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Team 125 Ball Shooter Prototype!
check out this lil site and look at the simple prototype we made using a cim motor and 6" wheels. It shot 19 feet across the room and 7 feet high at an angle of 22 degrees, so there is improvements to be made.
There is also a video of a compressed air prototype we made, it shoots a foam dart across the quad at Northeastern University. http://h1.ripway.com/mortgeek/index.html Let us know what you think!!! |
Re: Team 125 Ball Shooter Prototype!
Thanks for posting the link! I noticed that your machine seemed to give the balls topspin. Maybe the wheels should be underneath the all to give it backspin instead?
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I am curious how far that distance is and what RPM you were spinning the motor at.
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Re: Team 125 Ball Shooter Prototype!
looks like a great start. I too would like to know your RPM.
It seems that all the good prototypes i see are not double wheeled, and i find that suprising. None have been conveyor belts. now, what are you doing posting prototypes at 1 am? and, why am i answering? |
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Re: Team 125 Ball Shooter Prototype!
We used a variable power power supply to power the motor, so the motor was running at 9Volts or 3/4 power, and there was a reduction on it to the shaft which was 2:3, so overall it was running at around 2250 rpm. The ball shot 19 ft at a 20 degree angle, so we are hoping for this weekend, to get it at 35 degrees and see how it works out for us!
Also it is a one wheeled design for simplicity, and the sheer fact that 1 is easier to prototype than 2. The wheels spinning are two of the 6" skyways side by side to give the ball 2 contact points. |
Re: Team 125 Ball Shooter Prototype!
Apparently this website is down because it has a VERY low amt of bandwidth, anyone know of a site that hosts videos for free??
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Re: Team 125 Ball Shooter Prototype!
If the video is small and you zip it, you can attach it to the forum here.
Brandon (the other other Brandon), please speak up if we should refrain from posting small video clips so we don't cause you more pain than we already have :) |
Re: Team 125 Ball Shooter Prototype!
I could host it on my server, it would be kind of slow though.
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A wheel launcher is more problematic. In a single-wheel launcher, the maximum speed that ball can be released at is half the speed of the wheel at its rim. Because of slippage -- something that we assumed was zero with the belt launcher -- the bal won't really come out at that speed. It will be slightly (or a lot) slower. A 2-wheel launcher has a theoretical maximum speed of the speed of the wheel at its rim. Generally speaking, if you are trying to get maximum ball velocity with a minimum of energy used, you are using either a 2-wheel (or, more properly, two or more wheels on each side of the ball) or 2-belt launcher. Unless you are using a pneumatic, trebuchet, spring, or cold fusion launcher. |
Re: Team 125 Ball Shooter Prototype!
The motor will slow down as soon as contact is made with the ball. We are all assuming that the ball contacting the wheels will have absolutely no effect on the motor, but it does.....actually it effects it ALOT
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http://nutrons.dbrl.net/brandon/
there ya go, a site that can actually handle these vids!! Keep the comments coming! |
Re: Team 125 Ball Shooter Prototype!
Brandon get outta here with your 125 bs! Nice videos, I can hear conry in the big air one. :p We miss you guys. Come back to MO one day.
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Re: Team 125 Ball Shooter Prototype!
hey, one question, how did you guys determine the right curvature of the ramp? You guys must have calculated the pressure needed on the ball. How did you'll figure it out?
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That's our thought anyway. We have a spreadsheet set up that lets you plug in any of two variables (out of three): exit velocity, RPM, diameter of wheel and then see all the other results. I'm happy to send it to anyone who wants it. |
Re: Team 125 Ball Shooter Prototype!
One question, how do you plan on aiming during the game with 5 other robots in play?
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