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AVA animations
As all AVA entries have alredy been submitted, could anyone email me or somehow post their 3ds file? I would just like to get a feel for what an animation would look like once it is finished.
~Nick/1334 |
Re: AVA animations
what do you mean? the prodject file?
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Re: AVA animations
http://www.chiefdelphi.com/forums/forumdisplay.php?f=9
You can find animations there (video files) Unless you are looking at the actual 3ds max files. |
Re: AVA animations
Yeah, i meant the actual 3DS flies. I just want to see how its done, and what something will look like when it is finished.
~Nick/1334 |
Re: AVA animations
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Re: AVA animations
Yeah, i meant .max files, sorry about the confusion
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Re: AVA animations
Well, our .max file got about 20 megabytes of size, don't think about other teams, but if you include textures and everything, it could be a 30 MB zipped file which isn't that easy to store (well not with my slow connection =p)
Anyways, our .max file is gone, they have disassembled the pc I worked with and I dunno where the HD is, if it is still intact indeed... |
Re: AVA animations
It's a little more complicated than just posting the .max file somwhere. You also need all the resources, like textures, that go with it. On top of that, scenes have externally referenced scene .max files (Xref) which would have to be included. They would all have to be placed in folders where the program will look for them. So it's kind of complicated and unless a team has gone to some effort to make their projects easy to distribute, it's probably not worth the effort of making the project files public.
However, I am pretty sure that there is a way to compress all of those resources into a format that can be distributed as a single file. It does this automagically when network rendering. But this still leaves the problem of having really big file size when you include all the textures and external files. Edit - Also, please name your threads something descriptive. |
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