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Re: Human Player
Our team is at a dilema. We have a great driver and a great human player, the problem is that they are the same person. No one on the team is near as good as he is at human player and hes tied with the other best driver, yet he has more expierience. What should we do, go for a good human player and help our alliances more and take a chance with the driving, or go safe with an expierienced driver and hope everyones ball collecter works?
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Re: Human Player
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Can they throw it over the wall? that's all they need really, throw it over and in the general direction |
Re: Human Player
Yeh we just dont know. We'll wait to see during the practice matches in Cleveland to see what we're doing.
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Re: Human Player
Also, remember the wall is only like 6 feet 4 inches tall, so just get someone tall, who can throw a ball moderatley wlel, and youre set.
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Re: Human Player
Well, I know other people have said this but again, it would depend on what kind of robot you have. However, Human Players are also allowed to throw balls to get other teams well, the other alliances' balls off-course. It is in the rules..... so I mean, if your good at throwing a ball, or your Human Player(s) are/is then, go you!
But overall, I would say, next to the robot, HP's are very important this year. Defiantely will help out. :D |
Re: Human Player
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Experiment in the practice matches and the practice field. Hope it gets resolved. |
Re: Human Player
I'd say it's near impossible for the human player to score any points unless they're extremely good at it
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Re: Human Player
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Re: Human Player
They really got 20 out of 25. That may be a game changing factor. 20 points is definitely a lot.
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Re: Human Player
Our team setup the field and from the look of it throwing a ball to the corner goal is not very difficult. If your human player can score that way consistantly you can even out every point the opponent make by dumping into the corner goal. Sure they can block it but sitting on the corner goal isn't really a good option, I'd be pushing around 3 point shooters instead. But then of course, if you put those balls back to your shooters instead of try scoring the corner goal you have the possibility of getting 3 times the points. :)
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Re: Human Player
I think that if your opponent hoards balls into their scoring goal...then you get a HP to throw them all into a big hopper, then have that hopper dump all the balls into your goal, you could concievable score more points than you could be shooting, since you could do it quicker.
Granted, if you can only collect balls from the ground then that cuts the role of the HP considerably It all depends on your robot design...although 11 did win a semi-final match in 2002 when our HP threw a hail mary shot into the goal at the buzzer. Granted, those goals were considerably larger than these, but still a hail mary shot at the buzzer isn't inconcevable |
Re: Human Player
i personally think the human player is going to be important because at the beginning of the match there are no balls on the floor so i feel sorry for the team that goes on offense first. 60 balls= robots do they use them or not? 10 balls= each alliances total they have to get to the floor for a robot to bick them up so human player is going to be really important. they also have to keep watch on the time and try to keep the score so human players are going to be valuable :)
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Re: Human Player
Today at the NJ regional I saw a bunch of teams trying to shoot for their corner corrals with their HP, but due to the robots and the incline going towards the corral the task is definately going to be harder then once anticipated.
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Re: Human Player
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also...at the high school, we lost many people last year to spring sports |
Re: Human Player
All I know is that I tried to train a freshmen to be a human player... n she ended up hitting the refs 5 times. lol. it was really funny.
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