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What If...
Here is an interesting question I pose to you...
Here is an observation I have made in reguards to this years game design (post build period). It seems like FIRST went into this game trying to steer designs into a preferential base. In other words...they created rules essentially preventing extention of a robot to the 3 point goal so that they could see robots shoot. The result...many designs with very similar structures and setups. There are essentially two types of robots... 1. The shooter, for the most part flywheel designs. 2. The 1 point bot with a ramp or roller to unload into the 1 point goal. Sure there are some robots with some creative designs, as is to be expected, but overall, most of the robots are the same. Just look at pictures of the robots and look at the shooters. I would hazard a guess and say that 75 percent of them have the ol' "Neverending Story statue with the shooting eyes" complex. (For those who have seen the movie, you will understand very quickly...just look at the wings of the statue.) Anyhow...I pose this question... Designwise and strategywise...how much would designs change if... 1. The expansion rule was lifted. and 2. For each opponent robot on your ramp, you get 25 points. What do you think? Disclaimer: This is not a thread to blast the design of the game, just a rhetorical question. |
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My predictions:
1) You'd instantly see a bunch of folks cannibalizing their 2005 lifts and adding a sheet of lexan in the place of the end effector. 2) The final 40 seconds become a massive pushing match. Expect for holonomics to get tag-teamed and shoved up the ramp. Robots would ignore trying to get onto the ramp themselves. |
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Josh Team Drive/Designer |
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I thought the whole no extension rule was so that teams would not create robots that would just block the 3 pt goal with like a net or something. That would have made it a really bad and boring game.
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1) The game would be much like a 2 min NBA game if every player was Shaq :D
Lots of dunking and blocking, but no shooting. Very physical and the refs would have to Foul Out (disable bots) for flipping others. 2) Very physical and the refs would have to Foul Out (disable bots) for flipping others. Quote:
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Correct.
I reckon that you'd need two robots double-teaming a holonomic robot, though, since they're so darn maneuverable. |
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As for the fact that a lot of designs are similar regarding the shooter mechanism, I think it's for 2 reasons.
1. No one has done this before so there isn't much variance from the standard time-tested way to shoot stuff. 2. The shooting mechanisms consisting of flywheel(s) and a plate(s) just work well. Our team had an idea for a really interesting design consisting of a lot of arms on a flywheel but we never built it because it was way too complex, and actually impossible to aim due to the fact that the controller loops through the code about every 16ms. Also, the no-extension rule is to prevent people from extending shields over the goals, which would make a really boring game. P.S. what is a holonomic robot? |
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Well, for sure I would have pushed for us to make a "lifting dump bed" that would simply pour the balls into the three point goal.
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It's in no way similar to holographic, in which a robot can translate and rotate simultaneously. |
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I think Chriszuma got them switched. |
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The other alliance cannot score any balls, and I have 25 pts for being on the ramp. All my alliance needs is to score one ball anywhere and get the other two robots on the platform and we're unbeatable. Now that would be a boring match. |
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I wanted to get a fishing net on a pole to block the center goal before they announced the no extensions rule. I think preventing blocking makes for a more exciting match, but it would have been cool to see other ways people thought of to get the balls up to that three point goal.
Piggybacking robots, anyone? |
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I think a robot with a extending net that could block the shots and then in return harvest the balls for there own use to score on there own goal. So they would be in return not having to corral balls in defense and just being able to both block and and then score. When you thik about it, it would probly be able to win alot of awards because u take all of there balls and prevent them from scoring and not have to take time to collect balls and can then go right to score. INgenious. :D
But again boring, but yet effective |
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1 of two things would happen. We'd have either super high schoring games or super low scoring games because either wed have teams only concentrating on defense or teams only concentrating on offense. Plus no balls would get shot into the crowd, which is going to be fun. Adds the whole baseball thing to it.
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One idea we threw around in brainstorming was a giant fan on top of the robot to push incoming balls away with air, I'd like to see a robot with THAT.
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What would be interesting, is if the expanision rule was lifted only in the horizontal directions. It'd also be interesting if the height limit was redifined, saying robots can not be taller than 60inches, but does not prohibit breaking the imaginary plane 60in above the floor. I really wanted to do a bot like 111's 2001 machine, so somoene else could drive up on top of my bot, placing their shooting mechanism at point blank range right in front of the center goal. |
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