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Re: Week 1: Thoughts, comments
I dont' really see myself agreeing with a lot of things that have been said in this forum so far. At NJ at least there are numerous teams that can score in the center goal from their starting locations. Also I don't think we've had a problem with telling who's on defense and what not...it's fairly simple to explain to people...whatever side has the green light lit is the team that's scoring.
Also yes the defense is important, but we have one team (25) that can get all 10 of their preloaded balls through the center in auto...that's 30 pts, and almost guaranteed the 10 point bonus...that's hard to defend against...no matter what you think. |
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Re: Week 1: Thoughts, comments
From the NJ regional point of view:
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Re: Week 1: Thoughts, comments
Most of my comments are in the PNW Regional thread. Here's one I missed:
Ball sweeping is WAY more important than most teams thought. Slow sweepers suck. The very few great sweepers that can collect balls at full speed (like 848 and 254) rule. I think it is my greatest surprise in a mechanical sense. I think the game rules. MUCH more fun to watch than last year, and few matches are determined by penalties. |
Re: Week 1: Thoughts, comments
http://www2.usfirst.org/2006comp/Events/NJ/matches.html
I am very happy with this years game! I do not feel that the penalties are out of proportion. Above are the mach results for the New Jersey Regional. I am a little disappointed in what I'm seeing. Keep in mind these numbers are based on 55 matches! * 18 matches that have had single digit scores. * match #25 Teams 1563, 1412, 555, 1367, 896 and 293 all recieved zero points! * Teams recieved zero points 9 times! * 17 matches could have been won by all three teams climbing the ramp! How is it possible for three robots to spend 2 minutes not moving a single ball into the low goals? or why can't any of these teams get up the ramp? What are they doing during autonomous? If this game continues to score so low, teams should consider different strategies (I.E. get on the ramp, push balls to side goals, or do something during autonomous.) This in no way is a hit against the game! This game was made for high scores! |
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Re: Week 1: Thoughts, comments
Has anyone at any of todays Regionals done an analysis of the match results with respect to the which alliance is on defence during the second period?
I would like to know if more winning alliances start on defence during the second period. From the match results posted on the FIRST website it is impossible to analyze this. I watched some of the VCU webcasts today and found it quite difficult to follow what robot was on offence and defence at any given time due to the camera shots, etc. The cameras seemed to focus a lot close up on the pushing matches rather than show a wide angle view of the whole field. It seems to me that it should be a significant advantage to be on defence during the second period so that you can collect as many balls as possible to score while on offence during the third period. The fourth period seems to be a real battle ground with relatively low ball scoring and a majority of the period spent climbing/defending the ramp. Besides the obvious point advantage of winning autonomous is there a real strategic advantage to winning autonomous and therefore going on defence/ball collection mode first? I guess what I am asking is what are the percentages of winning alliances that are on defence vs. offence during the second period (the first one after autonomous)? |
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Re: Week 1: Thoughts, comments
My Thought's after watching the NASA/VCU regional on NASA TV:
-Game's insane -Overall, seems like it will be fun at GLR -Do not anticipate anything really to change as far as overall strategies are concerned. How they are played is a variable. -Like the robots I saw on TV, just love em. -Yet, it seemed that a lot had too high centers of gravity. Might pose problems. Next week, I'll get to see the game in person, then I'll have a much better summary. -Joe [Edit] 1610, the Franklin robot, really good. Congrats to them on winning.;) There was also another one with a top shooter that had a really nice autonomous. Really loved those two. Then I found the one with some sort of cotton candy like bowl device on top to be pretty innovative. :cool: [/edit] |
Re: Week 1: Thoughts, comments
Crucial if your a defense oriented bot/ have bumpers: bumpers+ramp+trying to block=easily tipable, i was scouting today and that is the major thing i noticed at one point today, 1274 was able to tip two of the opposing alliances robots,
in autonomous: if u can score in the center go for it, it gives you an early lead and you will get the 10 point bonus, at BAE these teams included but not limited to: Bob (319) , and kaizen blitz(1276), bob went to the finals and kaizen won. one thing to watch out for, if you are a corner dumping bot, be careful of ur drop down mechanism to release the balls, from the stands it looks like it is diffucult to see the bot across the field and Wheres Waldo, 1547, was Dq'd twice in qualifying and once in ELIMINATION, |
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I found myself asking teammates whether or not teams were offsides a great deal. And heaven forbid you were a spectator. I took more than one person outside to watch the animation again more than once. Hell, the whole concept of an alliance takes most non-FIRSTers some time to grasp. I mean, this isn't really a gripe. It's simply a observation that...well, as one of my friends put it after watching 562's noodle machine spin balls around, "I would concentrate on the game but oooh...pretty spinning colors!" Wow. Also: what was up with the BAE scoring system? For almost all of the finals the scores were read but not displayed. And can anyone from the match we were in vs. 296 (when we tied them 8 vs 8) explain how by the beard of Zeus we tied 8 to 8 when there were no penalties and the live scoring read 55 to 8? Quote:
And really...even most veteran teams didn't master shooting... --Petey |
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As for shooting, we had some amazing shooters...25,103,293,522,1089 just to name a few. Once the members of 25 post some video it should be easier. There was a glitch in the scoring system so when the elimination match scores were posted the winning allaince would have the correct scores, and the losing allaince would have 0...so that's probably why they didn't post the scores to avoid confusion. I'm sure that all these problems will be resolved in future weeks. |
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Like, the real-time scoring would read, "65-21", and the top score (score without penalties) would read that, and then there would no penalties, and then the final score would be "46-33" without explanation. It was very strange and had I been the losing team on some of them, I would have raised the issue with the judges. For instance, we tied 296's alliance at one point 8-8 after they'd been leading us 55-8 in the real time scoring. Oh, and 296 got screwed over on their only loss. They sight by the green light, and it didn't go on in autonomous. They have it on tape, and I saw it with my own eyes while it happened. However, rather than doing a field reset, the refs and judges merely said that it was impossible and that it couldn't have happened. Except for those anomalies, 296 would have been 9-0 at BAE. --Petey |
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