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-   -   Rules Questions (http://www.chiefdelphi.com/forums/showthread.php?t=51035)

Alex357 06-01-2007 19:43

Re: Rules Questions
 
I could not find any mention of a specific starting location for each robot... do they just have to be in the home zone?

Dan Zollman 06-01-2007 19:45

Re: Rules Questions
 
Quote:

Originally Posted by Dylan Gramlich (Post 549310)
FIRST Q&A enough said.

Agreed, Q&A answer needed before we can be sure.

If you look at <G29> of last year's manual, however, it uses the same wording:
Quote:

Originally Posted by LAST YEAR'S MANUAL!
Detaching Mechanisms - ROBOTs may not intentionally detach parts or leave multiple mechanisms on
the field. Violations will result in a 5-point penalty. If an intentionally detached component or
mechanism impedes access to a ramp or a goal, the offending ROBOT will be disqualified from the
match.




Quote:

Originally Posted by fireball3004 (Post 549316)
I also have a question about deploying such extending items, and if they are included in the Starting Position Maximum height, or if they can remain un deployed until the match is started.

For your starting position, the extending items can be in any position you want, extended or unextended, as long as the starting position of the entire robot fits within the starting size limits.

DavidGitz 06-01-2007 19:57

Re: Rules Questions
 
Quote:

Originally Posted by CBailey (Post 549229)
if you may not touch any part of the field then it is practically impossible to get all 3 robots of the ground

Anybody see anything yet about driving on to one of the tubes to get 4" up? Can't intentionally damage the playing piece, but obviously you don't want to damge it because you need it to be functional. Thought in the demo video that in the corner of the screen it had a robot on top of a tube.

Lil' Lavery 06-01-2007 20:09

Re: Rules Questions
 
Quote:

Originally Posted by DavidGitz (Post 549349)
Anybody see anything yet about driving on to one of the tubes to get 4" up? Can't intentionally damage the playing piece, but obviously you don't want to damge it because you need it to be functional. Thought in the demo video that in the corner of the screen it had a robot on top of a tube.

Somehow once you drive on it I don't believe you will be 4" high anymore... ;)
And it actually is addressed somewhat in the manual:
Quote:

Originally Posted by 2007 Game Manual
<R37>...Bumper height has been specified so that ROBOTS will make contact bumper-to-bumper and so that the GAME PIECES will be pushed rather than pulled under the ROBOTS....

While this isn't really a rule, it suggests that it wouldn't be advised to drive on game pieces, and would be against the spirit of this and other rules (namely no damaging field elements).

Lil' Lavery 06-01-2007 20:13

Re: Rules Questions
 
Quote:

Originally Posted by dhoizner (Post 549240)
If you are carrying an inner tube, let's say using the vacuum pump, and another robot in passing knocked the tube out of your possesion, would that count as removing possesion from a team, will the 10 pt penalty be assesed? <G36>

Quote:

Originally Posted by 2007 Game Manual
<G36> Goal defense - ROBOTS may defend SPIDER LEGS by pushing and/or blocking other ROBOTS as they attempt to HANG GAME PIECES. If a ROBOT is holding a GAME PIECE, a ROBOT on the opposing ALLIANCE may not grasp/attach to the GAME PIECE in order to remove it from their POSSESSION or prevent them from HANGING. A violation will result in a 10-point penalty being assessed to the offending ROBOT.

That wording suggests that contact with game object in the possession of other robots is allowed, as long as you are not actively attempting to grasp, pull, or attach to them. So, if a gripper allow for an object to fall off easily, you should be able to bump it off.

DanDon 06-01-2007 20:16

Re: Rules Questions
 
Quote:

Originally Posted by Lil' Lavery (Post 549367)
That wording suggests that contact with game object in the possession of other robots is allowed, as long as you are not actively attempting to grasp, pull, or attach to them. So, if a gripper allow for an object to fall off easily, you should be able to bump it off.

What if another robot pops the game piece in your possesion?

Noah Kleinberg 06-01-2007 21:19

Re: Rules Questions
 
Quote:

Originally Posted by dhoizner (Post 549373)
What if another robot pops the game piece in your possesion?

Quote:

Originally Posted by <G55>
Deflated GAME PIECES - A GAME PIECE that has been deflated is evaluated the same as one that is inflated when determining the match score. Intentionally deflating a GAME PIECE is considered field damage (see <G34>).

So if it's on purpose, then they might be disabled according to <G34>, or be required to remove whatever piece popped it and then be reinspected. Either way though it still counts as a normal tube.

ewankoff 06-01-2007 21:33

Re: Rules Questions
 
For all the people speculatin on the multiple item on the floor, consider your robot as a seperate part. So having a ramp detached and your robot on the field would count as multiple parts deployed and in violation of that rule.

hallk 06-01-2007 21:50

Re: Rules Questions
 
Quote:

Originally Posted by robind (Post 549282)
I'm interested in a clarification of rule <G40>
"<G40> Detaching mechanisms - ROBOTS may not intentionally detach parts or leave multiple mechanisms on the field. Violations will result in a 10-point penalty per incident. If an intentionally detached component or mechanism significantly impedes access to the RACK or an ALLIANCE ROBOT during the END GAME, the offending ROBOT will be disqualified from the match."

Since it says "parts or multiple mechanisms" which would lead me to believe plural, it would seem that a robot would be allowed to simply drop a ramp at the beginning of the match and let other robots climb up on it at the end. As long as it was only one ramp.

Why would it only have to be one ramp?

robind 06-01-2007 22:14

Re: Rules Questions
 
Quote:

Originally Posted by hallk (Post 549469)
Why would it only have to be one ramp?


multiple parts. But whatever, I can't really see much of a use for being able to do that anyhow.

Pavan Dave 06-01-2007 22:22

Re: Rules Questions
 
Quote:

Originally Posted by tb222 (Post 548913)
What confuses me is the terms in bold above... First they say you may not leave multiple parts, and then they talk about penalties for single (an intentionally detached component or mechanism) parts...

Regardless, it seems as long as your component does not "impede access to the RACK or an ALLIANCE ROBOT," the 10-point penalty may be worth the risk. Then again, is it truly in the spirit of FIRST to intentionally earn a penalty to win the game;)

It is NOT in the spirit of FIRST but to some people, even in FIRST, winning is everything and to win is to prove something to others. But this is very true in the world we live in. Numbers speak for themselves, but how you got those numbers does not matter as much.

Pavan.

T3_1565 06-01-2007 22:24

Re: Rules Questions
 
I do agree with many on this, By detaching a ramp from your robot it is considered to be a part of your robot, because if it isn't then it is a violation of the rules, but there are many other ways to get a robot off the ground :p.

Also, it is impossible for all three robots to be off the field at the end of the game as at least one must lift ( and/or support) the other robots.

I do have a question though. Are we allowed to carry more than one of our own game pieces?? It may of been mentioned in the brodcast, but I was busy writing things down and may of missed it. Someone on my team told me that you couldn't and someone else told me there wasnt anything against it. Just need to clarify.

DanDon 06-01-2007 22:29

Re: Rules Questions
 
Quote:

Originally Posted by T3_1565 (Post 549517)
I do agree with many on this, By detaching a ramp from your robot it is considered to be a part of your robot, because if it isn't then it is a violation of the rules, but there are many other ways to get a robot off the ground :p.

Also, it is impossible for all three robots to be off the field at the end of the game as at least one must lift ( and/or support) the other robots.

I do have a question though. Are we allowed to carry more than one of our own game pieces?? It may of been mentioned in the brodcast, but I was busy writing things down and may of missed it. Someone on my team told me that you couldn't and someone else told me there wasnt anything against it. Just need to clarify.

You can only be in possession of one game piece at a time. <G09>

T3_1565 06-01-2007 22:31

Re: Rules Questions
 
oh, ok thanks! Didn't even notice. I think I skipped the first few words in that rule. lol

pbhead 06-01-2007 22:44

Re: Rules Questions
 
deployed stuffs desigend to lift robots...


I dont know about you all, but depoyed sure sounds like... umm.... let me google it.



de·ploy (dĭ-ploi')

v., -ployed, -ploy·ing, -ploys.

v.tr.

To position (troops) in readiness for combat, as along a front or line.
To bring (forces or material) into action.
To base (a weapons system) in the field.
To distribute (persons or forces) systematically or strategically.
To put into use or action: “Samuel Beckett's friends suspected that he was a genius, yet no one knew . . . how his abilities would be deployed” (Richard Ellmann).
v.intr.
To be or become deployed.

deploy

verb

To put into a deliberate order: arrange, array, dispose, marshal, order, organize, range, sort, systematize. See order/disorder.


deploy
v
Definition: redistribute, station troops or weapons


The verb deploy has 2 meanings:

Meaning #1: place troops or weapons in battle formation


Meaning #2: to distribute systematically or strategically


--------------------------------------------------------------------------------


anyway... deploy sounds like... to put/place. and in most of those examples, what is deployed in not connected to the thing that deployed. I think you should be able to deploy a ramp, or other lifting mechanizim... and as long as they arnt physically attached by anything more than touching... then you should be able to used deployed ramps.

In a certain game i play(not the one in sig), when i die... i get the message: deployed defences shot down pbhead! and the defences are certainly not attached to who ever deployed them...


I dont know... i think a robot should be able to make itself score those points... its kinda odd if it could not.

and that rule about mechanizims.... what i think they mean there, is that you cant have a seprate entity on the field... meaning you cant have a romote contoled crame to lift yourself up... once its disattached... it cant act like a mechanizim... so if you... say blew up a really big ballon under your robot, and then unhooked the air... and then it would elevate you, and would no longer be part of your robot... since its just a bag 0' air...


i dont know... i am stupid.


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