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reflections/shadows in 3dsmax with ink and paint?
Hi there--I'm trying to do a 3d studio max animation of our robot. We want the robot to look hand-drawn (using the ink-and-paint shader) but reflections of the robot to appear photoreal. In fact, we want the floor surface not to appear at all--just shadows and reflections. Unfortunately I'm not used to 3ds Max and the interface doesn't seem at all obvious. Any suggestions?
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