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-   -   Fun post-season animation (http://www.chiefdelphi.com/forums/showthread.php?t=43930)

spinmunky 25-10-2006 00:23

Re: Fun post-season animation
 
Quote:

Originally Posted by BuddyB309
try this one, Two objects splitting like a lava lamp.

http://www.youtube.com/watch?v=EsQWC-xKSkc

That's a neat one. some of your others on Youtube are good too. Love the TV and grass on "FIRST You Came Through" You could probably teach me a bit in 3DSM.

BuddyB309 27-10-2006 00:26

Re: Fun post-season animation
 
it finally happened, i spent so much time animating my models finally popped out of the computer and were running around. This little guy was a pain to catch.


addictedMax 28-10-2006 10:37

Re: Fun post-season animation
 
Quote:

Originally Posted by BuddyB309
it finally happened, i spent so much time animating my models finally popped out of the computer and were running around. This little guy was a pain to catch.

you may want to learn how to do reflection on real world objects

BuddyB309 28-10-2006 12:02

Re: Fun post-season animation
 
Quote:

Originally Posted by addictedMax
you may want to learn how to do reflection on real world objects

take a closer look at the table, its reflecting the dino.

it moves now
moving trex

spinmunky 06-11-2006 00:47

Re: Fun post-season animation
 
I've made some more things and started using HDRI.

http://www.youtube.com/watch?v=N_30QTD_BRE
http://img.photobucket.com/albums/v5...y/blahblah.png
http://img.photobucket.com/albums/v5...munky/blah.png
http://img.photobucket.com/albums/v5...ky/HIblock.jpg
http://img.photobucket.com/albums/v5...etorusknot.jpg

BuddyB309 06-11-2006 13:28

Re: Fun post-season animation
 
Quote:

Originally Posted by spinmunky
I've made some more things and started using HDRI.


good lighting and nice use of reflections and refractions

I textured the tripod and there are a few things that I need to clean up on it. I also need to make a specular map for it.


BuddyB309 15-11-2006 01:08

Re: Fun post-season animation
 
This is a frame for the composite that im doing.



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