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Thank the Elimination Round God
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Re: Thank the Elimination Round God
oo dang, that is interesting.
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Re: Thank the Elimination Round God
Alas, the serpentine draft still lives. And is it just me, or do the rules say an alliance can't call their timeout for an opposing alliance anymore?
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Re: Thank the Elimination Round God
I read this rule as well, and was very happy to see this bracket arrangement. Not only does it give alliances more time, it also sets in stone what order the regionals will/should run the matches in. Too many times you get the alliance pairings, but have no idea if you're the first match-up, or the last.
They also brought back the "up-and-down" alliance selection process. I think I still like it. :) BEN |
Re: Thank the Elimination Round God
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Re: Thank the Elimination Round God
Notice also, that this rule just eliminates cascading Time Outs. An opposing alliance can still call a Time Out for their opponent. Observe:
Red Alliance wins Match 1, but Redabot goes down in the process. They call a Time Out for repairs, but run short. Rather than call up another team, the choose to struggle on with the crippled Redabot, and lose Match 2. All tied up, the Blue Alliance does the GP thing and calls their Time Out to give Red Alliance a little more time to try to repair Redabot for the final round. All nice and within the rules. Well I think. *shrugs* I suppose it might depend on if the refs think the Blue Alliance has no reason to call a Time Out and, I guess, just declare that the Blue Alliance doesn't need a Time Out and can't call it. |
Re: Thank the Elimination Round God
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The rule says nothing about conveniently using your time-out to be nice to an opponent. Though I do wonder what the cascading time-outs means. Does that mean no 2 time-outs in a row? -Chris |
Re: Thank the Elimination Round God
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Re: Thank the Elimination Round God
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Re: Thank the Elimination Round God
This rule does not disallow calling a timeout for your opponent. It simply is clarifying that you can't call a timeout after a timeout (thus giving 12 minutes) and states you can't give your coupon to someone else (let's say, if you were eliminated). Since the timeout is an actual coupon, we all know someone would have asked, "can we give our coupon to another team if we are eliminated?" The GDC was just being pre-emptive.
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Re: Thank the Elimination Round God
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:rolleyes: Maybe you should have a can of metal polish and a few rags on your robot cart, so you can insist the robot needs to be a bit more buff for the next match! |
Re: Thank the Elimination Round God
[QUOTE = <T20>] An opposing ALLIANCE may not offer their unused TIME-OUT to their opponent.
[/quote] Loophole: In the early tournament, when there are a more than one set of matches, is it really an opponent if they're not playing against each other? observe: alliances 1, 2, 3, 4 alliances 1 and 2 play, then 3 and 4. On the second round, alliances 1 and 2 tie, and 2 breaks down. alliances 3 and 4 play, and tie. alliance 4 calls a time out because 2 doesn't have any left. |
Re: Thank the Elimination Round God
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Re: Thank the Elimination Round God
That sounds like solid change that should reall make it easier to run the tournament stage. Also, it makes it more interesting, as instead of seeing the same alliances go at it again, you get to see all alliances one after the other.
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Re: Thank the Elimination Round God
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observe: alliances 1, 2, 3, 4 alliances 1 and 2 play, then 3 and 4. On the second round, alliances 1 and 2 tie, and 2 breaks down. alliances 3 and 4 play, and tie. alliance 4 calls a time out because 2 doesn't have any left.[/quote] according to the new rule. after alliance 3 and 4 play, it would be alliance 1 and 2 playing once again. so alliance 4 would now be back in the queue, and would not ba able to use their timeout. correct? |
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