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Re: Off-season Projects in 3D Animation
Very good except for the things pointed out by everyone else
~Setsanto |
Re: Off-season Projects in 3D Animation
![]() Finally got around to doing some work :p . Materials on pool balls are Raytrace Material, Phong Shader, 100 Spec. Level, 83 Gloss Level, 1.2 IOR, Environment map of a pic I found on Google Images, Falloff Reflect (at 30), Diffuse Map of pool ball. Trial Version almost finished :( ~Setsanto EDIT: Better render, lights at a better intensity, ignore the "felt" :p |
Re: Off-season Projects in 3D Animation
hmmmmmm...... I feel like I should make some pool balls since everyone else is doing them.....
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Re: Off-season Projects in 3D Animation
2 Attachment(s)
Okay, blurred the reflection (Refl. Glossiness 0.8), toned it down a bit, and used Fresnel reflections (effect is like that of a falloff map).
all_4.jpg is everything; all_4_lg.jpg is a close-up of the cue ball (rendered it and it saved to that file, didn't get around to fixing the name) |
Re: Off-season Projects in 3D Animation
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Well since everyone is one this Pool Ball phase I guess I will make some. Here is what I did in 20 mins. I didn't want to spend anymore time on it. ![]() Yes yes, I know I can fix some things. But I don't want to cause I'm working on another project that Requires a lot of time and modeling. |
Re: Off-season Projects in 3D Animation
here is a test of my current animation titled "Appliances night out"
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Re: Off-season Projects in 3D Animation
The shadows seem almost too perfect, might just be me. Seems a little dark, then again, this monitor sucks so thats probably the problem.
~Setsanto |
Re: Off-season Projects in 3D Animation
Hey guys, I'm working on another big big project. Bigger than "Oggy and Friends." So I'll be posting up on here a lot pretty soon. I would like all the help I can get. If you want to help just grab a random electronic device from your home and model it. Here is a basket of clothes that is going into the background.
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Re: Off-season Projects in 3D Animation
I guess the basket is alright in the dark scene, but in the lit scene, the inside of the basket looks extremely strange, the shadows aren't right at all, also the cloth object hanging over the right edge of the basket isn't draped properly.
Just my 2 cents. ~Setsanto |
Re: Off-season Projects in 3D Animation
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the clothes look kinda rigid in my opinion, needs some more "drapage" and some more wrinkles and folds |
Re: Off-season Projects in 3D Animation
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but what you are looking at is a background element of the scene. You are never going to be that close to the basket of clothes or viewing it from that angle. Could I spend more time and fix it? yes. But will the viewer ever see the changes? no, because the two main characters are going to be drawing all the attention. |
Re: Off-season Projects in 3D Animation
Have a new one... this is a chess set that I saw online, in a sunny environment and some light postwork. Rendered with mental ray, modeled with 3DS Max.
http://gallery.jakealexander.com/main.php?g2_itemId=187 |
Re: Off-season Projects in 3D Animation
I'm sure the modelling is amazing, problem is, the lighting is much to harsh to see it. The shadows are also a bit grainy, and the table is a bit glossy. Other than that, great!
~Setsanto |
Re: Off-season Projects in 3D Animation
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Re: Off-season Projects in 3D Animation
not bad, I would watch your chess table... usually you don't have the pattern continue down the side of the set... also seems a bit to thick, though I've seen some founding sets like that, but it looked that way to me anyways...
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