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Re: RACK & ROLL Reaction
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Re: RACK & ROLL Reaction
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Re: RACK & ROLL Reaction
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The differences and the beauties lie in the details. |
Re: RACK & ROLL Reaction
I'm not really sure if I like it. It will definately be an intense game. The only part I really don't like is how you can only control one tube at a time but I suppose that prevents domination. I knew I shoulad have got more of those pool noodles. They are hard to find for the bumpers.
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Re: RACK & ROLL Reaction
You keep talking about being able to see across the Rack for driving...imagine the poor by play announcer who has to commentate on the action across the field...of course I kid, but still, I'm sure visibility will come into effect sooner or later.
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Re: RACK & ROLL Reaction
I didn't like the game at first, but it's growing on me a lot. I am really starting to like it! This game will have a lot of strategy to it!
GOOD LUCK! See you at FLR, or NATS! |
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To me it seems like the difference in basketball and street ball, because they are only changing rules and the layout not the game intentionally or anything like that in my opinion. Pavan. |
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i dont think so detaching a mechanism of your robot is against the rules |
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all I had to say was oh crap over and over again...
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Re: RACK & ROLL Reaction
I am still forming my opinion about whether or not I like the game but no matter what I know it is going to be fun to play and to watch.
Does anyone else get the feeling that the original plans for the game had each set of 3 vertical round diamond plate "feet" as a different color light as in a stop light? The top red, the middle yellow, and the bottom the good old green? This would have allowed teams to directly track the moving circle with the camera and more easily detect which spider leg they wanted to score during autonomous thus allowing the three alliance partners to coordinate their ring placement by switching autonomous modes just before the match. As it is now since they field crew will randomly rotate the rack prior to the start of the match it is very possible for alliance partners to lock on to the same green target and crash into each other while heading for the same spider leg. If each circle had been red, yellow, green like a stop light the alliance partners could say "Ok, you team A go for the low green one on the left, team B go for the high red one in the middle, and team C go for the middle yellow one on the right" or something like that. I was really expecting some sort of red, yellow, green or other multi-color light system this year after the multi-color stunt during the finals at the Championship last year. I don't know why but I get the feeling this may have been the original intent of the GDC but for some logistical reason they had to change the game and just go with round diamond plates. In any case, I sure wish they HAD gone with red, yellow, and green stop lights. It sure would have looked cool and added a whole new dimension to the game. |
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Re: RACK & ROLL Reaction
Pavan,
I do not see how you are so quick to degrade FIRST if this past season was your rookie year. I wasn't around in '97, however, I've seen the games since 2000 and FIRST has yet to fully replicate the game 2 years in a row. YES, toroid terror had inner tubes and a center structure, but open your young eyes for a second and realize in '97 there was no camera, or fancy-schmancy sensors; not to mention the scoring system was COMPLETELY different. Yes, some teams may replicate other teams appendages, however I HIGHLY doubt FIRST made this game to be a copy-cat to toroid terror. I guess we'll see in 8 weeks at the regionals. ~Greg |
Re: RACK & ROLL Reaction
Non-functional = No broadcasting video to drivers to give them a "functional" advantage of an improved view on the far side of the rack. This rule has been around for several years. While teams can't broadcast video direct to their operator stations, if approved, teams have had wireless camera feeds shown on the big viewscreen during matches (48 did this a few times in 2004) or have recorded the feed in their pits for future use. 8.3.11 Non-Functional Decoration Rules Teams may add “non-functional” decorations to ROBOTS under the following conditions: <R107> Decorations must be on the ROBOT at the time of final inspection, and must not cause the ROBOT weight or size to exceed the limits specified in Rule <R07>. <R108> Decorations must not affect the outcome of the match, and must be in the spirit of “Gracious Professionalism.” <R109> Any decorations that involve broadcasting a signal to/from the ROBOT, such as remote cameras, must be cleared with FIRST Engineering prior to the event and tested for communications interference at the venue. This is the one permissible exception to Rule <R66>. Note that 900 MHz camera systems will not be approved, and are not permitted at any time. <R110> Decorations may draw power from the 12v electrical system as long as they are powered via a dedicated 20A or 30A circuit breaker and do not affect the operation of other control system components. |
Re: RACK & ROLL Reaction
My first (<--pun, ha.) reaction when they unveiled the Rack, was something like "Noo! ahahaha!" This was because the crappy connection/laptop we had the stream running through decided to buffer at the exact moment the curtain began to fall. :ahh: But my first reaction after watching the whole thing was something like "Woah... wow.......woah....."
The game this year actually reminded me most of Triple Play (my rookie year), with the whole "putting an oddly shaped thing up on that thing," and the "get behind the line" at the end. I actually came up with a design for a very simple arm, using the arm from that year's robot with some pvc ducktaped to it. Stupid human loading thingy....ruined the whole thing. :( This year will be very interesting to watch unfold. There will be some crazy designs (some of my friends decided they are going to try to use all 3 cameras that we've gotten so far, all on the same robot :eek: ) |
Re: RACK & ROLL Reaction
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the limit was five feet last year |
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