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-   -   pic: Evil's twin - The Enforcer aka BINGO! (http://www.chiefdelphi.com/forums/showthread.php?t=44390)

Bharat Nain 20-02-2006 10:51

pic: Evil's twin - The Enforcer aka BINGO!
 

ajlapp 20-02-2006 10:52

Re: pic: Evil's twin - The Enforcer aka BINGO!
 
Great looking bot.......

That looks to be only human-player loadable, is this true?

Corey Balint 20-02-2006 10:54

Re: pic: Evil's twin - The Enforcer aka BINGO!
 
Yup, Human-load only.

Bharat Nain 20-02-2006 10:55

Re: pic: Evil's twin - The Enforcer aka BINGO!
 
Some time tonight we will post some videos of the bot shooting in the middle goal.

The best part about this shooter is the ball loader, wheel and tilt are all on the same axis. We did a stress test on it last night and realized our weak spots so we are adding struts to strengthen the structure right now. (Thanks Mike and Tony).

We have been having major control system issues but hopefully it will work today. Autonomous is pending but that is nothing we cannot fix.

Thoughts?

-Bharat

Greg Needel 20-02-2006 11:28

Re: pic: Evil's twin - The Enforcer aka BINGO!
 
Quote:

Originally Posted by Bharat Nain
We have been having major control system issues but hopefully it will work today.


Understatement of the year from what i hear.....Haven't you guys insured IFI is going to have a profitable quarter :p

looks really good guys, can't wait to see that thing in person.

Tom Bottiglieri 20-02-2006 12:40

Re: pic: Evil's twin - The Enforcer aka BINGO!
 
Quote:

Originally Posted by Bharat Nain

We have been having major control system issues but hopefully it will work today. Autonomous is pending but that is nothing we cannot fix.

Is it still sticking in program mode? We fixed our problems by switching to last years gyro driver, but I have no idea why or how it worked. Maybe the ADC?

Rickertsen2 20-02-2006 13:43

Re: pic: Evil's twin - The Enforcer aka BINGO!
 
very nice. A configuration like that could have saved us alot of trouble.

Jon K. 20-02-2006 14:40

Re: pic: Evil's twin - The Enforcer aka BINGO!
 
OOOH pretty...

Another nice looking bot from team 25. Can't wait to see some video of it.

SteveGPage 20-02-2006 15:02

Re: pic: Evil's twin - The Enforcer aka BINGO!
 
Quote:

Originally Posted by Corey Balint
Yup, Human-load only.

Looks like it would be tough to load balls during the match by throwing them into that basket. Have you considered adding some kind of netting to aid in catching the balls tossed? Nice looking robot and nice design! You all did a great job!

Corey Balint 20-02-2006 15:15

Re: pic: Evil's twin - The Enforcer aka BINGO!
 
Quote:

Originally Posted by SteveGPage
Looks like it would be tough to load balls during the match by throwing them into that basket. Have you considered adding some kind of netting to aid in catching the balls tossed? Nice looking robot and nice design! You all did a great job!

At first we were slightly worried about that, but after testing, it turned out fine. While the occasional ball drops out, it is nothing really to worry about. We can fit 19 balls nicely, with no real problem. And for anyone thinking it jams easily, all we have to do is jiggle the drive, and it flows freely.

Corey Balint 20-02-2006 15:16

Re: pic: Evil's twin - The Enforcer aka BINGO!
 
Quote:

Originally Posted by Tom Bottiglieri
Is it still sticking in program mode? We fixed our problems by switching to last years gyro driver, but I have no idea why or how it worked. Maybe the ADC?

The problems seem to have been solved, so far that is.

Corey Balint 20-02-2006 18:54

Re: pic: Evil's twin - The Enforcer aka BINGO!
 
We just made a couple of autonomous runs with the camera....10 balls in 9.8 seconds, from the 2nd spot. Video shall come after we breakdown the field later tonite.

A.Lathrop 20-02-2006 19:28

Re: pic: Evil's twin - The Enforcer aka BINGO!
 
:) Good robot! :)
I like the shooter on the turret*(sp maybe)
The only bad thing i see is it only being human player loaded...
Are you loading right next to the human players, or shooting with good wishes?

Corey Balint 20-02-2006 23:43

Re: pic: Evil's twin - The Enforcer aka BINGO!
 
Quote:

Originally Posted by A.Lathrop
:) Good robot! :)
I like the shooter on the turret*(sp maybe)
The only bad thing i see is it only being human player loaded...
Are you loading right next to the human players, or shooting with good wishes?

We can do long range, if need be, but we go up to the goal mainly. We get the occassional bounce out, but we have our HP's trained very well.


Autonomous video is now up....
http://www.raiderrobotix.org/auto1.wmv

petek 21-02-2006 08:58

Re: pic: Evil's twin - The Enforcer aka BINGO!
 
One word: WOW! That is one great looking robot.

I hope Car Nack sees your autonomous demo before he makes any more predictions - that looked like an "easy" 40 pts if you can do it in competition.

So, where do you attach the precision re-alignment device for after your patented "push the opponent into the next time zone" moves? (sometimes called a slide-hammer).

Now I really can't wait for NJ.

Master Spoon 21-02-2006 09:44

Re: pic: Evil's twin - The Enforcer aka BINGO!
 
:ahh: Nice Robot! it reminds me of a paintbgall hopper. I hope your human players are good. it looks to me like you can rotate your entire gun and hopper. How far around can it rotate?

nuggetsyl 21-02-2006 10:04

Re: pic: Evil's twin - The Enforcer aka BINGO!
 
Quote:

Originally Posted by petek
One word: WOW! That is one great looking robot.

I hope Car Nack sees your autonomous demo before he makes any more predictions - that looked like an "easy" 40 pts if you can do it in competition.

So, where do you attach the precision re-alignment device for after your patented "push the opponent into the next time zone" moves? (sometimes called a slide-hammer).

Now I really can't wait for NJ.

This year we want to be able to protect the other shooter on our team to score more. We have about 10 auto modes 4 which will protect the shooter in the first box so teams do not blitz across the feild and mess them up. Get ready nj the enforcer (robot name) is coming.

shaun

nuggetsyl 21-02-2006 10:08

Re: pic: Evil's twin - The Enforcer aka BINGO!
 
Quote:

Originally Posted by Master Spoon
:ahh: Nice Robot! it reminds me of a paintbgall hopper. I hope your human players are good. it looks to me like you can rotate your entire gun and hopper. How far around can it rotate?

We can rotate 300 degrees which is great because is someone hits us in auto mode our gun can still stay fixed on the green light and fire. I did not think we could get the camera to work but bharat proved me wrong and i am thankful for it now.

shaun

Bharat Nain 21-02-2006 15:13

Re: pic: Evil's twin - The Enforcer aka BINGO!
 
Quote:

Originally Posted by Master Spoon
:ahh: Nice Robot! it reminds me of a paintbgall hopper. I hope your human players are good. it looks to me like you can rotate your entire gun and hopper. How far around can it rotate?

We actually used the exact same concept as a paintball hopper to get the loading speed we need. It's proving to be very efficient.

Corey Balint 21-02-2006 16:29

Re: pic: Evil's twin - The Enforcer aka BINGO!
 
And if you are wondering about the drivetrain design, its nearly the same as last year, with a few minor adjustments.

And here was the penalty for doubting the camera would work...
ehh give me a bit...gotta upload it somewhere first

looneylin 28-02-2006 20:16

Re: pic: Evil's twin - The Enforcer aka BINGO!
 
w00t! ur bot brings all the boys to the yard. lol

Sgraff_SRHS06 28-02-2006 22:31

Re: pic: Evil's twin - The Enforcer aka BINGO!
 
Agreed.

Very well done. I wish you all luck at New Jersey, because I don't think we'll be able to talk to each other and exchange notes.

TEN AUTO MODES? Am I hearing this correctly? Wow! How did you do that?

We plan on eight, but we've only gotten 2 done. I give props to your programmers and programming mentors.

The only suggestion I have is: be prepared to defend and get passed defenders. If that's the only way you can score, you may get 30 points and we all may love it, but you can't get any more because there may be so-many defensive-minded bots that harass you that you miss wide. (That's the problem with rapid-fire that we were trying to deal with ourselves.) That's not enough to leave you in the positive if someone on your alliance receives a major penalty. But I applaud what you've done so far.

By the way, I have two questions.

(1) Have you guys been able to make it up the ramp?
(2) What was your shipping weight of the robot (minus battery and bumpers), just out of curiosity?

Corey Balint 28-02-2006 22:32

Re: pic: Evil's twin - The Enforcer aka BINGO!
 
Quote:

Originally Posted by Sgraff_SRHS06
Agreed.

Very well done. I wish you all luck at New Jersey, because I don't think we'll be able to talk to each other and exchange notes.

TEN AUTO MODES? Am I hearing this correctly? Wow! How did you do that?

We plan on eight, but we've only gotten 2 done. I give props to your programmers and programming mentors.

The only suggestion I have is: be prepared to defend and get passed defenders. If that's the only way you can score, you may get 30 points and we all may love it, but you can't get any more because there may be so-many defensive-minded bots that harass you that you miss wide. (That's the problem with rapid-fire that we were trying to deal with ourselves.) That's not enough to leave you in the positive if someone on your alliance receives a major penalty. But I applaud what you've done so far.

By the way, I have two questions.

(1) Have you guys been able to make it up the ramp?
(2) What was your shipping weight of the robot (minus battery and bumpers), just out of curiosity?

We get up the ramp with ease.
Shipping weight was 120.2...heh. But we have 14 different ways that we are gonna trim some fat.

And we have plans for those defensive bots, don't you worry about that. :D

Holtzman 28-02-2006 23:06

Re: pic: Evil's twin - The Enforcer aka BINGO!
 
Quote:

Originally Posted by Corey Balint
And we have plans for those defensive bots, don't you worry about that. :D

Corey

Slick bot. Don't get too cocky though. You may have plans for those defensive bots... Your brakes and turret I imagine. Even if a powerful defensive robot is able to move you, your turret will be able to compensate.... but what happens when they just park in front of you without even trying to move you? With your shooter positioned so low, you won't be able to shoot over a robot taller than 3 or 4(?) feet. For your bot, the ability to shoot on the move will be a must.

Good luck in the coming season from your friends at 1114
See you at Champs and IRI

Sgraff_SRHS06 28-02-2006 23:16

Re: pic: Evil's twin - The Enforcer aka BINGO!
 
Quote:

Originally Posted by Corey Balint
We get up the ramp with ease.
Shipping weight was 120.2...heh. But we have 14 different ways that we are gonna trim some fat.

And we have plans for those defensive bots, don't you worry about that. :D

I think all you need to do is to make some Swiss cheese if they starve your robot between now and....Thursday at Robot Camp. Unfortunately, our robots have had habits of eating way too much at Robot Camp.

But what plans (strategies) do you have for defensive bots? If there are any that are successful (against robots at NJ that are going to the Chesapeake Regional), do you mind explaining in a PM so that we can get a head start on scouting? (I know 203, 303, 103, 56, and others are all up to something pretty good, but how it'll work at Chesapeake, I'm not sure.)

Corey Balint 01-03-2006 00:01

Re: pic: Evil's twin - The Enforcer aka BINGO!
 
Quote:

Originally Posted by Holtzman
Corey

Slick bot. Don't get too cocky though. You may have plans for those defensive bots... Your brakes and turret I imagine. Even if a powerful defensive robot is able to move you, your turret will be able to compensate.... but what happens when they just park in front of you without even trying to move you? With your shooter positioned so low, you won't be able to shoot over a robot taller than 3 or 4(?) feet. For your bot, the ability to shoot on the move will be a must.

Good luck in the coming season from your friends at 1114
See you at Champs and IRI

We have other plans, that I choose not to say at this time, you'll have to wait and see. Thanks for voicing that though. It seems many low shooting robots will have that problem, but we think we have it figured out.
And to Sgraff, I'll let you know after NJ.


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