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Pure Shooters -- 2006 Hall of Fame
I don't care about defense. I don't care about clever designs. Who scores? Which robots can put in 25+ points if you let them loose for five seconds? Who needs 100% defense all the time or they trash you? Which robots have scored 40-50 points in match by themselves?
One request: No reputation votes. If you haven't seen the robot in person or on a Webcast, please don't list them. Please include the team's nickname or robot name if you know it. If you prefer defensive bots, go ahead and start another thread, but please don't list them here (unless they shoot the lights out of the goal). Extra credit goes to bots that get it done in autonomous, too. I'll give you my starter list for the 2006 Shooter Hall of Fame: 254, the Cheesy Poofs 968, Johnny Five 25, Raider Robotix 987 11, Mort 1280 330, the Beach Bots 95, the Grasshoppers |
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111 20 233 121 |
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254
25 GO 1403!!! |
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71 shot well at STL and MWR.
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233 (rocobot)
121 the TRIPLETS |
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494 +70
469 217 |
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11 and 254 were my favorites. 16 was pretty spiffy, too.
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I gotta say, 343 was a serious threat when we were against them this morning. (On the flip side, I gotta say 343 was a serious asset when we were allied with them this morning. ;))
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Teams 494 Martians and 70 More Martians were pretty good. 135 from Boilermaker, if you didn't play defense on them they lit it up and sometimes when you did. I didn't see a full match, but I think 111 Wildstang was pretty darn good at Milwaukee. The Triplets were good from what I saw of them on the Great Lakes web cast.
These next teams are just below the ones above, but you still need defend them. 27 Team RUSH was good at West Michigan, so were 33 Killer Bees and team 85 BOB or Built On Brains. 66 the Fliers were also good. These team were all in the finals. This is really is really hard to think of teams. There were some at West Michigan that are good, but were also easily stopped. I wish 111 Wildstang and 71 The Beast or Beatty were there, then I could of seen them and commented on them. |
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968
330 599 |
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I just saw 118 (the robonauts?) at the Lone Star Regional. Awesome shooter. It was scoring all 10 in autonomous almost every match. Their alliance ended up losing the final final when they became agressively defended.
Soooo.....118 |
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Here are few of my favorite shooters...
3 pointers: 25 233 1114 The Triplets 111 254 121 11 (after watching the palmetto regional today) 86 71 229 217 1 pointers: 1029 1902 195 1251 ... There are many robots I haven't seen in action this season. This is a short list of robots I have seen in action. |
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Well since it says "shooter" and 1 pt scorers are considered shooters, I think they should also be commented on in this thread. :) 1 Pt scorers can do major damage in any match...
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271 and 20 really scared me ;-)
353 is insane, if you let them on the ramp it's all over for you. |
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25, 233, 254, 668, 1280. I haven't seen the tripplets, Wildstang or Beatty in action.
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The requirement seems to be 25 or more points in 5 seconds. In that case Team 830 The Rat Pack scored 36 points in their second quarter finals match at the Waterloo regional in less than 5 seconds.
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3Pt. Shooters
968 - The match is GONE if they get right under the center goal on the ramp 599 - Changed thier shooter now they are even better than before! 1pt. Shooters 1006 - Awesome 'bot with great capabilities other than scoreing (defense, getting on ramp, etc...) 1759 - Rookie team but killer 'bot |
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i like the triplets........and maybe its jus me but i also like 103
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Amazing Shooter- Team 375 Staten Island Tech HS
Performed well at the NJ Regional (Regional Finalist) and NYC Regional (Regional Winner). |
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[EDIT]^^^^^Thanks Rich[\EDIT]
Lots of teams have already been posted......some new ones: 3 pt 375 [EDIT] When the mechanical stuff is aligned, we've been known to get 9/10 in autonomous.[\EDIT] 1 pt 395 [EDIT] The BIG Dumper.....known to overload the lower goal.[\EDIT] |
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Team 888, 10 balls in 4 sec if they got lined up. in the finals the opposeing allience dedicated one of there bots just to keep them from setting up.
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121
233 20 126 1519 177 296 138 237 1276 293 341 399 1389 56 888 1629 :) Just thought I'd throw some out there for New England (and maryland) |
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25-won nj and then went to vegas took over
11-finally worked the bugs out and was dominant in palmetto(70+ points in the playoffs) 233 and 121 were unstoppable in Boston |
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Heh, winnovation :) I was just about to say you guys... heh...
1625 Winnovation (Not sure of the allaince bots) had a game 90 to 8 one of the games. Winnovation was pretty threatening at St. Louis Regional. and 1288, Raven Robotics, if you leave them alone for a few seconds it'll come back to haunt you. We played then and were ahead by about 20 points and in the last few seconds while everyone was getting on the ramp, they came over and shot about 7-8 balls in a row winning them the game bye about 8 points. It was pretty cool. |
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1625 + 111 = NASTY! (If you're on the opposing alliance :) )
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At Sac 1351 (TKO) and 701 (Robovikes) were excellent shooters and could unload very quickly.
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365 (Moe) is amazing if they get on the ramp.
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135 Penn Robotics
They were tearing it up during qualifications at BMR, once they got in position if their wasn't defense on them they would tear it up 85 B.O.B A threat from multiple locations, definately one of the best teams to come out of the Midwest this year 27 Good range, good accuracy, great shooter 322 This is a low goal scoring robot, but they were really fast and could pick up 10+ balls and dump them in the low goal while the top shooters were still filling up and getting into position. 1501 another good shooter that really did some damage at boilermaker 74 When they unloaded the speed with which they shot was awesome, they were pretty accurate most of the time as well which made them all the more intimidating |
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599 330 25 254 60 (but they need to be lined up just right) That's the best from Arizona and the few others I've seen. |
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All the research I've been reading about, 25 is the dominate team this year. Can't wait to face them at nationals, for a rematch of New Jersey. Congrats to everyone who competed at the Palmetto Regional. |
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118 and 231 from the lone star regional in houston. they were both excelent robots
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Just to add one that hasn't been mentioned yet.
Team 703. They collected balls really well but mostly they could get on top of the ramp and just pour them out. It was like dumping through the air into the goal. Impressed me quite a bit and it certainly scared their opponents. |
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25 hasn't lost a match yet this year!
That is freakin' scary! :ahh: |
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I'm impressed, never breaking beyond the point of winning, and having the right strategy...Impressive is the word
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i am sure there is a few teams out there that have not lost a match yet.
what about 254 or one of the triplets. shaun ps we are 31-0 what is the top teams records |
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1114 and 1503 stared down the barrel of elimination twice yesterday! And 254 lost a match in the finals. |
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Off the top of my head here are some records which stand out, 111: 19-3-2 in qualifying, 31-4-2 overall. 254: 17-3-1 in qualifying, 29-5-1 overall. 469: 20-0 in qualifying, 30-2 overall with both losses to 1114 & 1503 in the GLR finals. 1114: 28-2 in qualifying, 46-5 overall. 1503: 25-5 in qualifying, 43-8 overall. So, there are some impressive records out there, but nothing as dominant as what Team 25 accomplished this year. The last time a team went undefeated in a regional season, would be Team 69 in 2004, although they had two ties. Basically, we're talking about one of the most impressive regional seasons ever. |
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There would be no hope. |
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We (Team 33) have been having a bit of trouble with different things on Buzz 11 (current bot) but it did pretty good at Grand Valley as far as things breaking and stuff. We didn't rank high but I think that's mostly because we got ganged up on and often got stuck with some not-so-good teams in the qualifying rounds (one didn't even have wheels :confused: ). One of the ones I liked from Grand Valley was that real small, fast one - I forgot what team it was already but even though they only got one-pointers, they did it REAL fast, and they were able to get 10 points guaranteed right off the bat. BOB did really good too, like you said. |
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BTW- West Michigan was great! As usual, the competition was awesome. Most importantly, I just enjoy the mutual respect I see between all the teams- veterans and rookies alike. As a mentor, it definitely reminds me of why I do this year after year. Kelly |
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I was team 418’s (LASA) driver at the Lone Star Regional Competition. We were allied with 231 and 1421; as an alliance, we decided I would do my best to keep 118 from scoring. Their shooter was amazing. The only time I did not see them score at least 9 balls during autonomous was when our robot pushed theirs so much their camera could not find the light.
During all three finals matches, I refused to let them do what they wanted. It was only because of this that they did not score ball after ball. Also, 231 were an excellent team to have in our alliance, they reliably scored for us throughout the day. I was too consumed in stopping 118 to see exactly how many they scored, but I know it was enough to come back after 118 scored 10 balls during autonomous in the second game of the finals. Finally, I would like to thank 231 for their excellent shooting and 1421 for their reliable autonomous, awesome defense and reliable lower scoring. In addition, 118, I am deeply sorry for tipping your robot over in the final game; it was simply too effective for me to leave alone. |
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I almost forgot 148, the Robowranglers. I personally didn't get to see them a whole lot, but I know I was impressed the one time we were allied with them. The only reason they didn't make it to the finals was because 118 knocked them out in the semi's, and there's no shame in that.
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Team 549 scored 32 single points at one time at the Boston Regional. It took a while to load up but once we went to the goal to unload we just watched the counter go up!
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i liked 86 they good by my standards
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The ones that I noticed:
39 599 330 987 1351 701 852! 368 from Hawaii |
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I'd like to echo what has been said of 148. Their shooter was excellent, and always provided for an interesting match. However, I think the best thing was how quickly they were able to make repairs after the first semi-final. Anyone watching LSR could see that their intake roller broke off along with a few other pieces. They were able to repair the roller and their funnel to the shooter in the few minutes before their second semi-final match. Very impressive.
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I'd like to second the poofs (254) and raider robotix (25). We had the pleasure of watching the poofs play in SVR, and being in an alliance with team 25 in the Vegas regional, and I was really impressed by their scoring mechanism. 987 also come really close, with a great roller and very effective scoring.
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Hey thanks for the nod ;) I didn't think we were all that note-worthy as a force in this year's game. My own personal list of "shooters" seen first hand: 254 1280 852 1351 Those really stand out in my mind. |
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I am surprised that no one has mentioned 1126. They had an amazing shooter in Finger Lakes and a very effective ball pickup system. When they got everything worked out they would sink 9-10 balls in autonomous and could shoot from quite a distance away. They would also shoot extremely fast, I think their were times where they would have about 5 balls in the air at once.
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This may be a bit biased but watch match 8 from the Palmetto. In that match we, team 343 Metal in Motion, spent the second and third periods collecting and then with 20 seconds left ( and the real time scoring showing us ahead 16 to 9) unloaded. The Real time scoring system showed our final score as 115 but the actual score was 94, the high score of the regional until the eliminations.
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Here is my top 10 shooters of this year.
1.) 1114 - The drive team is great. They work together really well and they adapt to situtations on the field almost flawlessly. And when they line up its hard to stop them from unloading 8 - 10 balls in the goal 2.) 25 - You really can't defend against them, just don't give them any balls. And with a seasoned driver like Corey at the sticks it makes it even harder. 3.) 111 - These guys are always amazing. This is for shooters and they can shoot. But all around they have what it takes. 4.) 494 - They may have a twin out thier but this is the real deal. Thier is just something about this team that makes you want to keep them close when you are against them. 5.) 254 - If they are on the ramp, you are in trouble. And even when they aren't watch out for the shooting from anywhere. 6.) 217 - Match up a great turret and shooter with a solid drive train and you have a heck of a robot. You give these guys 10 balls and let them get set up your going to be sorry. 7.) 233 - Thier turret is pretty solid. And the drivers know what they are doing. 8.) 121 - Turret, Drivetrain, Rhode Warriors. Need I say much more. They will get to where they need to be no matter what and unload. 9.) 1503 - Many people put this triplet higher but I don't think thier drive team is there yet. But thier robot is very lethal none the less. 10.)703 - These guys can be defended against but if they get on that ramp your going to see thier score go up pretty quick |
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I hope 365 was mentioned. If they get on the ramp with noone to stop them...well, it's not pretty.
And 173, RAGE. Can't say that they could destroy you in 5 seconds, but they didn't need to. The only "immoveable" robot we encountered. Quite frustrating really... |
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When you really think about it, having a robot go for the one-pointers has a lot of advantages. Not only is it simpler, but the robot can be made much lighter and faster. You guys were just flying down the field it seemed! And also I'm sure you guys got done with the bot sooner than some of the teams with more complex bots which is a big advantage. |
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I am only going by what i have seen.
1126 - is on the top of my list.amazing, keep it up and see ya on Einstein. 1114,1503 - only because they are little more experienced then 1680 1680 -reason above 703 - you get them on the ramp and watch out! 217 - the only way i saw to stop them was have a thing to block their shooter, amazing auto mode. 296 - GTR Radioshack award winners, great shooter 610 - don't leave them alone. 378 - a little slow but once the ball left it was a great chance of going in. 340 - Another side driven robot, hard to move and don't let them free. |
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1501
135 888 85 292 45 461 and how could i possibly forget about 365 until now (probably cause they've been named a few times before) (at least the teams that can shoot 8 and up balls at once that i can remember..or at least close enough to that amount) |
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254 chessy poofs were amazing from what I saw on webcast. 118 was also pretty unstopable at lone start, heck they beat us
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The great teams from GTR:
- 1114 and 1503 Simply amazing. - 217 almost as good, impossible to stop in auto. - 1680 almost as good as the older brothers. - 229 and 703 Don't give them the ramp. - 296 Very nice. - 68 Impressive in Waterloo |
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My list, in no particular order
254 (and I'd assume 968, but I havn't seen them) 1114, 1503, 1680 229 703 1731 (best rookies this year, imho. Pity they won't be at Championship to prove it :( ) 343 233 121 1261 And sense this a pure shooter thread, there is absolutely no way you can't include 435! 5 balls per second! 100% accuracy if un-defended! I had the unfortunate expierience of playing them in my first Qualifying match at VCU. During auto, our defensive auto mode missed them by a few inches, allowing them to score 7 or 8 in the center during autonomous. Then we tipped during our offensive period after dumping 10 in the corner (our only tip during VCU just had to be during this match....), and our defense pretty much broke down without us. 435 was able to get 3 un-disturbed chances to open fire, resulting in an 86-34 loss for us :( (almost 100% of their scoring was by 435) |
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I haven't seen these guys mentioned yet
486 - owns part of the 137 high score 1038 - does anything slow that wheel down? |
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I never thought I would be afraid of an alliance called "Division by Chicken"... but I am. :p
229 and 217 , simply amazing robots. They both aren't regional champs for no reason. Had 229's shooter been working, GTR may have been a completly different regional. 25, Haven't seen anybody stop them yet. 1114, 1503, 1680 - Unbelievably accurate and with no turret I believe? So far they have been unbeatable allies when together because these guys play a mean offense :ahh: 233, most teams have to plan their entire strategy against these guys when playing them. Their turret accounts for almost anything anybody can throw at them. Their are a whole bunch more too, but these are the one's that stick out in my mind the most right now. GO 1403!!! |
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254 Cheesy Poofs Or Triplets...I saw both
One at PNW and one at GTR. Thier both pretty good...I don't know which one is better frankly. Cheesy gets a lot more balls in shorter amount of time but then if they can't ramp then it's no good. Final round...One triplet strafing in the shot position of the other triplet so it couldnt make shots. It was crazy. |
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703 was a great 3-pointer, right from the platform. (GTR)
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TEAM 25.
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For no reason that I can fathom, I just spent a half-hour going through this thread and compiling your comments. There are 83 robots in this year's Shooter Hall of Fame. I am thrilled, by the way, that roughly 8% of the robots participating this year made the list of Top Guns. That's pretty good parity for FIRST.
Since this is the most non-random sample in the history of ascientific sampling, I won't say anything else about it other than that it represents the posts in this thread. Listed in the order of the number of times they were mentioned, in descending order: .............. Times Team --- Mentioned 254 --- 12 25 --- 11 1114 --- 11 1503 --- 11 1680 --- 10 233 --- 9 121 --- 7 217 --- 6 703 --- 6 111 --- 5 11 --- 4 85 --- 4 118 --- 4 229 --- 4 330 --- 4 599 --- 4 968 --- 4 987 --- 4 20 --- 3 135 --- 3 148 --- 3 296 --- 3 322 --- 3 365 --- 3 494 --- 3 888 --- 3 1280 --- 3 1351 --- 3 68 --- 2 70 --- 2 71 --- 2 86 --- 2 231 --- 2 343 --- 2 701 --- 2 852 --- 2 1126 --- 2 1501 --- 2 1625 --- 2 16 --- 1 21 --- 1 27 --- 1 33 --- 1 39 --- 1 45 --- 1 56 --- 1 60 --- 1 66 --- 1 74 --- 1 95 --- 1 107 --- 1 126 --- 1 138 --- 1 177 --- 1 237 --- 1 271 --- 1 292 --- 1 293 --- 1 340 --- 1 341 --- 1 353 --- 1 368 --- 1 375 --- 1 378 --- 1 399 --- 1 435 --- 1 437 --- 1 461 --- 1 469 --- 1 486 --- 1 549 --- 1 610 --- 1 668 --- 1 830 --- 1 1038 --- 1 1261 --- 1 1272 --- 1 1276 --- 1 1288 --- 1 1389 --- 1 1519 --- 1 1629 --- 1 1731 --- 1 |
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I'm sure there are other great shooters out there, but these are the ones that I've seen - Ranked in order of my assessment: 1114 - Deadly accurate and fast shooter, almost immovable, top/front & floor load, chassis auto-aim slower to respond than turret type. Beat them by blocking human load into front of bot - push into wall, or get in between the bot and humans 1503 - same as above (? third triplet gets way less out of same robot) 25 - Deadly accurate and fast shooter. Fast and powerful drive train. Not easy to move, but was not facing much in the way of powerful robots in Vegas. Top load only. Beat them by not letting them into, or out of, the human loading station. Do not try pushing them off their shot unless you do a pik on front corner, or plant yourself directly in front of them - their shot comes out lower than most of the great ones. Do not try pushing them onto the ramp, they like the elevation and will drill shot after shot. 469 - Deadly accurate and fast shooter. Turret auto-aim best of the bunch. Their strong suit is their strategy, which is also their weakness. Take them off it and it's panic time. They too can't shoot what they don't have. Their human load is a very small target. 494 - Not as deadly accurate but fast shooter. Turret auto-aim slow to respond. Complex ball handler prone to malfunction. Yet they and 70 manage to win because the others leave them alone to gather ammo. 70 - Same as 494, except drive team less experienced. 111 - Very good shooter. Turret-aim second only to 469. They like to plant themselves against corner of the platform's side plexi. Have omni wheels on back. Rear quarter pik will spin them. Do not let them alone when they play back-bot and gather a ton of balls - not unless you want to be picking them out of the garbage can. Shut them down early, otherwise Raul will out think you! 987 - Impressive in that they play smart. Unimpressive shooter because it's way too low - but they find opportunities if you let them. 71 - Was shooting less than 50% at MWR. Maybe because they took a fall in practice that messed them up big time. But they know how to play. And just like all the above will kill you if you leave them alone at ANY TIME. Honorable mentions. 79 - Good shooter, but it leaves the bot about four feet high. Nuf said. 1213 -They won every autonomous at MWR (except for one when pit-crew error took out their launcher [and them out of #1 seed], and one in elims when they got hit hard), averaged 61.8 (alliance) points/game. Had they driven the robot the way it was designed, and maintained it the way that they should, then they may have been something other than an also ran. |
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I can't believe there is two of sighting of 86. You guys havent seen Team Resistance's robot, 86.
Check this pic out. This is at FL Regional where its shooting during anomnous period. ![]() I would say Team 233, and 1523 are good solid shooters and they are worthy opponent. -WJS |
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if anyone here has seen videos from the philadelphia regional im telling you watch out for moe because they definately fit the description of a hall of fame shooter. I believe they only had one or two matches out of 11 in which they scored less than 30 points during a match
365 moe |
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(Some that i didnt see listed yet)
1024 180 135 These are teams that I have seen personally, these 3 have really good shooters and 1024 has an awsome autonomous mode. |
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I have to give a mention to team 25, they can't be stopped.
Also team 365 is a fast shooter and is tough to get out of position if they start shooting. |
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Can I "un-mention" 469? We would like to go into Atlanta without anybody knowing about us...
So, that would be a -1 for 469 bring our total to zero... ;) |
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Nice try Don, but I think there were a couple of us that saw you play at GLR and Detroit. :D |
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Don, I think you just painted another circular stripe around the target on your back. Good luck in Atlanta. Andy B. |
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EDIT// PS: I used his weight vs mine to come up with those numbers. :) |
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Psh, good one Don.
I'm surprised 95 was only mentioned once. Their mass shooter was impressive to watch on the webcast. It's a shame they won't be at Atlanta. |
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1501 and 1024 both have pictures on CD-Media (just search tags). -Q |
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I really loved the grasshoppers, Team 95. We chose them to be one of our alliance partners in Palmetto, and they can really pack a punch!
Can you say last-second semifinal win? Sometimes they can hit two or three at the exact same time!!! Their shooter is just amazing. Thanks for being such a great alliance partner Grasshoppers! We're really sorry you couldn't make it to Atlanta. |
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Thanks to team 175 for mentioning our team's robot, "Sergeant York," among those recognized here in the "2006 Hall of Fame". We didn't have our camera-guided autonomous shooting working until nearly all of the qualifying rounds were over, but it worked great in the elimination rounds to help our alliance with 133 and 1276 proceed through the finals without a loss. We didn't attend a subsequent regional to see if we could better our #7 seeding from the Granite State Regional in Week 1, but we're looking forward to competing with the best of the best on Newton in Atlanta!
A few photos of Sergeant York are posted on CD-Media. |
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Thanks especially to yodameister, Crazy unicyclist, and Chris Orimoto for recognizing 1351.
This season was great! Thanks everyone |
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103 extremely fast and good shooter( handles like an remote controled toy car)
365(gets on platform and scores about 60-80 points at one time, and human players can actually get a ball into it's hopper all the way across the field) |
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Thats unfortunate because they are really good, you should find a video
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25 caused us big problems in trenton...
Though if you let 365 on the ramp below the goal you lose =)... unless, perhaps, you're 25... 25 had a great turret, but 365 got up on the ramp, sat literally against the glass and shot something like 20 balls in with perfect accuracy, while being pretty much unblockable. So I don't know about the "let loose for five seconds" part, but they certainly have the capability to put up big numbers. |
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Hey I know that they have already been said many times but i definately have to give think pink a heads up. They are and excellent team and they have an awesome shooter. :)
Just wondering can anyone else make goals constantly past half court. :p |
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