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-   -   pic: Mecanum Wheel Project - Rev. D (http://www.chiefdelphi.com/forums/showthread.php?t=47981)

Madison 19-06-2006 20:30

pic: Mecanum Wheel Project - Rev. D
 

SirLancelot 19-06-2006 20:32

Re: pic: Mecanum Wheel Project - Rev. D
 
That's absolutely gorgeous--
a few questions, though,
-will the hub be machined aluminum or some sort of plastic?
-what do you think the (approximate) weight will be per wheel?
thanks
Anna

Tristan Lall 19-06-2006 21:48

Re: pic: Mecanum Wheel Project - Rev. D
 
Quote:

Originally Posted by SirLancelot
-will the hub be machined aluminum or some sort of plastic?

With geometry like that, it's got to be a casting or a moulded part—note the sharp corners on the internal features, and the thin-walled sections.

Andrew Blair 19-06-2006 23:57

Re: pic: Mecanum Wheel Project - Rev. D
 
One quick question: why the decision to use Phillips head? Will it be easier for personnel to change rollers?

Looks really good though. How big is it?

tiffany34990 20-06-2006 11:18

Re: pic: Mecanum Wheel Project - Rev. D
 
Who is making the rollers for you all?

Just wondering...

Looks really great though!
Good luck on this project!

David55 20-06-2006 13:17

Re: pic: Mecanum Wheel Project - Rev. D
 
Sorry for the lack of knowledge...but what 3D modulation software was used to make these?

Joe Johnson 20-06-2006 13:46

Re: pic: Mecanum Wheel Project - Rev. D
 
As you go forward, keep in mind the ratio of axle radius to wheel radius.

This ratio is important. It is what makes rolling better than sliding. As the ratio gets closer to 1, the advantage of rolling disappears. Yes the wheel may be turning but the reduction in friction is almost nil.

Think of it this way. If you lock the wheel and slide it across the carpet, the torque about the axle of the force from the carpet would be:

Tsliding = MUcarpet2Wheel X FonCarpet X Rwheel

If you let the wheel rotate the torque on the axle becomes:

Trolling = MUwheel2Axle X FonCarpet X Raxle

There are only two places to let Trolling << Tsliding

#1 you can MUwheel2Axle << MUcarpet2Wheel

This is possible with bearings, etc. but in a Mecanum wheel application there is not much room for bearings and you sort of want MUcarpet2Wheel to be high because it is how your robot drives around. That pretty much means you're stuck with what you get for MUwheel2Axle. The roller material probably slides better on steel than carpet, but it is not going to be like butter on a bald monkey* either ;-)

#2 you can Raxle << Rwheel
This is your best bet in a Mecanum wheel application but even this option is somewhat limited by geometry.

Bottom line: The nice radius tips of your CAD model are beautiful and will provide nice transitions from 1 roller to another, especially on somewhat uneven ground, but it when that part of the roller is in contact with the ground, it is going to act more like a faceted wheel and less like an omniwheel.

Joe J.

*from Dance of the Cucumber
...
Larry: "sus suaves movimientos"
Bob: "Oh, how smooth his motion"
Larry: "tal como mantequilla"
Bob: "like butter"
Larry: "en un chango pelon."
Bob: "on a ... bald monkey."
...

Madison 20-06-2006 14:58

Re: pic: Mecanum Wheel Project - Rev. D
 
It's exciting to see some people thinking in the summer :)

Quote:

-will the hub be machined aluminum or some sort of plastic?
-what do you think the (approximate) weight will be per wheel?
- The hub is first being printed on a ZCorp Spectrum Z510 3D printing system, as it is a prototype. If there are no improvements needed, which certainly won't be the case, we'll likely be making the final hubs in an injection molding process.

- I haven't the slightest idea what they'll weigh, honestly. This isn't for FIRST use, so it's not a large concern.

Quote:

One quick question: why the decision to use Phillips head? Will it be easier for personnel to change rollers?

Looks really good though. How big is it?
- The use of Phillips head isn't so much an intentional design choice as it is a matter of convenience. In some respect, I did consider that it'd be easier to replace the rollers if they were held in place by a common fastener, but it may turn out that we don't want them to be removable at all. Of all aspects of this design, the method by which the rollers attach is the least developed.

- The effective overall diameter of the wheel is 2.5".

Quote:

Who is making the rollers for you all?
The prototyping is being done by someone that I met when I first moved to Seattle who was involved in SWAT Robotics - 824, a defunct team. He happened to mention to me that he was starting a prototyping business at about the same time I needed to start getting quotes for this wheel.

Quote:

Sorry for the lack of knowledge...but what 3D modulation software was used to make these?
The models were made in Solidworks 2005 and rendered using its internal Photoworks renderer.

Quote:

As you go forward, keep in mind the ratio of axle radius to wheel radius.
Are you referring specifically to the rollers, Joe? I presume you are, since the main hub is driven by a hex shaft.

The roller axle is currently planned as a 1/4" OD nylon tube and the rollers are to be urethane. As I mentioned above, this is the least developed part of the project at the moment and will likely pass through several more iterations before we decide on something that works effectively while remaining cheap to produce and easy to assemble.

Already, on the following revision, I cut back on the roller length and eliminated much of the taper that is shown above. That can be seen a bit more clearly on the image I posted of that revision found here: http://www.chiefdelphi.com/media/photos/25159?

That revision maintains the 1/4" OD nylon tube, but significantly increases the minimum roller radius.

Also, as a matter of full disclosure, I wanted to again reiterate that these wheels are not for FIRST use at the moment and will, instead, be used in some 'commercial' application. In other words, I'm getting paid to design this and, while I very much appreciate the criticism and advice, please be aware that you're doing some of my job for me. I know that some people might not want to do that :)

Joe Johnson 20-06-2006 16:53

Re: pic: Mecanum Wheel Project - Rev. D
 
Quote:

Originally Posted by M. Krass

Also, as a matter of full disclosure, I wanted to again reiterate that these wheels are not for FIRST use at the moment and will, instead, be used in some 'commercial' application. In other words, I'm getting paid to design this and, while I very much appreciate the criticism and advice, please be aware that you're doing some of my job for me. I know that some people might not want to do that :)

No conflict at all as far as I am concerned.

I think that the mission of FIRST is servered when the ChiefDelphi.com crowd get to learn that people get paid to work on cool things like mechanum wheels!

The only reason I used a FIRST application as a point of reference is that I am too busy working on my own cool robot project to read your message too carefully. Back to work for me...

Joe J.

negfrequency 20-06-2006 20:42

Re: pic: Mecanum Wheel Project - Rev. D
 
people like you make me really happy. laying my eyes on that omni thats been modeled so well. Its like an art, which is probably why i love it so much. That is one of the better models ive seen on delphi recently. Id like to see some other parts youve done if you have anything else fancy lying around.

i dont know if you saw my previous challenge in the CAD forum, where i challenged people to design a soccer ball or a golf ball, 2 of the hardest objects to model. id like to see you try it. It looks like youve got the CAD thing down pretty well

Madison 21-06-2006 15:09

Re: pic: Mecanum Wheel Project - Rev. D
 
1 Attachment(s)
I don't know if I have anything particularly fancy lying about and, unfortunately, I can't really share a lot of what I do these days.

I received a picture of the prototype parts sitting in the printer last night, so I wanted to attach it here so people who aren't familiar with the rapid prototyping process can take a look at what these machines do.

The picture includes some parts that don't belong to me. You can see two hubs and two sets of rollers for the wheels between the two largest pieces.

techtiger1 22-06-2006 19:10

Re: pic: Mecanum Wheel Project - Rev. D
 
Ms.Krass the printed pieces look pretty good. Your a very amazing person and as someone pointed out an absolute artist with CAD and design in general. Joe you are awesome good information in this thread. Keep up the great work.

-Drew

Dan Petrovic 22-06-2006 20:02

Re: pic: Mecanum Wheel Project - Rev. D
 
I have one question.

If they aren't going to be used for FIRST. What are they going to be used for?

DonRotolo 22-06-2006 20:16

Re: pic: Mecanum Wheel Project - Rev. D
 
Quote:

Originally Posted by M. Krass
You can see two hubs and two sets of rollers for the wheels between the two largest pieces.

The coolest part is that they are in color...

Don

JaneYoung 13-07-2006 15:15

Re: pic: Mecanum Wheel Project - Rev. D
 
it -is- beautiful and it -is- art - and it is already busy at work - teaching, educating, exploring, and developing. How cool is that.

Jay H 237 13-07-2006 18:34

Re: pic: Mecanum Wheel Project - Rev. D
 
Quote:

Originally Posted by M. Krass
I don't know if I have anything particularly fancy lying about and, unfortunately, I can't really share a lot of what I do these days.

Quote:

Originally Posted by InfernoX14
I have one question.

If they aren't going to be used for FIRST. What are they going to be used for?

I think you skipped over your answer. ;)

I can fully understand where she's coming from. Remember this is a public forum and you never know who's reading what you post. Working at my current job (injection molding) I have to be careful about some of the info I give out plus I almost had a job in another industry (defense contractor) where I would have been even more limited, to the point of not even able to tell my spouse if I was married or even my family exactly what I was working on. Injection molding has quite a bit of competition between manufacturers of equipment (where I'm employed) and I'm careful not to tell about current projects for fear a competitor may try to steal or copy our latest design ideas or even find out who we're selling to and take our business away.



Now for my question,
how much weight are these wheels expected to carry/support? I'm curious about the use of the 1/4" nylon tube for the axles and the possiblity of it "crushing" between the hub and the screw in the center. I know you mentioned that you may not want the rollers removable in which case it seems the complete wheel assembly would have to be replaced if the rollers wear out.

Andrew Blair 14-07-2006 16:12

Re: pic: Mecanum Wheel Project - Rev. D
 
Not sure where you're employed, but are these by chance for a commercial toy of sorts? RC? Even if they aren't that would most definently be profitable for Tyco or someone similar to invest in.

Madison 07-08-2006 18:19

Re: pic: Mecanum Wheel Project - Rev. D
 
I've had the first iteration of these wheels finished for about a month now and have been able to play with them and let some others see and play with them to get an idea for how well they work and how durable they are.

With that, it seems that the individual roller bind against their axle when the wheel is rotating between 'sets,' if you will, and I'm curious if anyone who's worked with these sorts of wheels before has encountered this phenomenon and how they were able to correct it.

It seems that there's simply too much friction between the cast urethane rollers and the ABS hubs when they rub against one another, so I'm planning to add a nylon washer between the roller and hub to see if that alleviates the problem.

I'm also considering molding the axle directly into the hub rather than using a separate, nylon tube with the intent of adding rigidity to the axle such that it can't flex far enough to allow the roller to rub against its supporting tab.

Any ideas from you folks who've had some hands-on experience with this sort of mecanum wheel design before?


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