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Re: 3D Animation Q/A
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Well i finally got around to working on the trashcan again and when I made it using a tube, I can't figure out how to close the hole on the bottom of the tube any suggestions?
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Re: 3D Animation Q/A
the easiest way to make a trashcan is to use a cylinder, delete the top, and adda shell modifier. shell just makes your 2-d objects have thickness.
if you have to do it with a tube, selcet the vetices on the inside edge of the end of your tube, like where the bottom will be, and scale them down until they are close enogh to weld into one vetex. that will give you issues, though. for the easiest solution, you should just go ahead and plug the bottom of the tube up with a cylinder. |
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When I render through video post and add glow, my final video never shows the glowing particles even though I see it being added through the render window. Ive tried material ID and object ID it doesn't work. Any body got any other ways to make glowing fireworks?
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Which is better editable poly or editable mesh? Whats the difference betweem the editables: poly mesh normals and patch? I always used editable poly to make models, but mabye i should try others.
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I felt like making and xbox 360 just to have it in the animation as an easter egg.
Just wondering since I am just bitmaping a box with pictures of the xbox 360, how would I smooth the edges with effecting the pictures much. Also if I take off teh xbox 360 logo i should be ok and not get any trouble with microsoft? Pic: |
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