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-   -   FIRSTopoly for PC (http://www.chiefdelphi.com/forums/showthread.php?t=48025)

Steve S. 28-06-2006 21:01

Re: FIRSTopoly for PC
 
Quote:

Originally Posted by JBotAlan
I don't think it's possible to copyright/patent/whatever a set of rules--they are ideas. Sure, we can't use the text from the rules packet verbatim, and we can't use 'opoly' as part of the title. We can work around that. I'd be willing to remake the rule set. I could even package them as a CHM (compiled help file, don't know what M stands for...) so that F1 from the main window can open up the context-specific help page on it.

Someone needs to open a SourceForge (http://sourceforge.net) project on this. I'm willing to do it, just let me know. I suggest we put this under the GPL (google GPL, it's the GNU Public License--open source forever).

I can code expertly in Visual Basic 6. Im OK at C++. I don't know much about .NET other than that we probably don't want to use it because it is killer slow. I mean it. Like Windows ME, I don't know why Microsoft wants to go down that route.

I would love to help in any way. Let me know. jacob dot rau at gmail dot com.

Thanks,
JBot

oops, i thought i posted that...i am planning on opening a sf project on this...i just need a code name.... any ideas?

Dan Petrovic 28-06-2006 21:03

Re: FIRSTopoly for PC
 
I was thinking about the Free Parking spot, and how the unofficial rule that everyone follows is that if you land on that spot you get all of the money in the middle.

It never actually says that you get the rule, in fact, on a more recent version I have, there is an FAQ section on the box and it was specifically stated that you don't get the money by landing on that spot.

Nevermind that!

Maybe the spot could be a FIRST Grant, or FIRST Scholarship

Chance could stay the same, and instead of Community Chest, it would be like... Community Outreach or PR.

Steve S. 28-06-2006 21:12

Re: FIRSTopoly for PC
 
Quote:

Originally Posted by InfernoX14
I was thinking about the Free Parking spot, and how the unofficial rule that everyone follows is that if you land on that spot you get all of the money in the middle.

It never actually says that you get the rule, in fact, on a more recent version I have, there is an FAQ section on the box and it was specifically stated that you don't get the money by landing on that spot.

Nevermind that!

Maybe the spot could be a FIRST Grant, or FIRST Scholarship

Chance could stay the same, and instead of Community Chest, it would be like... Community Outreach or PR.

how about Community Service

JBotAlan 28-06-2006 21:22

Re: FIRSTopoly for PC
 
team1591, I wish we could chat via Yahoo--I tried and got no response...I'm "JakeTheBrikHed" on Yahoo.

The best name I can come up with is "The Nerd Game".... :yikes:

Either that or FIRSTmania, but we would have to get licensing for that--the kind of stuff we want to avoid. If only there was a way to sum up "A game inspired by what we do for 6 weeks in the winter"... :)

We obviously can't use FIRSTopoly, since that tramples on two entities' property...I have no clue. How about "Vista"? :ahh:

I don't know. What do we have in the way of actual code right now? I would like to do this in VB6 or in an open-source program such as Bloodshed's Dev-C++ or Python, rather than a proprietary closed-source language...I'm avoiding .NET like the plague because my dad showed me VB.NET and it takes a couple of minutes before you can use the IDE once you start it.

JBot

Noah Kleinberg 29-06-2006 00:00

Re: FIRSTopoly for PC
 
Quote:

Originally Posted by JBotAlan
I don't know. What do we have in the way of actual code right now? I would like to do this in VB6 or in an open-source program such as Bloodshed's Dev-C++ or Python, rather than a proprietary closed-source language...I'm avoiding .NET like the plague because my dad showed me VB.NET and it takes a couple of minutes before you can use the IDE once you start it.

There's always C++ with some graphics library (e.g. GTK). It'll be easily ported (if not just recompiled) for different OSes, and there won't be any problems with someone wanting to contribute but not having windows (for visual C).

divergentdave 29-06-2006 14:48

Re: FIRSTopoly for PC
 
Quote:

Originally Posted by JBotAlan
I don't think it's possible to copyright/patent/whatever a set of rules--they are ideas. Sure, we can't use the text from the rules packet verbatim, and we can't use 'opoly' as part of the title. We can work around that. I'd be willing to remake the rule set.

Actually they can and they have. From http://www.google.com/search?hl=en&lr=&q=monopoly+board+design+copyright &btnI=I'm%20Feeling%20Lucky

MonopolyŽ, of course, is a registered trademark of Parker Brothers, Inc. and Hasbro, Inc. As are the distinctive design of the game board, the four corner squares, as well as each of the distinctive elements of the board and the playing pieces.

So, the two solutions are to either get permission from PB/Hasbro (which Team1591 is doing now), or to not base the game on Monopoly at all. Just changing the name of a few things won't change the fact that it is a derivative work.

anna~marie 29-06-2006 16:13

Re: FIRSTopoly for PC
 
why again aren't we contacting Hasbro? it would just be a lot easier
besides then more people might be able to buy it/get hooked :) information packet anyone?

Steve S. 29-06-2006 18:04

Re: FIRSTopoly for PC
 
Quote:

Originally Posted by anna~marie
why again aren't we contacting Hasbro? it would just be a lot easier
besides then more people might be able to buy it/get hooked :) information packet anyone?

I am contacting them, im just waiting for a reply...(see bottom of last page)

Steve S. 30-06-2006 22:35

Re: FIRSTopoly for PC
 
Update:

the SourceForge project has been submitted, just waiting for approval, should be approved within the next 24-48 hours.

no reply yet from Hasbro/PB, If anyone else would like to try contacting them, please do.

Project Codename: firstpg (FIRST property trading game)

after approval, the site for the project will be firstpg.sourceforge.net
any volunteers for designing a site??

EHaskins 01-07-2006 16:09

Re: FIRSTopoly for PC
 
Now for programming the game:
1. I think using .NET 2 we should be able to have a semi-working version in a couple of months.
2. I have already vouunteered to help code the project and I know .NET.
3. I don't think that linux\mac support is somthing to be concerned about.
4. .NET is not that slow. On my 1.8 ghz Celeron 2.0 loads in about ten seconds, and once it's loaded it runs fast. On my 3 ghz P4 w/ht it loads in a little faster, but runs much faster.

Steve S. 01-07-2006 16:27

Re: FIRSTopoly for PC
 
Quote:

Originally Posted by EHaskins
Now for programming the game:
1. I think using .NET 2 we should be able to have a semi-working version in a couple of months.
2. I have already vouunteered to help code the project and I know .NET.
3. I don't think that linux\mac support is somthing to be concerned about.
4. .NET is not that slow. On my 1.8 ghz Celeron 2.0 loads in about ten seconds, and once it's loaded it runs fast. On my 3 ghz P4 w/ht it loads in a little faster, but runs much faster.

it runs fast on my machine too, i have a Athlon 64 3500+ with about 1.5gb of ram

Dan Petrovic 01-07-2006 17:01

Re: FIRSTopoly for PC
 
If you need any artwork done for peices, spaces, and whatnot, I might be able to do that... somehow.

bear24rw 01-07-2006 17:21

Re: FIRSTopoly for PC
 
I can do GDI+ in .NET pretty well...

EHaskins 01-07-2006 17:44

Re: FIRSTopoly for PC
 
This is a question for the graphic people. What are the sizes for each of the spaces? I was thinking 100 x 150 for the properties, 150 x 150 for each of the corners, and 25 x 25 for the players, or larger. (I can always zoom out) ;)

I would like to get a simple version going soon and i'd like to have some idea what size the board will be. :)

Steve S. 01-07-2006 19:44

Re: FIRSTopoly for PC
 
Quote:

Originally Posted by EHaskins
This is a question for the graphic people. What are the sizes for each of the spaces? I was thinking 100 x 150 for the properties, 150 x 150 for each of the corners, and 25 x 25 for the players, or larger. (I can always zoom out) ;)

I would like to get a simple version going soon and i'd like to have some idea what size the board will be. :)

I can probably figure that out for you....give me about and hour


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