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Re: Hangin'-A-Round -- Official Game Discussion
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Re: Hangin'-A-Round -- Official Game Discussion
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Re: Hangin'-A-Round -- Official Game Discussion
Re: Softballs: Talk to your school softball coaches. Chances are they've got 50 practice softballs laying around that they wouldn't mind sharing.
Re: Game: Since the rules stipulate that a VEX team has at most 10 students, and our FRC team is currently around 30 (up from 11 last year - hooray for word of mouth advertising!), I'm having an in-house competition. Split the teams up into 4 groups, got 4 starter kits (hooray for 1/2 price at RadioShack!) and some crystals, I'm building the field out of PVC and cardboard and a $2 lazy susan from Wal-Mart, and mid-October we'll see who the best robot is. I know that even our best won't be competitive against a real FVC team (4 motors vs. 10 motors for a start - I'm confining them to one starter kit and the rubber bands, string, etc.) but the students have come up wih designs which will do the necessary tasks using only the starter kit materials. Should be fun. Great way to introduce the rookie members to the idea of a short build season, designing and building as a team, their own strengths and weaknesses, and of course GP. Anybody else doing the same? |
Re: Hangin'-A-Round -- Official Game Discussion
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but I think I have just figured out how to get it an extra 6 inches above the bar... but i still have to see if it will be able to pull itself up, and it only picks up one ball at a time so it wont be as good as my last design on scoring... maybe i can figure it out, but then again maybe not "I can always use a hammer to beat some extra size out of it" khutchtumur bum-erdene 2006 |
Re: Hangin'-A-Round -- Official Game Discussion
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Before the vex kit, we used modified drills and plywood, and some scrap material and model car/boat parts to make the minibots. |
Re: Hangin'-A-Round -- Official Game Discussion
Has anyone out there found a good mail order source (ordered via telephone or internet) for bulk delivery (50-ish quantities) of the YWCS11 model Worth Softball that is the official game piece for Hangin' Around?
Using Google a few night ago I searched high and low and came up empty. Blake PS: Yes - I do want exactly that model in factory-fresh condition. |
Re: Hangin'-A-Round -- Official Game Discussion
Not to change the subject but...
In section 3.4.2 of the rule book it discusses rankings. Your rank points will be equal to the losing teams score. This is good and bad both. If you are the losing team hopefully you won get totally owned. But for all of you guys planning to build a Vex equivalent of The 25 robot(myself included) it looks like you may have to score for your opponents to keep your ranking points high. That also shoots down the idea of descoring you opponents balls in qualifying(which is totally legal if you don't care about your ranking points). |
Re: Hangin'-A-Round -- Official Game Discussion
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Unless you're in a round against a pair of flowerpots (read: non-moving robots), I wouldn't worry about it. |
Re: Hangin'-A-Round -- Official Game Discussion
I can't wait To see Lavery's face when he realizes I have no idea what I want the robot to do.
I do like the fact, that we get a larger size limitation than last year, 10 motors es muy bien, Mm I can just think up ideas now... Oh and I love the whole Drinking straw+construction paper= flag :D |
Re: Hangin'-A-Round -- Official Game Discussion
Does anyone know what type of ball the Atlas ball is exactly? And where to procure one besides VexLabs (which doesn't have them on sale yet)? They're supposed to go on sale soon, but I figure the sooner our team can get our hands on one the better.
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Re: Hangin'-A-Round -- Official Game Discussion
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Re: Hangin'-A-Round -- Official Game Discussion
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Re: Hangin'-A-Round -- Official Game Discussion
Are there any penalty points to be incurred in this game? I've looked through the rule book and see nothing but powerdowns and DQs.
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Re: Hangin'-A-Round -- Official Game Discussion
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Re: Hangin'-A-Round -- Official Game Discussion
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- Easy to understand --> easy to score by the audience - Smooth game play - Not be referee intensive So in accord with this mandate we decided that penalty points were something that should be avoided. We decided to let the scoring tasks and methods dictate the flow and strategies of the game, as opposed to penalty flags. We feel that this provides a much better experience for all involved, teams, spectators and volunteers. |
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