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-   -   RACK & ROLL Reaction (http://www.chiefdelphi.com/forums/showthread.php?t=51026)

Laura 1547 06-01-2007 14:19

Re: RACK & ROLL Reaction
 
I like it!! I think it will be fun to play in actual competition. It definately reminds me of a giant tic tac toe board or something. The playing field looks really naked without the ramps at the end like last year though...I'm going to have to get used to some giant spindly thing now. I think I like last year's game more but I probably just have to get used to it.

ZeetherKID77 06-01-2007 14:31

Re: RACK & ROLL Reaction
 
Anyone notice in the animation how they reused robots from animations before? That six-wheeled robot seems to be in EVERY animation EVERY year.

Koko Ed 06-01-2007 14:33

Re: RACK & ROLL Reaction
 
Quote:

Originally Posted by Greg Perkins (Post 548833)
It kinda looks like toroid terror, but with some modifications, attached is a pic of the structure in '97.

I wish I was on a team this year, it looks a fantastic challange.

We still have the robot and the tubes from that year.

JoeXIII'007 06-01-2007 15:08

Re: RACK & ROLL Reaction
 
Reaction Part II:

The first thing I thought of after seeing the animation was Alaskan Senator Ted Stevens' speech about Net Neutrality.

"Ten movies streaming across that, that Internet, and what happens to your own personal Internet? I just the other day got... an Internet was sent by my staff at 10 o'clock in the morning on Friday, I got it yesterday. Why? Because it got tangled up with all these things going on the Internet commercially. [...] They want to deliver vast amounts of information over the Internet. And again, the Internet is not something you just dump something on. It's not a big truck. It's a series of tubes. And if you don't understand those tubes can be filled and if they are filled, when you put your message in, it gets in line and it's going to be delayed by anyone that puts into that tube enormous amounts of material, enormous amounts of material."

Now you just have to wonder if this speech really inspired the game for this year... :rolleyes:

ahecht 06-01-2007 15:11

Re: RACK & ROLL Reaction
 
Quote:

Originally Posted by Levin571 (Post 548847)
Also once you get the tube on you essentially own the spot so holding multiple tubes may be crucial

Nope:

Quote:

Originally Posted by G09
POSSESSION - ROBOTS may only have 1 (one) GAME PIECE in their POSSESSION at
any time during the match. Inadvertent bulldozing of GAME PIECES while the ROBOT
moves around the field is allowed. Controlled "herding" of a single GAME PIECE lying on
the floor is permitted as long as no other GAME PIECE is in the POSSESSION of the
ROBOT. Herding of multiple GAME PIECES, or herding of a GAME PIECE on the floor
while in POSSESSION of another GAME PIECE is not permitted (as this would be
considered POSSESSION of more than one GAME PIECE).


nparikh 06-01-2007 15:12

Re: RACK & ROLL Reaction
 
Quote:

Originally Posted by akshar (Post 548834)
WOW.
Camera is crucial.
as well as the coach.

Good Luck to All!

Crucial to what? Losing?

Chris Hibner 06-01-2007 15:13

Re: RACK & ROLL Reaction
 
My kneejerk reaction is that I would have liked to be able to see robots hold multiple tubes - that would add a little variety to the design of the robots. However, maybe the game is better without that - it's hard to judge without seeing the game played.

Other than that, I think it should be an interesting game.

Travis Hoffman 06-01-2007 15:15

Re: RACK & ROLL Reaction
 
OFFENSE????

DEFENSE????

Which will prevail this year?

nparikh 06-01-2007 15:17

Re: RACK & ROLL Reaction
 
Quote:

Originally Posted by T. Hoffman (Post 548999)
OFFENSE????

DEFENSE????

Which will prevail this year?














Me. :D

Guy Davidson 06-01-2007 15:21

Re: RACK & ROLL Reaction
 
Quote:

Originally Posted by Joe Johnson (Post 548857)
I am with Ken.

The devil is in the details, but I believe that a Wildlstang 2001 strategy may be too hard to pass up.

The problem will be that Wildstang 2007 will probably try to be Wildstang 2001 PLUS be able to score tubes at will.

Again the devil is in the details, but it may be a very fun game.

Joe J.

For those of us who are unfamilir, could you please explain the Wildstang 2001 strategy?

Guy

Bethany Mc. 06-01-2007 15:22

Re: RACK & ROLL Reaction
 
I like it, I like it a lot!!

Though i think it will require us to all communicate with each other during build season on what we are doing as a team as far as shape, so that we will be able to stack our robots in the end.

I wish the best of luck to everyone!!

Happy Build season!:D

Travis Hoffman 06-01-2007 15:34

Re: RACK & ROLL Reaction
 
Quote:

Originally Posted by sumadin (Post 549003)
For those of us who are unfamilir, could you please explain the Wildstang 2001 strategy?

Guy

This should illustrate their strategy nicely....

http://www.wildstang.org/main/history.php?year=2001

We were partnered with them at Disney one match that year - great fun.

Ryan Albright 06-01-2007 15:39

Re: RACK & ROLL Reaction
 
i am just going to say i like it, def going to be some interesting strategies and robots.

jesusfreakmths 06-01-2007 15:42

Re: RACK & ROLL Reaction
 
Ok I am from team 1778 and we wonder if people know any detail info for the ramp and how that is to be played out.

Tetraman 06-01-2007 15:53

Re: RACK & ROLL Reaction
 
My thoughts? This game is boring. (read carefully to get my point please)

Where is the innovation that the past three years had in their design? First Frenzy gave us all multiple directions we could have taken our robot and the way the alliance worked in combination won the game. Triple Play introduced a new game piece, alliance structure, and a look into how we can manipulate it. Aim High took the boring ball and gave us a new system to use it with. Also there were periods and a critical auto-mode. I see nothing to go overly ballistic about, other than robot stacking.

I'm predicting that the robot design results are going to end up like Triple Play robots, where a vast majority of all them are going to look/act alike. It will all boil down to who's robot is faster. To me thats rather dull.

Now, I see game play as a different story. I can say I expect to see really fun matches, team working alliances, and crazy point totals. But the game, how it works, and how you win, is rather boring to me.


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