![]() |
Re: Is Defense key to this game?
Quote:
With that, if one robot in an alliance had a single ramp, then at the end of the match two could do the ramp thing while the third was still scoring to the end. In any case, when we (2177) were allied with 148 in the practice rounds, they had a more anti-ramp strategy. The only reason they didn't win in the finals was because they were getting blocked out, but if there were robots in their alliance keeping the opposition away, the number of ringers scored would beat any 60 pt bonus from a double ramp. Still, I don't know how many teams can score 8+ with good defense... |
Re: Is Defense key to this game?
Quote:
For team 25 to come up to us and say it was pretty scary and that they almost lost says a lot. When spectators only look at the final score, it doesnt tell the whole story. Its what really happened until the end. This game is an exponential scoring game which can dramatically change in an instant with a spoiler. I cant confirm this, but 3 spoilers were put on the entire NJ regional. We were involved in ALL of them whether we did it or it was done to us, I think. We knew to focus on the bottom and lower rows since their alliance partners did only those rows and not the top. Now, I know the end result was that we lost, but all I'm saying is that it just depends and scores dont tell the whole story. Our strategy proved effective against the #2 and #3 seeded teams, who IMO, were awesome scorers! My point: DEFENSE is important, STRATEGY is important, AWESOME scorers can be stopped, enough to win, and bonus point scoring is high with up to 60 points maximum. Just my opinion compared to last year's game. Team 25 is the exception that we saw, plain and simple. |
Re: Is Defense key to this game?
Quote:
i wouldn't agree with that look at Match one of the NJ Regional we held them to 10 points |
Re: Is Defense key to this game?
again, a rare occurence.:D
|
Re: Is Defense key to this game?
Quote:
25 is not the only exception, nor do they always rise above the defense. When a strong defensive presence was constantly against them, they could be limited to only a few ringers (look at match 1). Regardless, that is still a much better result than what you see with many other teams that have encountered defense, but it is not perfect. 148 is much of the same. They can score a few while being defended, but they can take it to another stratosphere when left alone. 148 also has the ability to play some nasty defense if needed. |
Re: Is Defense key to this game?
Quote:
|
Re: Is Defense key to this game?
No team is invulnerable.
Buzz was scoring everywhere during pratice matches. Of course, everyone immediately targetted them, and held them to just 12 ringers on Friday. They would go on to score just under half this amount in a single elimination match on Saturday. |
Re: Is Defense key to this game?
I have been doing this for 10 years. Early on (years ago) it was the real good robots that won because they were able to dominate the game. I can tell you it was less fun than it is now.
But once Dean, Woodie and Dave thought about alliances the entire picture changed. The idea is to allow teams that may not have the greatest robot a chance. Some teams who built great robots complained that it was not right. Remember one thing FIRST does not care who wins. They want you aout there trying as hard as you can all the way to the end. So in that sense it works. Once FIRST started to supply transmissions and frames then everyone could at least move. Then things got tougher for technically better robots. Now with 3 alliances it made it even more interesting but I believe better. Ringer, Lifter or Both We tried to put on a lifter. We worked on it from the beginning of the build. We had it almost working in the pits at PNWR. We got to the inspections station to get weighed and were 127 lbs. We then realized her we are pretty good at ringging, jettison the lifter. This was decided by the lifter guys BTW. Our tactics changed. The Game We played all the prilims trying to win. You are partnered with capable and less capable robots. We were trying all different ideas because there were so many good defensive robots. The Finals We were very lucky to get picked up by 997. Their final pick was 1087. Our scout data showed that 997 was a good lifter. In fact it was the same design we tried. 1087 had some good rounds so we were pretty happy. In the finals teams came after us but 977 ran around in their end preventing them for putting up rings. They left 1078 alone. 1087 then used their 2 days of experience to put up ring after ring. If teams went after 1087 we put up rings. Then in the last 45-30 seconds the endgame kicked in. Everyone left us alone to go get lifted. That let us put up rings. Lifter Design 997 the lifter was designed with a low platform. Get on it and they pick you up. Since they use pneumatics you have the entire round to get on and they can lift after the buzzer. Huge advantage. In my opinion it was the fact the we had 2 good ringers and a good pneumatic lifter that did it. None of us dominated in any of our rounds but together it was like hurding cats. Too much going on. The point is try to bring something to the table. Be good at what you attempt to do. Develop a plan, learn new tactics. If something does not work like pushing robots, drop it and try something else. In the end its all good. Many thanks to 997 and 1087. |
Re: Is Defense key to this game?
Defense couldn't stop the number 2 alliance at L.A. They broke through with two ringer bots (one of which had ramps) and one blocker/defense bot. How to beat defense: have two robots that are about equal in scoring ability at the high end of the spectrum for the regional. One makes holes for the other to score in. Switch roles and do it again. Repeat as necessary.
|
Re: Is Defense key to this game?
Quote:
|
Re: Is Defense key to this game?
Quote:
http://www.flickr.com/photos/7283886@N02/417182098/ |
Re: Is Defense key to this game?
Quote:
|
Re: Is Defense key to this game?
My team designed to be a fast scorer, but unfortunately we were unable to get our arm working until the end of LA, so we kept it disabled the whole time. However, our speedy mecanum drive enabled us to put up a decent defense, and if the opposing alliance only had one scorer, we were usually able to prevent them from scoring during the whole match. In one match on Friday, our alliance was unable to either score or lift, but our human player managed to score one ringer. We were able to fight off the opposing alliance's scorer and kept it 2-0 until the last two seconds when they got around us and placed a ringer =P
At LA, most of the alliances I saw in the qualifying rounds could only score a few ringers, and successful lifting nearly guaranteed winning the match. However, there were some amazing offensive bots (254/330/4 got a row of 8 during finals) and in those matches, while lifting was still important, the ringers were much more so. Most of the defenses I saw in qualifying matches were played by rampbots of average speed. This isn't very effective against great scorers; I saw 254/968 constantly get blocked and then zip around to the other side of the rack in a split second, and 330 was usually able to push their opponents into the rack and score over them. Some alliances were able to block 254 by ganging up on them, but when they were allied with 330 they were impossible to stop. Is it possible to stop an alliance with two strong offensive bots like that? |
Re: Is Defense key to this game?
I do believe defense is the key to this game but at GLR they made a rule where if the do not have possession of a game piece then you can only get in their way and not push them. this makes it a lot harder to play defense. I think the rule there was made because of our team if not others but we played real aggressive defense. it was disappointing that they changed the rules on the last day of competition. maybe they made this rule to have more high scoring matches?
|
Re: Is Defense key to this game?
it all depends on the alliance your facing in your current round....
in nj regional we won with a completely offensive strategy and in the nyc regional we won with strong defense and a decent ramp robot |
| All times are GMT -5. The time now is 00:02. |
Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © Chief Delphi