![]() |
Biped Help
I'm trying to associate a character with it's biped. So I add the Physique modifier but when I click "attach to node" my mesh disappears and nothing happens when I click the center of mass. I'm left with only the biped and the mesh won't reappear until I hit undo enough to delete the physique modifier. Does anyone know why that would happen?
|
| All times are GMT -5. The time now is 01:25. |
Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © Chief Delphi