site is great if u wana look at stuff and think wow how much of my life do i have to give up to make this stuff :D its just crazy on cgtalk how extreme realistic 3d modeling can get

AV_guy007 16-01-2006 12:22

Re: Animation Previews
 
Quote:

Originally Posted by Damelvin
Just wondering how big is anyone;s animation team? I am the only one on teh team wanting to do this so 1 here. I guess if we had more than just 6 kids on the team that might also help on more people wanted to join in animation.

its just me on my team and i do promos videos and all that as well as animation. :ahh:

Mr.Fraggs 16-01-2006 12:52

Re: Animation Previews
 
u gota be very busy

Capt.ArD 16-01-2006 13:07

Re: Animation Previews
 
we have about 8-10 kids on the team, some aren't very consistent. Last year we peaked at about 20. But really, only about 4-6 or so get to do much with the animation, because most of the kids are freshmen, and havn't learned anything yet. next year they will get to do what Fraggs and i are doing, and train the next batch of animators.

but man, only one person on the team? that's crucial. hope you do well, and don't stress yourself to death. (i have a friend that has chronic stress-related stomachsches, not too fun)

animator1 16-01-2006 18:01

Re: Animation Previews
 
just me doing the animation, and i spend a lot of time on it. Hopefully it turns out ok.


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