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-   -   Off-season Projects in 3D Animation (http://www.chiefdelphi.com/forums/showthread.php?t=56056)

Setsanto 19-02-2008 13:12

Re: Off-season Projects in 3D Animation
 
Yeh, I completely agree with buddy. I'm afraid I can't help your question much due to the fact that I have no idea what Zdepth is!

~Setsanto

fireball3004 28-02-2008 04:17

Re: Off-season Projects in 3D Animation
 
anyone planning on starting either thier animation or the credits early? Such was my plan cause we keep being crushed by lack of time/ man-power.

BuddyB309 28-02-2008 08:11

Re: Off-season Projects in 3D Animation
 
Quote:

Originally Posted by fireball3004 (Post 708751)
anyone planning on starting either thier animation or the credits early? Such was my plan cause we keep being crushed by lack of time/ man-power.

I say go for it. Design and rig an awesome character to be used.

fireball3004 28-02-2008 23:48

Re: Off-season Projects in 3D Animation
 
1 Attachment(s)
Here is the character I wanted made last safety... I'm gunna try and get a hammer time video going... I was so sad I when couldn't get the morph mod working properly in time... please criticize it... and yes I do know it looks like it just saw a ghost lol.

Kevin Thorp 29-02-2008 16:31

Re: Off-season Projects in 3D Animation
 
Very espressive!

One suggestion - unless you're going for a surprised or crazy look, close the eyelids a bit until they just touch the iris (the colored part of the eye).

fireball3004 01-03-2008 05:03

Re: Off-season Projects in 3D Animation
 
1 Attachment(s)
^^ yah, I've gotten that before and your right. The model I made screwed up so I spent 2 hours making this new one... I also textured it, gave it a tongue, And applied a few more tricks I have found recently...

I was expecting more of a tearing sound from the critique but lemme know what you think about this one... Anyone know how to make him look ganster/ MC Hammer esk?... anyone know how to make chains?...

also anything you can tell me about morph mods would be appreciated cause last time I tried lip syncing it kept moving the head to one side and I never figured out why... Also, soon there will be people...

Setsanto 01-03-2008 22:53

Re: Off-season Projects in 3D Animation
 
This tutorial seems to be quite good

~Setsanto

Setsanto 15-03-2008 13:23

Re: Off-season Projects in 3D Animation
 
My first self-challenge speed render:



Modeled and rendered in 19 minutes and 39 seconds...Now I'm going to try and make it look good :)

~Setsanto

fireball3004 21-03-2008 14:31

Re: Off-season Projects in 3D Animation
 
that's pretty good, what did you use for a material?

Is there anyway I can make things interact? in this particular instance I'm trying to get the links of chain to hit both the body, and each other, such that they don't go through each other without me having to individually animate them.

BuddyB309 21-03-2008 14:49

Re: Off-season Projects in 3D Animation
 
Quote:

Originally Posted by Setsanto (Post 718266)
My first self-challenge speed render:


Modeled and rendered in 19 minutes and 39 seconds...Now I'm going to try and make it look good :)

~Setsanto

its good, but its too perfect. If you notice on chain links there is a spot where you can see the weld. Also the chains should be scratched where they rub together.

Here is a scenery that I'm making for someone. Its near completion except for a few minor touches.


adamrw91 21-03-2008 17:23

Re: Off-season Projects in 3D Animation
 
hey one thing you should change is:
you should back off with the noise there is alittle too much.

Setsanto 22-03-2008 19:21

Re: Off-season Projects in 3D Animation
 
Quote:

Originally Posted by fireball3004 (Post 722185)
that's pretty good, what did you use for a material?

Is there anyway I can make things interact? in this particular instance I'm trying to get the links of chain to hit both the body, and each other, such that they don't go through each other without me having to individually animate them.

I used a metal shader, 100 Specular, 75 gloss, raytrace map as a ref map. Soon im going to put in a dent map and soft select a weld in the chain, as per Buddy's advice. That is, as soon as I have time.

spinmunky 23-03-2008 03:15

Re: Off-season Projects in 3D Animation
 
Quote:

Originally Posted by fireball3004 (Post 722185)
Is there anyway I can make things interact? in this particular instance I'm trying to get the links of chain to hit both the body, and each other, such that they don't go through each other without me having to individually animate them.

You could try using Reactor.

dario 26-03-2008 08:19

Re: Off-season Projects in 3D Animation
 
Speaking of reactors, I've tried working with them before, but never figured it out. Can someone explain to me or point me to a good tutorial where it explains how to use the different reactors?

Setsanto 26-03-2008 18:07

Re: Off-season Projects in 3D Animation
 
There is only one reactor engine. If you have MSN, i could try to explain what little knowledge of it that I have, however, I have found one good video on Youtube: http://www.youtube.com/watch?v=TbVIu61fQcA

Hope that helps.

~Setsanto


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