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Re: Human Player
I thought i remebered hearing, but i cant find the rule, saying that a human player can not throw a ball into the center goal. I found that
<G38> Entering balls onto the field - Only the HUMAN PLAYERs may enter a ball onto the field, either by attempting to throw it to a ROBOT, attempting to throw it in a corner goal, or throwing it onto the field for pickup by a ROBOT. Balls must be thrown over the top of the Alliance Station Wall, and may not be thrown around the side of the Alliance Station Wall. Violations of this rule will result in a 5-point penalty per ball entered onto the field. But it does not say that you cant go for the center goal. |
Re: Human Player
Rule <G27>
<G27> ROBOTs Must Throw the Balls into the Center Goal - Only a ROBOT may throw a ball into the center goal. The kinetic energy of the ball must be supplied by the ROBOT. A HUMAN PLAYER may not bounce a ball off a ROBOT and score it in the center goal. A violation of this rule will result in a 5-point penalty. |
Re: Human Player
thanks. At a scrimmage, not a regional, a guy threw one in the center goal. A little amusing, just i thought it was against the rules. Now im positive, thanks.
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Re: Human Player
Hey everyone, I have a question some of you may know, which concerns the human players. While watching some videos of regionals last weekend, I noticed in the player stations members would grab the balls from one gathering area and move them to a bin behind one of the human players. Is this legal, because I don't see anything talking about that in the rules. If someone who knows the rules very well and/or has gone to a regional knows the specifics on this, please let me know.
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Re: Human Player
It's also not a bad idea to have a bot with a big open hopper to be if you or two HP's on the alliance have a good half court shot and still make it in the bot. Then ya don't need to go so far and such.
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Re: Human Player
Members being people volunteering? Becuase if so, then yes it is legal. I'm not sure if it was in the rules, but as human player just getting back from the Hartford regional, they did that so that the balls wouldn't be pushed around in the corral. This is so that they don't get scored twice. The scoring mechanisms aren't at the top of the ramp, rather they are looking down about half way,(theres a net that makes it obvious). Anyway, even though they have a human counter they don't want balls being scored twice so they move it behind the human player.
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Re: Human Player
On our team, the HP was very important.
On defense, we liked the load balls into our hopper, being that our ball picked up from the floor was extremely slow, and if we did that, nothing could be IN our hopper. Some of these matches went well with HP loading, and some didn't go so well. Being the HP, I did realize that HPs are more important than we all thought. They return the balls to the field, load your bot, and even an alliance bot. I remember at one match, all three HPs were just getting balls to one corner because that's where our bots were that needed loading. It's good to stick together. For future reference to HPs. Before a match, strategize with your allianced HPs and find out about their HP and bot. Do they need balls more than your bot does? Are they better at shooting/loading than you are? Find these things out, two minutes goes by very quickly. |
Re: Human Player
I can say that an amazing human player can be a valuable asset to any team. I am the human player for Team 537, and we won the St. Louis Regional yesterday. I can say that in one match I scored at least 5 points and we would have won 22-20, but we got penalized because the team we told to be the backbot failed to be the backbot. In finals I was not scoring much in the low goals but I played a big part in loading up Beatty so that they could unload 10+ balls into the far goal and give us a lead going into the final period so that we could focus on defense.
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Re: Human Player
During the New England Regional in Hartford, i was constinatally scoring balls in our hopper and the corner goals. Although it is not a constant way of scoring, i did score 14 in one round(not counting the ones i accidently threw when our team was on D). Though if you are going up against team such as Gael Force, it is smarter to just hold the balls instead of letting them reload and score.
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Re: Human Player
As human player, I noticed several matches in which the human player scoring/getting in the way made all the difference. Several matches the teams were seperated by a margin of like 3 points and then the human player made those extra four points, or on the converse side, got penalities and lost the game. THey may not be as important as a coach or a driver, but they can be useful.
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Re: Human Player
I was surprised how much strategy can come from the human player. I would spend a couple minutes with my drive team, and the other teams drivers on our alliance talking about strategies. Sometimes I would load up the other human players bin, or but the balls in an alliances robot when it came near me. I would do that on Defence, and on offence I would either score on the corner goals, or throw a ball neer my teams robot to help them. On the free-for-all part, I would just score, I never really did much else.
A lot can come from a human player. |
Re: Human Player
Quote:
It is actually 80 balls, not 60. But to start out with, yes 60 because max of 10 in each robot. :D Just trying to be helpful! |
Re: Human Player
Being the human player is alot harder than i expected. It may look simple, but all the angles, strategy, you really need you r head in their. This year, the human player actually has a fun job :ahh: .
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Re: Human Player
Chantillty Robotics team 612's human player was able to get 20 balls in the corner goal, so i guess important since the human player are kinda the xfactor in the game if its close
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Re: Human Player
For the most part it seems like human players aren't that important, unless your bot is only human player loadable. Still, if your bot is only human player loadable you can just park in front of your own corner goal on defense and have an easy time of the loading. It also doesn't seem like a really good human player can change the game. In one match where our chain fell off and the other two robots couldn't score very well as human player I scored about 8 points out of our alliance's 12. Needless to say, we did not win that match.
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