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The "What the!?!?!" Rule Thread
Well, its about 36 hours until kick-off, and it happens every year. There's always a rule that seems to incite riots in the streets. People are flabbergasted, shocked, and awed. Well here's the [preemptive] thread for it when it happens. Have fun :D
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Should we speculate ahead of time what it will be or wait until Saturday and just complain about it?
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OK, but that sure takes the fun out of it. :D
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I suggest that everyone waits till Sunday when they have had lots of time to read and re read the rules. So many questions are answered when people actually read the rules. :eek:
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Re: The "What the!?!?!" Rule Thread
The intent of this thread was not really for clarification and questions about the rules, but really for commentary about the rules themselves. Each year there are always a few rules that are remarkable changes. The change in the draft system last year, the switch to 3v3 in 2005, the introduction of autonomous in 2003, the 4v0 scheme in 2001, the creation of alliances in 2000, etc. Even large changes to the gameplay and large variances from FIRST trends may be worthy of posting (such as not only allowing, but encouraging, projectiles in 2006).
There always seem to be a couple rules that bubble up every year, and this thread is for the discussion of those rules. But there is validity to what was posted, please know the rules before discussing them. |
Re: The "What the!?!?!" Rule Thread
If we're voting for irritation factor, I'd say a large number of people are slightly annoyed at going out and buying new batteries.
As for the game, I've got a split vote. Carrying one tube at a time is interesting one, but I'd say the more exciting one is the whole changing weight based on changing height. Also, the scoring is logarithmic, how cool is that! :D |
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The end game rules are really the only ones in my mind. They are just kinda new is all, like the penalties.
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I think the height/weight "classes" are probably the rule that is the most surprising to me. Especially considering it's not really game specific and we could see it again in the future.
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What I am probably the most surprised about is the use of only one color for the targets. I guess I was sorta expecting multiple colors after the big hubbub at nationals. |
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I am surprised with the high contact rule. The one with the yellow flags and cards. Its going to be interesting to see how many yellow cards are actually used and how many disqualifications are made.
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The rules are actually quite tame in changes for this year. Overall they just feel more simplified and more fleshed out than in previous years. I like how the pinning rules have been relaxed around the Rack, which means that we can still have those pushing matches which are a lot of fun to watch.
I'm thinking of the horrors of Triple Play two years ago. I thought the game was a really cool idea, but the rules were just not fleshed out very well and contributed to a ridiculous amount of confusion and inconsistency. Anyone remember the "Loading Zone Violation Penalties"? (shudder) Well, we've still got another 6 weeks to sift through the rules to see if some ridiculous thing was overlooked, but overall it looks pretty tight. I'm really looking forward to this season. -Chris |
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