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pic: Team 293 SPIKE Controls
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Re: pic: Team 293 SPIKE Controls
the crazy light array is neat but rather than telling you that it's off target, why doesn't it just fix itself? Because it seems as if you can already determine that you are off and by how much.
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Re: pic: Team 293 SPIKE Controls
Congrats, on the Creativity Award for that Light Array.
How do you drive all those LEDs with only 8 LED outputs? I did something similar in 2004 and I used the LED drivers as select lines to a multiplexer. With 5 LED drivers for select lines you could select the 25 LEDs and still have 3 left for the other LEDs. |
Re: pic: Team 293 SPIKE Controls
I want to know how you powered all those LEDs. You can control up to 28 according to The Lucas, but then you would be spreading out your 5v10mA each across 3 times as many lights. Seems like they would be mighty dim. Unless you used some sort of crazy transistor setup.
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Re: pic: Team 293 SPIKE Controls
Could you elaborate further on "we have an automatic ball sensor"?
Neat control panel! :) |
Re: pic: Team 293 SPIKE Controls
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You reasoned correctly that 3 bits of the available eight go to the Ball Ready light, etc., the remaining 5 bits provide all the data necessary to process and run the LED grid display through a couple of custom circuit boards. |
Re: pic: Team 293 SPIKE Controls
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How are you powering the LED array?
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Re: pic: Team 293 SPIKE Controls
We use a custom circuit to power the board, it works in a circular manner, one row lights up at a time, as we hone in the lights merge on green to tell us its ok to fire.
We have an identical LED array on the drivers side by the joysticks so he knows if he needs to move the robot or not! |
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