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Re: Two Story Pit Area?
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Re: Two Story Pit Area?
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Re: Two Story Pit Area?
A two storied pit area would be cool and interesting but come on it has unsafe written all over it especially if there are intentions for using the second story. ;)
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i couldent resist...
heres my version 1 ![]() complete with track lighting |
Re: Two Story Pit Area?
I hate to burst everyone's bubble
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Re: Two Story Pit Area?
Wouldn't it be better to focus all this attention and energy on making something useful or better for your robot? :rolleyes:
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Re: Two Story Pit Area?
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That rule (the bolded part) States that you aren't allowed to have storage above people's heads. That is because if something heavy falls, it will hurt the person below it. The rule doesn't state that you can't support your workspace above a storage area, only that you can't put heavy things above your workspace. |
Re: Two Story Pit Area?
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Re: Two Story Pit Area?
Doesn't it specifically state the structure cannot support PEOPLE above the WORK AREA. Now if you have supplies under you that technically isn't the work area.
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Re: Two Story Pit Area?
With that rule being read as you are applying to the shorter split level design, it states that no structure can hold storage or people above the work area, if we take that to mean floor then tables would be against the rules. I am pretty sure that the rule is helping to enforce the no dual level pits not isnt going to create a problem with the last 2 pit designs displayed. but when all else fails come january you can always ask in the Q&A rules section.
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Re: Two Story Pit Area?
A sub-floor, Interesting idea. This would be a nice compromise, other than giving teams an extra 5 feet. The problem is the fact that not all teams engineer things to the same quality. FIRST is just trying to cover themselves from legalities. Sadly, most regionals already take on 1-2 lawsuits per regional, which is a sad statistic for gracious professionalism.
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Re: Two Story Pit Area?
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Some of us are familiar with the construction of the Battlebox and other robotic combat arenas. Surely we can figure out some sort of module configuration similar to what you see below. ![]() Each module is 1.5' tall and 2' x 2'. The ones with the translucent flaps on the side(s) are modules meant for the edges/corners. The translucent flaps are the doors for the sides of the modules. The modules that have open sides go in the back and interior. The hole in the top of the module is 2" in diameter and meant for anyone to stick a finger in and remove the entire flap. I decided not to use hinges primarily because the doors could get in the way and they may end up interfering with other modules. The removable floor/door thing would make repairing the module a little bit easier. Here is what it would probably look like when all assembled together. ![]() If I really wanted to be fancy, it's possible to put walls between the modules so you can set up one 2x2 module section for raw materials, and another 1x2 module section walled off for tools, and a 1x1 module section for buttons, and scouting forms. The possibilities are endless. The walls on the sides are for whatever banners would be put up there. I was thinking of making the entire floor transparent or maybe a little translucent and turning the pit into a disco floor. But that's just me and my crazy imagination. EDIT: Look up any manufacturers of portable stages, it's basically the concept I want to pursue with this pit. It also helps those teams who's manufacturing capabilities are not top quality. Any thoughts? |
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