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-   -   Throwing the ringers. (http://www.chiefdelphi.com/forums/showthread.php?t=52218)

Cyberguy34000 19-01-2007 00:52

Re: Throwing the ringers.
 
Set it up.

I paced off the measurements, and it actually seems surprisingly doable. It'll take some practice, sure. But if you chuck 'em like frisbees you've actually got a pretty good shot at shooting at the rack directly in front of you. Though I don't think you'll be able to have a shot at more than 4-5 targets, the top ones are pretty hard to hit and if the rack is at an angle it makes it considerably more difficult.

Last year people made a big deal about human players scoring in the corner goals would be ridiculous. But lo and behold, in some matches, Brandon our human player managed to score 8 or so points, enough to win some of those really close matches.

Zoheb N 19-01-2007 01:18

Re: Throwing the ringers.
 
Quote:

Originally Posted by T3_1565 (Post 560132)
I was thinking why not just throw all the rings somewhere around the rack right at the beginning so your robot barely has to move? it just picks them up off the ground and puts them on the rack lol.

that sounds like a great strategy:] it would save you time of driving back and forth.

Ross Team 759 19-01-2007 04:16

Re: Throwing the ringers.
 
I think in the last 15 seconds of the game in which the driver is attempting to the robot on top of another would be a great time to try to get the rings on because if you don't get any on then you haven't lost anything

Well, unless you've filled up most of your side of the rack because youi don't won't to void any of your ringers!

Graham Donaldson 19-01-2007 09:57

Re: Throwing the ringers.
 
Quote:

Originally Posted by Zoheb N (Post 560210)
that sounds like a great strategy:] it would save you time of driving back and forth.

That's one of our ideas. Save the time driving back and forth to pick them up, and just have the HP chuck 'em in the robot's area.

JYang 19-01-2007 23:39

Re: Throwing the ringers.
 
Quote:

Originally Posted by Doug Leppard (Post 559991)
Our team did it while playing around on a full size rack.

Has anyone been able to score the ringers continuously? And how accurate are they?

joshsmithers 20-01-2007 00:04

Re: Throwing the ringers.
 
If someone does get good at this strategy, it seems kind of reasonable.(to a certain point in game strategy)

The HP could at least try to score the ringers at the end, however. It's better than throwing your arms in the air and giving up.

Doug Leppard 20-01-2007 05:18

Re: Throwing the ringers.
 
Quote:

Originally Posted by JYang (Post 560888)
Has anyone been able to score the ringers continuously? And how accurate are they?

They were just playing around at the time and were surprised they could do it at all. We will look into it seriously as soon as we get our permanent location.

The rings are unstable, but a very talented person might be able to do something, we most likely will not be using it as a strategy, but use it throwing it to the robot for sure.

BandChick 20-01-2007 09:08

Re: Throwing the ringers.
 
I agree with Neil, while it IS possible, it's going to be extremely hard to have the accuracy necessary to make this a worthwhile strategy. Fun, sure, but I wouldn't depend on it.

Keep in mind, it's a LOT easier to throw a ringer on a stationary rack, but once robots have come into contact with it, it's going to be swinging and swaying, thus, making targetting for your HP a LOT harder.

cam1031 20-01-2007 17:13

Re: Throwing the ringers.
 
honestly throwing the ringers in my mind is a ridiculus idea there is just too many variables:
-inflation of ringers
-air current in arena
-movement of rack
-the little rubber stopper on top of the circle

and the accuracy of the robot would have to be exact to get it on

Priyadarshy 24-01-2007 17:33

Re: Throwing the ringers.
 
today we a few people from our team spent about 2 hours throwing ringers over a wall all the way to rack we were actually very successful in getting them on the rack, if the ringer is thrown right it kinda falls into place

now this wont be our main strategy but it could be awesome when we get to the end of the round, also human players seem important to the games last year our human player made 20 balls in to the corner goal it was amazing, maybe we can score a bunch of points with these ringers

dancingfool 24-01-2007 17:45

Re: Throwing the ringers.
 
yepperz, but that is quite a long distance to throw a tube! You may want to just throw it onto the robot instead

:D

Dominicano0519 24-01-2007 18:46

Re: Throwing the ringers.
 
uh like i said before what if you cap your own leg

like someone else said what if you get it stuck on your robot and it can't get it off

and one more thing what if the rack is nice and peacefull and you just shook it up and made it harder to score

not a really good idea to me

Dan Richardson 24-01-2007 22:41

Re: Throwing the ringers.
 
Quote:

Originally Posted by cam1031 (Post 561305)
honestly throwing the ringers in my mind is a ridiculus idea there is just too many variables:
-inflation of ringers
-air current in arena
-movement of rack
-the little rubber stopper on top of the circle

and the accuracy of the robot would have to be exact to get it on

Doesn't stop proffesional athletes from performing similar feats. Now granted this is a little less intuitive than say throwing a baseball but practice can make perfect. We were albe to do ok with 15 mph gusts of wind in an outside environment. In this type of scenario you could practice and probably get pretty good at doing it. 2 or 3 out of 9 in the shorter amount of time to do it wouldn't be a bad deal at all.

Edit: Also in rereading your post I think your confused as to what we are talking about, we are talking about the human player throwing them not the robots.

Choi9111 25-01-2007 00:05

Re: Throwing the ringers.
 
haha weve been practicing throwing the tubes...were not very good yet but we can do it with some practice!

Priyadarshy 25-01-2007 17:29

Re: Throwing the ringers.
 
our human player is throwing them on at will he said he will be hitting the gym because he is ~5 foot 6 and the wall is 6.5feet high (he is gonna try to jump higher) haha he jumps up and flicks it and makes it ill try and post a video tomorrow


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