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Re: Scoring For Your Opponents
At Annapolis, team 293 got on the opponents' platform in our last elimination match in order to boost our ranking points. A robot on the other alliance helped push us up the ramp.
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Re: Scoring For Your Opponents
We didn't score for our opponents at GLR, and although we went undefeated, we were still the #2 seed as 1114 or 1503 (they look the same, ok?) went undefeated and scored for their opponents, raising their QP.
When we went to Detroit, we made sure that that never happened again. Having 1st pick of all the robots gives you a huge advantage. I think this goes back to what Dean Kamen was saying last year in his speech at Nationals. While the world is getting more competitive, we can't just sit back and say "that's not fair" or say it shouldn't be that way. Things are as they are. People will always find new ways to give themselves an advantage. Sitting around and complaining about it won't get you anywhere. Competing with your opponents and doing better than them will. |
Re: Scoring For Your Opponents
I was looking through the rules, and found this:
Quote:
It is apparent that FIRST and the GDC want teams to increase scores. The only question is what they mean by "helping each alliance score as many points as possible." Does that mean actively score for the opposing alliance, or back off to let them score? Does it matter? |
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