Chief Delphi

Chief Delphi (http://www.chiefdelphi.com/forums/index.php)
-   Rules/Strategy (http://www.chiefdelphi.com/forums/forumdisplay.php?f=6)
-   -   Defensive Strategies (http://www.chiefdelphi.com/forums/showthread.php?t=41699)

Goldeye 12-01-2006 17:18

Defensive Strategies
 
So, what ideas do people have for defense?
There's the obvious stuff; stay in front of the corner goals for ground shooters, and for center goal shooters, try to bump em off as best you can.
What else?

Rick TYler 12-01-2006 17:45

Re: Defensive Strategies
 
Build an incredibly aggressive ball-sucker. Depriving the other team of balls is a good way to decrease their scoring. Use your ball-sucking skills to hand balls over to the best shooter on your alliance either by dropping one or two balls in front of their collection mechanism, or by gently poofing them into an open-top hopper. Sometime in the 4th period dump all your balls into the low goal for a little 15-25 point pop.

You could also try running up the ramp at high-speed, flying through the air to smash into the plexi in front of the opponent's driving station, distracting them and perhaps causing them loss of bladder control. Your robot may only be able to do this once, so pick your time wisely. :)

Buster Wolf 12-01-2006 18:01

Re: Defensive Strategies
 
Quote:

Originally Posted by Goldeye
So, what ideas do people have for defense?
There's the obvious stuff; stay in front of the corner goals for ground shooters, and for center goal shooters, try to bump em off as best you can.
What else?

you could hook on to another robot and drag them, though im not sure if that would count as a pin or a disableable offense. there is also ramming and annoying LOUD NOISES to scramble the brains of your opponents.
but seriosly, try to interfear with the main objectives of the opposing bot as muc as possable. if you were uber GODly masters of programming sensing and the force you could try to shoot the opponents balls in mid-air (have fun with that).
you mainly have the basics though. try to see it as what would be to most irksom thing that could happen to you when you are playing offense.

remember land mines are defensive weapons.

EricH 12-01-2006 18:07

Re: Defensive Strategies
 
Quote:

Originally Posted by Buster Wolf
you could hook on to another robot and drag them, though im not sure if that would count as a pin or a disableable offense.

You'd probably get an entanglement call, and its associated penalty or penalties. (Don't have a copy of the rules handy, so can't check just whate the penalties are. I think there was something about disabling.) Unless the head ref was really feeling gracious, that is.

Shu Song 12-01-2006 22:32

Re: Defensive Strategies
 
The best defence has gotta be just continuous ramming another robot so they don't get an opportunity to shoot. Since this isn't basketball where a defence-man can't touch someone who's in the process of shooting, this strategy would be equal to just hugging the player with the ball all the time so they can't shoot or pass (which isn't allowed is b-ball). So I really don't think many robots will have to specially equipped for defence.

Whats more important is defence strategy; choosing which robots to stick on, or choosing whether to play defence at all. You could just sit back and load up on all the balls your opponents score and when the period ends, got back and score all those points back.

The most interesting defence period will most likely be the last period where both teams can score and there are no backbots. There are so many strategies for that depending on bot's weakness and strengthes and the score situation.

So all in all, just ram the robot trying to shoot.

<edit>replace all instances of "ram" with "impact from short distance"</edit>

Jon K. 12-01-2006 23:27

Re: Defensive Strategies
 
Quote:

Originally Posted by Shu Song
The best defence has gotta be just continuous ramming another robot so they don't get an opportunity to shoot. Since this isn't basketball where a defence-man can't touch someone who's in the process of shooting, this strategy would be equal to just hugging the player with the ball all the time so they can't shoot or pass (which isn't allowed is b-ball). So I really don't think many robots will have to specially equipped for defence.

Whats more important is defence strategy; choosing which robots to stick on, or choosing whether to play defence at all. You could just sit back and load up on all the balls your opponents score and when the period ends, got back and score all those points back.

The most interesting defence period will most likely be the last period where both teams can score and there are no backbots. There are so many strategies for that depending on bot's weakness and strengthes and the score situation.

So all in all, just ram the robot trying to shoot.


Might I just note rule G 22 on page 7 of Section 4 The Game, where it specifically says no ramming... Granted this strategy works well when just simply stated as pushing, but just remember everyone RAMMING IS NOT ALLOWED.

Kelvin Ng 12-01-2006 23:46

Re: Defensive Strategies
 
Quote:

Originally Posted by Jon K.
Might I just note rule G 22 on page 7 of Section 4 The Game, where it specifically says no ramming... Granted this strategy works well when just simply stated as pushing, but just remember everyone RAMMING IS NOT ALLOWED.

I think Shu means ramming from short distances. Eg. accelerate from 2 feet away, ram, back off 2 feet, ram etc. The rule states no long distance ramming.

Jon K. 13-01-2006 00:09

Re: Defensive Strategies
 
Quote:

Originally Posted by Kelvin Ng
I think Shu means ramming from short distances. Eg. accelerate from 2 feet away, ram, back off 2 feet, ram etc. The rule states no long distance ramming.

That is why I put my post in the wording it is, to note that ramming is technically illegal and is stated in the rulebook as from a distance, and that a good defense does not include ramming but instead pushing.

Henry_Mareck 13-01-2006 01:10

Re: Defensive Strategies
 
We had the idea of attaching a large CIM to a fan blade and trying to blow the ball away from their trajectory. Yeah, like thats gonna happen. We also had the "idea" of attaching all 15 available motors ( i think there are 15 ) to a fan, and just floating around the field.

Greg Needel 13-01-2006 01:18

Re: Defensive Strategies
 
Quote:

Originally Posted by Henry_Mareck
We had the idea of attaching a large CIM to a fan blade and trying to blow the ball away from their trajectory.


you know....anything is possible :ahh:

Kelvin Ng 13-01-2006 01:43

Re: Defensive Strategies
 
Quote:

Originally Posted by Henry_Mareck
We had the idea of attaching a large CIM to a fan blade and trying to blow the ball away from their trajectory.

You know what, that sounds REALLY COOOL!!! perhaps...gear it to a thousand rpm, like most teams' shooter roller thingies, you could have some potential for changing the trajectory just enough. Then again, I think just making the robot mobile enough to get in front of the shooting robot should be enough. There probably won't be (m)any teams that have robots that fire from the ceilings of their robots.

BTW, if you could have a floating robot, load it up and slam dunk! =D

Rick TYler 13-01-2006 01:45

Re: Defensive Strategies
 
Quote:

Originally Posted by Kelvin Ng
There probably won't be (m)any teams that have robots that fire from the ceilings of their robots.

Really? This is the only design we have been seriously considering.

Taylor 13-01-2006 09:51

Re: Defensive Strategies
 
[quote=Shu Song]Whats more important is defence strategy; choosing which robots to stick on, or choosing whether to play defence at all. You could just sit back and load up on all the balls your opponents score and when the period ends, got back and score all those points back.[quote]
Keep in mind that the backbot is any robot that is behind the center line during the defensive period. This means that during any 40-second period, the backbot can switch out without penalty as long as there is at least one bot behind the center line at any given time.

Eria4044 13-01-2006 10:31

Re: Defensive Strategies
 
Here's my idea; have your backbot harvest balls until it's full. Then switch the backbot with another alliance bot. Repeat. Then, at the beginning of offence, rush the opponents goal and chutes. Even if they block two of your robots from scoring at all, you're going to make 10-30 points (assuming your robot holds 10) right off the bat. This strategy also has the advantage of keeping balls away from your opponents (seeing as you don't even have to rotate your backbot to collect balls; it would just be easier to collect them (and guard the opponents) by rotating backbots).

i_am_Doug 13-01-2006 10:42

Re: Defensive Strategies
 
Quote:

Originally Posted by Buster Wolf
remember land mines are defensive weapons.

Where in the world will you get land mines? Beside your backyard.

But anywho, i think you have the general idea. block the two corners and blocking the shooters gonna be hard. Well you could like when he sets up to shoot you could "nudge" :D him off course.

~Doug

Nimmy 14-01-2006 11:04

Re: Defensive Strategies
 
well in the strategy team we brainstormed about all kinds of defensive strat's

the backbot, on all our strategies collected balls all the time
but we had a few ideas for him
for example have the backbot pile up lots of balls infront of the corner goals
and pick up ALL balls from the field, arranging them according to the teams capabilities, also during the defensive period our HM's will throw balls continusly towards the bot for him to organize the balls

one of the most important thing is we control ball circulation,not the other team, that way they need to wait for us before they can act
heck if we have a lead when most balls are in our side we might not even throw balls out and just wait out the rest of the match, always think about the circulation VERY important

about the 2 other bots they will try and push balls away as much as possible
if the opposing team has 2 pushers and one shooter (Average?)
if the pushers get the balls in the corner goals we can let go of them and focus on the shooter (since any ball coming from the HM's on the other side will be quickly pushed away by us, easier to push a ball and disrupt collection
then collecting a ball...

we are trying to get a meeting with some basketball coaches on more defensive moves and strat's seeing as this game is VERY similiar to basketball
in the gameplay

and that's about it, wont get into specifics ( :rolleyes: ) but I do suggest
you guys take photoshop or even PAINT or whatever and take the arena graphic (from above) and draw up moves your bot might do on the defense
study them
and offer them to your alliance teammates in the matches

only trouble is trying to convince your alliance to go with one certain plan
and not just "play it out"

good luck all

(my 2 cents, sorry for typos)

Cathen1 14-01-2006 11:27

Re: Defensive Strategies
 
a strategy to consider goes along with collecting all the balls, but you dont necessarily have to score them. Because once u do, the balls are then available for the other team to score, and if u scored one-pointers, they could use those to make three-pointers. You could just collect the balls and not score them, just hold on to them, if you have a decent lead, because for every ball that you have, that is one less ball for the other team to score.

pyroslev 14-01-2006 11:55

Re: Defensive Strategies
 
Ramming like that is what i call sniper ramming.

But anyways...

Use your defensive robots, all of them to plot/prepare for offensive period.

It's surprisingly simple.

Mike Norton 14-01-2006 16:54

Re: Defensive Strategies
 
you need to think out of the box.


First everybody is worry about the 3rd robot scoring. what would happen if a defence robot can push 2 robots at the same time around :) leaving the other robot 1 on 1.

If you where to block a side goal while waiting there you could be filling it with balls

no one have said anything about the ramp. this is going to be big. it is worth 25pts if you get three robots up there. I like that because if you push your opponent up on to the ramp you can hold them there until the end. :yikes: (by the way the ramp I think will flip robots over if being push to it) that will make it easy to move a turtle on its back up the ramp. :eek:


go to where the points are and you will win.

Jon K. 14-01-2006 17:08

Re: Defensive Strategies
 
Quote:

Originally Posted by Mike Norton
you need to think out of the box.


First everybody is worry about the 3rd robot scoring. what would happen if a defence robot can push 2 robots at the same time around :) leaving the other robot 1 on 1.

If you where to block a side goal while waiting there you could be filling it with balls

no one have said anything about the ramp. this is going to be big. it is worth 25pts if you get three robots up there. I like that because if you push your opponent up on to the ramp you can hold them there until the end. :yikes: (by the way the ramp I think will flip robots over if being push to it) that will make it easy to move a turtle on its back up the ramp. :eek:


go to where the points are and you will win.

Only thing to watch is if the refs continually see you tipping teams even if it is pushing them up a ramp they may start calling penalties and dq's etc... Something for the FIRST q&a maybe?

Mike Norton 14-01-2006 17:17

Re: Defensive Strategies
 
the way the rules are stated it looks like they are looking for teams to do this. because they will let you pin forever on the platform.


It will be up to the other team to make sure their robot will not be tip over

Look at this video. that year almost every match there was a robot on there back. this was at the nationals. and not once where we ever warn. because if your robot is defending and trying to stop someone from scoring and they flip over it would not be your fault. But you had to make sure you did not have anything on your robot to help the other robot to flip. ( like a wedge ) like our robots they always had a flat surface only 1/2 - 7 inches off the floor. this alone help robots over if they turn and you pushed them on there side. some form the front

so if the other teams robot is worth points to your team they become a scoring object.

yes

blue_crew 14-01-2006 22:55

Re: Defensive Strategies
 
is the pinning rule the only rule that does not apply on the ramp/platform?

Mike Norton 14-01-2006 22:56

Re: Defensive Strategies
 
Quote:

is the pinning rule the only rule that does not apply on the ramp/platform?
Yes that is the only one

Arkorobotics 15-01-2006 00:14

Re: Defensive Strategies
 
Quote:

Originally Posted by Mike Norton
Yes that is the only one

You mean you can pin this robot the whole round on the ramp? :ahh:

EricH 15-01-2006 00:31

Re: Defensive Strategies
 
Quote:

Originally Posted by Arkorobotics
You mean you can pin this robot the whole round on the ramp? :ahh:

As the rule is written, you can pin any robot for any length of tim on the platform as long as one or both robots is not touching the carpet. Though I would like to see someone pin a robot on the ramp during auto mode.

sanddrag 15-01-2006 00:44

Re: Defensive Strategies
 
Quote:

Originally Posted by Arkorobotics
You mean you can pin this robot the whole round on the ramp? :ahh:

Yes, but I think that'd be pretty hard on the drive system and electrical system.

Mike Norton 15-01-2006 09:15

Re: Defensive Strategies
 
Quote:

Yes, but I think that'd be pretty hard on the drive system and electrical system.
Not if you do it right. My only thing was how many robots would move up the ramp without falling over if being pushed :) the ramp will play big this year. Like I said every robot is now worth points. So if you plan on getting some points why mess with the ball when you can use other robots

henryBsick 15-01-2006 09:36

Re: Defensive Strategies
 
Quote:

Originally Posted by Mike Norton
Not if you do it right. My only thing was how many robots would move up the ramp without falling over if being pushed :) the ramp will play big this year. Like I said every robot is now worth points. So if you plan on getting some points why mess with the ball when you can use other robots

Correct they are, but you cannot assume that you will be able to bulley every robot that you will be against this year. Robots are dynamic, balls on the other hand are fairly static.

Mike Norton 15-01-2006 09:53

Re: Defensive Strategies
 
Quote:

Correct they are, but you cannot assume that you will be able to bulley every robot that you will be against this yea. Robots are dynamic, balls on the other hand are fairly static.

I would say 80% of the robots will be pushed around easy it is the 20% that you have to worry about. I been around long enough to know that at a competition you will have the weak, quick and weak, brittle robots, the average robot, strong and slow or the strong and fast. Then you will have a robot that will do everything and be good at everything. these robots will be at the top 1%.

If you are a small school and looking to do good and have fun I do think you have to think out of the box. like looking at the other robots as points. I do not think you will run into any teams that will have 3 strong robots during the seeding rounds. So for the seeding rounds this option would work out good.

I always do like your robot from Penn team 222. You always come to the competition prepared. But you must know what track can do with power. and how so many robots do go over on a flat surface.

We will see you in New England and at your competition. a great venue in Penn. Good luck and take your team far.

cfair 15-01-2006 15:39

Re: Defensive Strategies
 
Does anyone know whether the leafblower idea (blowing air to deflect shots) is legal?

Mike Norton 15-01-2006 15:43

Re: Defensive Strategies
 
why a leaf blower just use a air Bazooka works great. just need to make a big one

blue_crew 18-01-2006 01:09

Re: Defensive Strategies
 
is it alright to position yourself on the ramp and deploy a suction cup mechanism to hold your position there? You wouldn't necessarily be altering the playing field or anything and you could retract them.

Mike Norton 18-01-2006 06:47

Re: Defensive Strategies
 
Yes you can. I would not worry about holding yourself on top. it will be pretty hard for someone to take you off if you are on top. No robot can grab you so if you stick yourself into one of the corners of the top ramp it would be to hard to move you. I would worry more about getting up without flipping if you are fighting with another robot.


If you go back to stack attack and look at some of the robots you will see they used suction cup but it was harder to try to stay on that ramp.

blue_crew 18-01-2006 18:32

Re: Defensive Strategies
 
Quote:

Originally Posted by Mike Norton
it will be pretty hard for someone to take you off if you are on top.

well if another robot gets up the ramp and your robot is sitting right in the middle shooting, they can push you to the side and pin you there until the end of the round if necessary.
you would have to able to shoot from the angle of the corner of the ramp. which would be a tough shot to hit.

Mike Norton 18-01-2006 18:46

Re: Defensive Strategies
 
I was talking about being on your own ramp.

I would say most people will be able to shoot from the floor. I could only hope someone need to get up the ramp to score. then yes you would want to keep that robot there. robots are points this year :)

robots would make our lives easy if they do get up on our ramp to score. this way we would not need to push them up there.

MattB703 18-01-2006 21:51

Re: Defensive Strategies
 
Quote:

Originally Posted by Mike Norton
robots would make our lives easy if they do get up on our ramp to score. this way we would not need to push them up there.

Careful.

I think you will see robots that go up on your ramp near the end of the match and rapidly disgorge 20-30 balls for 3 points each. At that point we, I mean they, will be happy to give you the 15 points for being on the ramp.

:p

blue_crew 19-01-2006 01:23

Re: Defensive Strategies
 
I was talking about going on the opposing alliances platform and scoring goals in the center goal. Once on the platform, you would need to hold your position to prevent an opposing alliance's robot from coming up and pinning you to the side. thats where suction cups or wings would be nice to have...

Barry Bonzack 19-01-2006 12:11

Re: Defensive Strategies
 
Quote:

Originally Posted by Nimmy
the backbot, on all our strategies collected balls all the time
but we had a few ideas for him
for example have the backbot pile up lots of balls infront of the corner goals
and pick up ALL balls from the field, arranging them according to the teams capabilities, also during the defensive period our HM's will throw balls continusly towards the bot for him to organize the balls

And what would keep another robot on offense to go behind the line with 5 seconds left in the period and either knock away all of the carefully arranged balls or simply scoop them up? It may be better to have a scooper that can spit them out into another robot's scooper... or just score everything it has.



My revision to having the backbot scoop up balls... sure, have your human players throw balls to the backup and have it ready to be scored, but also fill up a robot that is conveniently blocking a goal (assign a robot that has a hopper to do this task). with time remaining in the quarter, have both this robot and the backbot rush to the corner goals before the offensive team has time to block either, and dump all balls in inventory. Consider this like a fast break in basketball. nothing says your defensive robots have to be back there the entire time, you may have a 3 v 1 situation if you wish to catch them offgaurd. This would work especially well if you can tell that the offense is starting to run out of balls but would not be expecting to block a fast break.


One last comment, there is no reason to have to excuse your typos, thats what spell check is for ;)

Nimmy 20-01-2006 06:18

Re: Defensive Strategies
 
yes we were thinking about this in our simulation
the backbot can shovel all the balls into one corner and guard it, I think it will be pretty hard to shoot or dump balls for other robots, you need precision
and precision needs time
if I see an opposing bot starting to dump balls for an opposing shooter-bot to take
I won't sit and wait for him to do that

if they go back in the last 5 seconds, that 5 seconds I earned of them not shooting
this game is really hard to predict I think, much harder then last years

(hey I spell checked just now... it's easy =)

Arkorobotics 21-01-2006 23:26

Re: Defensive Strategies
 
1 Attachment(s)
Quote:

Originally Posted by Cathen1
a strategy to consider goes along with collecting all the balls, but you dont necessarily have to score them. Because once u do, the balls are then available for the other team to score, and if u scored one-pointers, they could use those to make three-pointers. You could just collect the balls and not score them, just hold on to them, if you have a decent lead, because for every ball that you have, that is one less ball for the other team to score.

Just on the idea of collecting balls..

This might be a cool way of collecting. :D

pyroslev 27-01-2006 17:50

Re: Defensive Strategies
 
A few of my pals were shooting the breeze...when it hit us: a wall bot for the ramp. Provided a robot, that is a wide fronted bot and has SERIOUS traction, can get one (two on a good day) robots on the platform and hold them there for a good period of time, you could make it a 2 on 1 match.

Reality: Possible but not likely to be a big thing...unless some team can master it.

Just an idea from the 2003 616 Robot "Wings."

Nimmy 29-01-2006 17:50

Re: Defensive Strategies
 
you have a width limit so I don't really see how you can block 2 bots within those constraints (?) also remember that if you get them up your on a slope going down
on that metalic surface, would be easier to push you, and if you are waiting on the buttom rug area then they have that entire slow to gather speed to push you down
that's some SERIOUS traction, possibly to much as it will destroy the carpet?
I would love to see it play out though...

Safarley2901 29-01-2006 17:58

Re: Defensive Strategies
 
Quote:

Originally Posted by Henry_Mareck
We had the idea of attaching a large CIM to a fan blade and trying to blow the ball away from their trajectory. Yeah, like thats gonna happen. We also had the "idea" of attaching all 15 available motors ( i think there are 15 ) to a fan, and just floating around the field.

We tried it doesn't work. The blowing ball thing. We tried :p

waialua359 30-01-2006 20:52

Re: Defensive Strategies
 
Quote:

Originally Posted by i_am_Doug
Where in the world will you get land mines? Beside your backyard.

But anywho, i think you have the general idea. block the two corners and blocking the shooters gonna be hard. Well you could like when he sets up to shoot you could "nudge" :D him off course.

~Doug

Remember us, your teammates at LV regional?
We also go to Wilsonville every year to go to bullwinkle. We race at the PIR every memorial day weekend. Our robotics team also does an Electric vehicle race. All the way from Hawaii!!

Mr. Freeman 30-01-2006 22:45

Re: Defensive Strategies
 
Quote:

Originally Posted by EricH
As the rule is written, you can pin any robot for any length of time on the platform as long as one or both robots is not touching the carpet. Though I would like to see someone pin a robot on the ramp during auto mode.

Could someone please post which rule states this?

Also, I wonder how effective shooting a ball at the plexiglass window in front of the opponent drivers would be. Might be enough to distract them quite well.

You'd also waste a lot of balls doing this though.

Donut 31-01-2006 08:09

Re: Defensive Strategies
 
Quote:

Originally Posted by GDC
Extensions, wings, or appendages that have the express purpose of blocking the view of robot operators are contrary to the spirit of the game and will not be permitted. Strategies designed to deliberately distract drivers, as they may constitute impediments to safe operations of the robot, and are therefore prohibited under Rule <S01>.

Robot structures, shooting mechanisms, ball containment systems, etc. that may intermittently occlude the view of an opponent while the robot is shooting at the target or otherwise engaged in normal game play while on an Alliance Platform are permitted and to be expected.

That was in the Q&A about distracting with the robot, the bolded should apply to the balls fired at a plexiglass window as well though.

GaryVoshol 31-01-2006 08:14

Re: Defensive Strategies
 
Quote:

Originally Posted by Mr. Freeman
Could someone please post which rule states this?

Rule <G24>, emphasis mine:
Quote:

Originally Posted by G24
<G24> Pinning - While on the carpeted field surface, a ROBOT cannot pin (inhibit the movement of another
ROBOT while in contact with a field element or border) for more than 10 seconds. This rule does not
apply if either ROBOT is entirely on an ALLIANCE PLATFORM.
If a ROBOT has been pinned for 10
seconds, the team with the pinning ROBOT will be told by a referee to release the pinned ROBOT and
back away approximately 3 feet. Once the pinning ROBOT has backed off by 3 feet, it may again
attempt to pin its opponent, and if successful, the 10 second count will start over. If a referee determines
that this rule has been violated, a 5-point penalty flag will be assessed for each violation.

Quote:

Originally Posted by Mr. Freeman
Also, I wonder how effective shooting a ball at the plexiglass window in front of the opponent drivers would be. Might be enough to distract them quite well.

There's a Q&A that says the robot cannot intentionally block the view of the driver because of safety (you can easily search for it yourself). [Edit: Oh, you don't have to, Donut found it for you.] I'm sure firing balls at the driver window would be disallowed because of the same safety considerations.

littleman22691 31-01-2006 18:10

Re: Defensive Strategies
 
Quote:

Originally Posted by Goldeye
So, what ideas do people have for defense?
There's the obvious stuff; stay in front of the corner goals for ground shooters, and for center goal shooters, try to bump em off as best you can.
What else?

the best offense is a good defense

abeD 31-01-2006 19:16

Re: Defensive Strategies
 
as well as the best defense is a good offense


that really does work both ways


All times are GMT -5. The time now is 06:59.

Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © Chief Delphi