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-   -   why sooo many bad robots in 07 (http://www.chiefdelphi.com/forums/showthread.php?t=55938)

MasterChief 573 22-03-2007 17:37

Re: why sooo many bad robots in 07
 
Quote:

Originally Posted by waialua359 (Post 603187)
This whole thread is just soooo odd. I though designing a robot last year was soooo much harder. We actually had our easiest build season for a couple of good reasons.
1. Building a ramp and arm doesn't take a genius to do it. If you use the KISS method.......
2. Unlike triple play, your robot isn't picking up something as heavy as a tetra.
3. The entire playing field is level other than going up a possible ramp, lifter, etc.
4. You dont have to score on the top rack since all points are worth the same on the rack, individually.
5. The game provided outs for teams who just wanted to focus on defense and bonus point scoring.

The scoring may not be as high this year, including autonomous, because the target moves also, unlike triple play. BUT, that doesn't mean it was a tough build season.

We are not trying to be arrogant, we are just saying that last year was the toughest for us, yet we saw so many teams with unreal, great designs. It seems like everyone had a great design out there last year....:D

When we started the poll on being "realistic" about scoring ringers in a round, we chose 6. We found out in competition, we could do 7 or 8 three times, including practice. However, the polls had so many teams choosing more than 6. Yet, when you watch competition play, many could not do that even by themselves on the field.

I personally still am amazed at how fun "aim high" was and how great the hundreds of designs we saw and watched last year.

I agree the challege last in my opinion was harder and turned out alot of great robots.

catsylve 22-03-2007 18:27

Re: why sooo many bad robots in 07
 
Team 1985 is a rookie team and chose to build a hybrid, but why should that automatically mean that this is a bad robot? We all understand the concept of being great at one thing, but we chose to be versatile. We have been able to score consistently at all three levels during matches where our alliance needed us. In other matches, we have chosen to stop scoring early and drop our ramps, providing that our alliance robots could continue to score. We have actually been double teamed occasionally which allowed our alliance partners more room to score.
I agree that not every team should be a hybrid. But just because you are a rookie and a hybrid, doesn't mean everyone should assume you have a bad robot. We have managed to finish in the quarter finals at St. Louis and in the semi-finals at Boilermaker. In some matches we put up 4 or 5 ringers. In others we lifted two robots at the end. Personally, I was thrilled that we finished our robot on time, made weight and are competing and learning from all of these great teams. Please don't judge our robots until you have seen them. :)

MasterChief 573 22-03-2007 19:04

Re: why sooo many bad robots in 07
 
Quote:

Originally Posted by catsylve (Post 603212)
Team 1985 is a rookie team and chose to build a hybrid, but why should that automatically mean that this is a bad robot? We all understand the concept of being great at one thing, but we chose to be versatile. We have been able to score consistently at all three levels during matches where our alliance needed us. In other matches, we have chosen to stop scoring early and drop our ramps, providing that our alliance robots could continue to score. We have actually been double teamed occasionally which allowed our alliance partners more room to score.
I agree that not every team should be a hybrid. But just because you are a rookie and a hybrid, doesn't mean everyone should assume you have a bad robot. We have managed to finish in the quarter finals at St. Louis and in the semi-finals at Boilermaker. In some matches we put up 4 or 5 ringers. In others we lifted two robots at the end. Personally, I was thrilled that we finished our robot on time, made weight and are competing and learning from all of these great teams. Please don't judge our robots until you have seen them. :)

There's nothing wrong with that, what I'm taking about is teams that put uniqueness above quality. If you want to make a fancy robot then that's cool, just make it work or else the fact that its got alot of unique features doesn't matter

Koko Ed 25-03-2007 13:37

Re: why sooo many bad robots in 07
 
I was actually very shocked by the amount of poorly functioning robots at Buckeye and it has nothing to do with the size of their number niether. 2010 and 2252's robots were exquisitie works of art while there were many veteran teams that had robots that strangely seemed just adequete when they had previously built award winning machines before. That why teams like 503, 1213, 70 and 494 were seeding lower than expected. They were getting hooked up with robots that couldn't keep up with them.
This game was much tougher to design for than first aniticipated.

Jack Jones 25-03-2007 14:23

Re: why sooo many bad robots in 07
 
Quote:

Originally Posted by Koko Ed (Post 604488)
I...This game was much tougher to design for than first aniticipated.

But who would have anticipated the need for an extra 30 points, and then built a drive that could go up a modest ramp? :rolleyes:

Koko Ed 25-03-2007 14:25

Re: why sooo many bad robots in 07
 
Quote:

Originally Posted by Jack Jones (Post 604517)
But who would have anticipated the need for an extra 30 points, and then built a drive that could go up a modest ramp? :rolleyes:

Apparently 90% of the teams.

Jared W 25-03-2007 20:39

Re: why sooo many bad robots in 07
 
Quote:

Originally Posted by nuggetsyl (Post 601531)
Another reason why i think teams dont do well is they make the most complex robots i have ever seen K.I.S.S. I know there are a few good hybred robots out there. But there few and far between. I would love to see teams next year tackle one task first and then add another when the first one is finshed.

ya.. SPAM is definitely a M.I.C.E. team..haha

from the words of the Woody Flower's award mentor Warren Boudreaux, "Make it complicated EVERYTIME!"

haha

=)

JoeXIII'007 25-03-2007 20:56

Re: why sooo many bad robots in 07
 
Post-Buckeye opinion:

There were some real bad ones, and some real good ones. 48 was one of the goodies, doing what we attempted to do yet better I concede. That was awesome. :cool:

Also amongst the goodies were teams that just did tubing. Those bots did it with a simple machine and elegant motion. It was a real good sight to see.

Impressive are the ones that did both and found a way to integrate them well. There was one that had somewhat of a shaky arm, but no matter how much turbulence it was going through, it held on to its tube, and eventually scored. Just plain amazing.

Dan Petrovic 25-03-2007 20:56

Re: why sooo many bad robots in 07
 
Also...

some of the problems may come from mistakes in the KOP.

Teams thought they had the right fisher price motor, they didn't know they didn't, they get to competition and now they can't run their arm because their fisher price motors are illegal. They get spares or something, they spend the time replacing them, they find out that (for some strange reason, anything could happen) their arm doesn't work with the new motors.

Carrier plates: Same story, just with a different name.

Maybe there's issues with the school where they can't get to their shop enough to finish their robot? Maybe issues with a major sponsor? There's a whole raft of reasons outside of a team's control that cause robots to simply become a robot that does nothing more than drive.

smurfgirl 31-03-2007 10:37

Re: why sooo many bad robots in 07
 
Quote:

Originally Posted by InfernoX14 (Post 604783)
Also...

some of the problems may come from mistakes in the KOP.

Carrier plates: Same story, just with a different name.

This was a problem which affected many FIRST teams, including ours. We ended up building a robot with a great gripper/arm, but we also had a ramp. It was sort of an afterthought, which we added for "just in case"... turns out we never used it because other teams who focused more on the ramps had better ramps than we did. Plus, our arm worked really well. The only time it broke (which was actually at the scrimmage), we went into defense mode rather than use our ramps. We probably should have used the weight that went into the ramps to make other parts of the robot even better, which is why I keep reminding our team that doing everything isn't necessarily the best way to go.


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