Chief Delphi

Chief Delphi (http://www.chiefdelphi.com/forums/index.php)
-   Rumor Mill (http://www.chiefdelphi.com/forums/forumdisplay.php?f=15)
-   -   10 Balls per second? (http://www.chiefdelphi.com/forums/showthread.php?t=41819)

Travis Covington 14-01-2006 02:16

10 Balls per second?
 
10 balls per second!!!

So, what do YOU do with the remaining 9 seconds of autonomous?

bear24rw 14-01-2006 02:46

Re: 10 Balls per second?
 
Quote:

Originally Posted by Travis Covington
http://www.hostdub.com/albums/Sivart...03/10balls.avi

So, what do YOU do with the remaining 9 seconds of autonomous?

Yes, ten balls per second is impressive, but how are you doing it at this speed.. can you get up a video of the robot also?

Travis Covington 14-01-2006 03:06

Re: 10 Balls per second?
 
Please, that would ruin all of the fun... this IS the rumor mill afterall. ;)

Sachiel7 14-01-2006 03:14

Re: 10 Balls per second?
 
What really is the advantage of shooting in all 10 that fast? What do you plan to do afterwards? Sit there? Try and have the robot block another?
I mean, personally, my team will be glad if we can accurately shoot 10 balls within the auto mode time. As to how fast we'll do that, that'll depend on how quickly we setup our system.
I guess this just raised that old speed vs. accuracy thing in my head. But it seems like the accuracy was good here eh?
It also seems like all the balls were shot from the same point (they all seemed to follow a close arch) what about the advantage to being able to shoot while moving? (did I say that out loud...)
I'm not trying to be negative, it looks really kool (assuming it's even a robot :rolleyes: ), I'm just trying to toss some thoughts out there...

Rombus 14-01-2006 03:29

Re: 10 Balls per second?
 
Quote:

Originally Posted by Travis Covington
Please, that would ruin all of the fun... this IS the rumor mill afterall. ;)

hehe, ive been wating for a video like this. Im pretty sure our launcher could do something similar, but no way to test since were 9 balls short :D

Bill Gold 14-01-2006 08:03

Re: 10 Balls per second?
 
Dang Travis. That's some impressive stuff, being only a week into the build. Would you maybe want to IM me some more pictures, videos, or CADs over the next couple days? It'd make my job a whole lot easier. ;)

I, for one, am looking forward to seeing another amazing robot from 968 this season. Talk to you soon, man.

-Bill

Kevin Sevcik 14-01-2006 08:34

Re: 10 Balls per second?
 
Well it's certainly theoretically possible. A ball going 12 m/s has 15 J of energy. At peak power, the small CIMs put out 340W. So if you transferred energy 100% efficiently, you could actually fire off 22 balls per second...

Bill Moore 14-01-2006 09:31

Re: 10 Balls per second?
 
Quote:

Originally Posted by Sachiel7
What really is the advantage of shooting in all 10 that fast?

The advantage is not being in the way of your alliance partners when shooting. If 968 puts their balls in the goal during autonomous in 1 second, that leaves 9 seconds for their teammates to shoot. This is an excellent strategy if the accuracy is as shown.

Great job 968, and thanks for posting it!

1075master 14-01-2006 10:21

Re: 10 Balls per second?
 
theres only 9 seconds if they were exactly lined up with the goal at the beginning. you are forgetting that it takes time to move from the start and aim at the goal.

Eria4044 14-01-2006 10:40

Re: 10 Balls per second?
 
Still, having a robot that fires way faster than it can gather and load seems to only be an advantage when it's pre-loaded (i.e., one time during the entire match). For example: you can have the fastest machine gun in the world, but what good does it do you if you have to reload every .5 seconds?

Bharat Nain 14-01-2006 10:51

Re: 10 Balls per second?
 
Quote:

Originally Posted by Eria4044
Still, having a robot that fires way faster than it can gather and load seems to only be an advantage when it's pre-loaded (i.e., one time during the entire match). For example: you can have the fastest machine gun in the world, but what good does it do you if you have to reload every .5 seconds?

You score more points. You have more time to collect balls and play defense.

nuggetsyl 14-01-2006 10:55

Re: 10 Balls per second?
 
hmmmmm well even though the video is 2 seconds long you can get a bunch of info from it

1. The video there showing is from a head on shot not a side shot so this auto mode will take more then 1 sec.
2. you can hear the balls but nothing shooting them
3. the ball are falling down not shooting up

nice try guys i hope you can pull it off but this is not a robot shooting balls

shaun

ps there a ton more evedence in the video of why this is not a robot cannon you will see in a comp look carfully.

shaun

Eria4044 14-01-2006 11:00

Re: 10 Balls per second?
 
Quote:

You score more points. You have more time to collect balls and play defense.
Still, let's say your aim is off. You miss and have to reload. With a slower firing system you'd have time to adjust (In autonomous a quick firing system would be an advantage, since you don't have a lot of time and can't move the robot with the controls anyway.).

dez250 14-01-2006 11:27

Re: 10 Balls per second?
 
Quote:

Originally Posted by nuggetsyl
hmmmmm well even though the video is 2 seconds long you can get a bunch of info from it

1. The video there showing is from a head on shot not a side shot so this auto mode will take more then 1 sec.
2. you can hear the balls but nothing shooting them
3. the ball are falling down not shooting up

nice try guys i hope you can pull it off but this is not a robot shooting balls

shaun

ps there a ton more evedence in the video of why this is not a robot cannon you will see in a comp look carfully.

shaun

I wouldnt assume things like this so quickly, im impressed and cant wait to see 968 in competition.

Wetzel 14-01-2006 11:35

Mind tricks on CD?
 
*Hand wave*
There is no robot.

Wetzel


All times are GMT -5. The time now is 12:12.

Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © Chief Delphi