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Autonomous Strategy?
Now that teams have mostly hashed out their strategy for this year, what do you expect to be doing during auto mode?
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Re: Autonomous Strategy?
The placement of keepers this year is going to be key because these are the only game pieces that can not be spoiled. This is still going to be a critical part of the game because once placed a Keeper is scored no matter what.
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Re: Autonomous Strategy?
The more I do the math, the less autonomous mode seems to matter.
I made a scoring program that computer spoiler value (http://www.chiefdelphi.com/media/papers/1918) and if you play with it for awhile, you'll see that only VERY rarely does a single location have a significantly higher scoring value than any other on the rack. Usually, there are 3-4 other locations that result in the same spoiled point value...you'd just go for one of those instead. |
Re: Autonomous Strategy?
The programmers of course are going to do what they can to score that keeper. I am content, however, with setting the robot up to receive a ringer and score it instead once humans take over.
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I find it funny that soooooooooo many teams think auto is easy this year. Any robot that is fast can easily get in the way of someone trying to cap in auto.
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But if your robot can do 5-10 rings and your auto mode can add one more to that, that increases your chances for a better ring score 10-20%. That may make the difference on many games, if all other things are equal. We plan to do auto mode and well. Last year we usually got half the points in auto mode, this year nothing like that. But there will also be a pride in doing it well and having the robot score during that time instead of sitting there. What will be our secret to scoring in auto mode? Hardware guys delivering a robot at end of week 5 and giving us a week to prefect it!!!!! |
Re: Autonomous Strategy?
We're thinking of going under the lower spider, engaging (not grabbing) a rack vertical support post, and spinning the rack around like a top.:yikes:
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Re: Autonomous Strategy?
I think you'd be lucky to get one on in autonomous. Afterall, it's only 15 seconds and it is going to be hard especially if they are moving the rack 3 feet around each time.
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Re: Autonomous Strategy?
My strat for Auto mode?
Drive to the other side of the field (in high gear), turn right (or left) and zip back and forth to hopefully deter scorers. After auto mode is over, the robot is already on the right side of the field to pick up tubes. |
Re: Autonomous Strategy?
even if there is that kind of loophole in the rules, I think that the officials can the use the catch - all : in good gracious professionalism rule.
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Well that has advantages and dissadvantages. It will help a lot, but it will definitely be a challenge.
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Auto scoring will be a must.
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So, yeah, that camera is kind of important. |
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I would acually like to bring up another point. Some teams might have one or more programmers who can easily change their autonomous modes. For example. Team 245 (us) is planning to have 4 autonomous modes.
1. Score a keeper 2. Block another robot from scoring a keeper 3. Drop the keeper and set ourselves up to begin scoring ringers 4. Go to the opposing team's home zone and knock over all of their keepers I would like to bring everyone's attention to auto mode no. 4. Many teams are going to be planning their strategy around the fact that the ringers are going to be upright. If we knock them down they can't pick up the ringers that are on the field and have to resort to the ringers fed through the chute. |
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And yes knocking over the keepers may be ineffective however, when faced with a team which can only pick up ringers from an upright posistion this strategy may yet be effective. |
Re: Autonomous Strategy?
One of the modes we are using is to drive around the rack and sit in from of it to block the other teams fom scoring. But we can also you the camera if we want. We are working right now on using two at the same time to form a triangle to the point of the target.
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connecting the structure to the platform permit the RACK to translate approximately one foot in any direction, and freely rotate around the platform." So is it 6 inches, or 1 ft or three feet. Seems the rules and drawings say all three. Not that it matters, it is tough either way. |
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Scoring is our plan. However the best laid plans of mouse and men ... You know what I mean :ahh:
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On a side note, we want to have 12 different auto modes minimum this year. |
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If all goes as planned, 116 will have a plethora of options to chose from when starting autonomous, basically boiling down to 5 or 6 basic functions.
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Re: Autonomous Strategy?
We hope to have the ability to put on a keeper as well as defend by going to the other side of the rack. I do think that autonomous this year is not going to be as important, or as doable. Last year a robot that could consistently dump 10 in the lower goal in autonomous won autonomous most of the time, and that ten point bonus was huge.
I think the bonus gained by scoring a keeper won't be that great. It seems to be much more difficult to put on a keeper than score in the lower goal. The camera needs to be utilized, and there's the possibility of the rack being wiggled. That said, my team will still be trying for a good autonomous because it is a good challenge. |
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not all teams are designing their robot so that the tubes have to be upright in order to be lifted. :) |
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My guess is that any scoring done in autonomous mode will happen between the 10 and 15 second mark, plenty of time to get a defensive tank (ave 5' per second) over there and bump the offensive robot off their mark. Remember, the offensive robot needs accuracy, not the defensive robot. I can see it being very effective, but not effective every single time. |
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