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-   -   RACK & ROLL Reaction (http://www.chiefdelphi.com/forums/showthread.php?t=51026)

zim2411 06-01-2007 11:34

Re: RACK & ROLL Reaction
 
Ack! I can see visibility being a pretty big issue in this.

Levin571 06-01-2007 11:36

Re: RACK & ROLL Reaction
 
Also once you get the tube on you essentially own the spot so holding multiple tubes may be crucial

Éowyn 06-01-2007 11:36

Re: RACK & ROLL Reaction
 
Bring it on!

Chris Sturrock 06-01-2007 11:37

Re: RACK & ROLL Reaction
 
haha well i guess that makes sense.

Malenddruid 06-01-2007 11:38

Re: RACK & ROLL Reaction
 
This is a very interesting game...It will be very neat to see what other people's designs are for handling the tubes...The only problems I see is how we get the robots elevated and how do we handle the tubes...anyway I think this year will be very challenging. The "Rack" scares me a little... scary to think how we will get tubes on it. I like the yellowcard penalty. Gives teams a reason to be careful throughout all the matches. instead of just getting a rough penalty 1 match losing a few points then doing it again for other matches you get 2 chances. Scoring reminds me a lot of Tic-Tac-Toe. The spoilers are going to pose a big threat to players. Keepers will be fun to place providing teams get their cameras working. I hope all of the teams in this year's competition have fun and come up with awesome ideas! :3

Ken Leung 06-01-2007 11:42

Re: RACK & ROLL Reaction
 
Quote:

Originally Posted by Chris Sturrock (Post 548839)
I myself am still trying to figure out the robot off the ground thing. i didn't see a bar at the end zones...

Two words: Wildstang 2001

sportman3333333 06-01-2007 11:43

Re: RACK & ROLL Reaction
 
Looks like an awesome challenge. My first year on the team.

fredliu168 06-01-2007 11:46

Re: RACK & ROLL Reaction
 
the part where the robot must be off the ground makes team collaboration very useful. I'm going to be looking out for the triplets this year. (imagine 3 robots stacking on top of each other)

Joe Johnson 06-01-2007 11:47

Re: RACK & ROLL Reaction
 
Quote:

Originally Posted by Ken Leung (Post 548852)
Two words: Wildstang 2001

I am with Ken.

The devil is in the details, but I believe that a Wildlstang 2001 strategy may be too hard to pass up.

The problem will be that Wildstang 2007 will probably try to be Wildstang 2001 PLUS be able to score tubes at will.

Again the devil is in the details, but it may be a very fun game.

Joe J.

akshar 06-01-2007 11:47

Re: RACK & ROLL Reaction
 
Quote:

Originally Posted by Chris Sturrock (Post 548839)
I myself am still trying to figure out the robot off the ground thing. i didn't see a bar at the end zones...

to me it looked like the bots were raising themselves. off the ground, but if this was so then the raising mecahnism belongs to the bot and if that is touching the ground then the robot is touching the ground :ahh:

Malenddruid 06-01-2007 11:49

Re: RACK & ROLL Reaction
 
Quote:

Originally Posted by akshar (Post 548858)
to me it looked like the bots were raising themselves. off the ground, but if this was so then the raising mecahnism belongs to the bot and if that is touching the ground then the robot is touching the ground :ahh:

That will be a very Interesting thing to ask first...

Horman Havoc 06-01-2007 11:53

Re: RACK & ROLL Reaction
 
Does anyone have a copy of the game video yet? maybe someone recorded it... or a link to where it is on the site?

Chris Sturrock 06-01-2007 11:53

Re: RACK & ROLL Reaction
 
i wonder if we could just use EXTREMELY powerful fans... HAHAHA

Binome 06-01-2007 11:58

Re: RACK & ROLL Reaction
 
My guess about the raising thing is that we just have to lift the wheels off the ground

Jonathan Norris 06-01-2007 12:11

Re: RACK & ROLL Reaction
 
Quote:

Originally Posted by Binome (Post 548865)
My guess about the raising thing is that we just have to lift the wheels off the ground

No it will be the whole robot off the ground. How about tank drive systems :p


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