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Off Side Penalty?
We are wondering: what happens if you are on defense and are not able to get one of your robots to the other side because it has broken down? Will you get penalized? We already know what to do in the event that it happens, but we want to know what the judges will think. The rule I'm referring to is in Section 4.3.4.5 (Match Play), Paragraph G26. Please advise. Thanks!
The Athenian Robotics Collective |
Re: Off Side Penalty?
Either choose another robot or push the damaged one to be the backbot within five seconds.
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Re: Off Side Penalty?
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Re: Off Side Penalty?
Please refer to the changes that have been made, the first two replies were answering it, but not in the way we were anticipating.
The Athenian Robotics Collective |
Re: Off Side Penalty?
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-dave |
Re: Off Side Penalty?
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If your robot breaks down and you can't get it back over the line, just choose one of your functional alliance partners to be the backbot. The only problem will be that it's now 3 versus 1 (+ one broken) during offence. |
Re: Off Side Penalty?
You should have a backup plan because the penalties add up fast. In our first match at the UTC scrimmage, our opponents neglected to have a backbot. Their penalty was 35 points. It would have been higher except for incidental robot travel.
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Re: Off Side Penalty?
it's should be a 40points penalty if you stay with all 3 during the entire 40 seconds,
just need to think wether you will be able to block more then 40 points with 2 bots and a dead one, if not, leave it to 1vs3, something I just thought about, can an alliance decide it wants to get a 40point penalty and stick the entire 40seconds with 3 bots? |
Re: Off Side Penalty?
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Btw, I just noticed your full name. You may be interested in this link: http://www.bookstore.mtu.edu/michtec...F PG74AB598AB The Watersmeet (the name of a very small town in the Upper Peninsula of Michigan) Nimrods were mentioned on ESPN as having an "interesting" mascot name. They got so many requests for apparel they had to outsource it to the Michigan Tech bookstore to fulfill orders. |
Re: Off Side Penalty?
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Best thing to do is put the robot with the most potential for breaking down at the beginning of the match in the backbot position already. To do this, gain psychic powers. If you are competing with a known dead bot, just make them start at the backbot position. It was pretty funny how Benge solved the problem at the UTC scrimmage. :p I could upload a vid of that sometime this week. Horray for a being a scrimmage where it's mostly by the rules but semi-forgiving as well. |
Re: Off Side Penalty?
This is what you can do in this situation if you are on the opposing alliance and you have a defensive robot on your alliance. Because it is now 2v3 with the backbot dead, the defensive robot can go and begin pushing dead backbot into position so it is no longer a backbot, and presto you now have given your opponent a penalty for every 5 seconds that backbot is over the line. and therefore created a 1v3. But if you were to do this I would only push the dead bot so far as to barely put it over the line so the opposing alliance won't see that it is past the line.
mmm for strategy |
Re: Off Side Penalty?
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-dave |
Re: Off Side Penalty?
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If the oppoent pulls a dead backbot over to the other side, I would expect that not to count against the dead robot. I think there is a rule about how if the opponent is preventing a team to get to backbot position, it will NOT count against the backbot team. I would hope the same logic comes into play with your nasty strategy. Heck, I would hope that opponent gets a penalty for acting ungracious and unsportsmanlike. If you need to use that kind of strategy, you should probably take a look at the rest of your strategy and capabilities to find out where you can improve. |
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Re: Off Side Penalty?
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I do agree that this strategy wouldn't be within the ideas of GP so in the end I wouldn't use it at all. But the more prepared you are for any situation and circumstance the better off you are. |
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