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Best/Strangest Defense Techniques
Just curious...
What are some of the best or strangest defensive techniques that have been seen this year? |
Re: Best/Strangest Defense Techniques
-knocking over all of the ringers in opponent's homezone to prevent ramp deployment
-parking two bots in homezone to prevent ramp climb (or maybe the radios died. Vegas qf #4 vs #5???? what happened here????:confused: ) bodyguard: instead of the usual 2 offense/1defense, let your defense bot play bodyguard on your leading scorer to keep the other team's defense bot away. |
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-Breaking the field to force a match reset.
(Yes it happened, but I'm sure not intentionally.) |
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We had a team playing against us in the elims at Waterloo that deployed their ramp immediately at the start of the match. Our strategy - drive across the field in autonomous and then get underneath their ramp before they deployed. Didn't do a whole lot, but it caused enough confusion to throw the other alliance off...
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There was one time our drive went ahead and pushed a deployed rampbot out of the homezone. It caused the rampbot to get a 20 point penalty and won us the match.
One idea I thought of, but I haven't seen done intentionally would be to pick up a tube and drop it onto of a deployed ramp bot to keep people from climbing up. Another idea would be to park in front of a deployed rampbot and simply keep their allies from driving up. Sometimes it might be better to take the penalty if it means keeping your opponent from scoring 60 points. |
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Our human player threw a couple spoilers over the rack into the opponents HZ to try and mess with ramp deploys.
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That was not intentional. If our alliance had not been penalized for those two bots that were waiting to hear from an operator, we almost certainly would have won the match and gone on to play a 3rd QF match to decide which alliance would have advanced. Blake |
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The best strategy that our team came up with is for ramp/lift bots like ours. We like to call it offensive Defense. There are times when your alliance is up against killer ring placers...ones that can get a ringer under heavy defense and all! Instead of trying to race around the rack trying to beat them (which you can't do) cap the ends of the rack. In SD most commonly the center spider was what was fought over and so try and place ringers on the center level on opposite sides so that the max row horizontally a team can get is 3 or 4 which makes it so that a 60 point lift wins the match every time! Good Luck
-Martin Team 1717 D'Penguineers |
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ahaha the field reset. I remember I think it was SD, team 294 had their arm working and this one time they just drove by the siderail of the field and they turned the robot around and knocked over the radio tower. the refs paused the game for a few min until the fixed that and then they just said "go" casually and everyone continued driving again...
i think the best technique is to make the other alliance think they're keeping u from a lift by keeping u on their side when you're actually keeping them from lifting. |
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-Knocking down the tubes on the wall as human element tosses spoilers to the other side to make no room for ramp deployment within home zone(Team 2250 and our human element at Colorado Regional)
-defensive bot playing defense on the opposing defense bot(1583 during final match at Colorado Regional) -bots who played offense all Friday went on defense on Saturday, completely messed up the other alliance strategy because the last three of our matches, our opposing alliances' strategy was defend against 1636, well we didn't play offense, we went on defense, confused them enough to tie the last three matches.(Us at Colorado Regional) |
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By FAR:
- Placing tubes on opponents ramps. It renders many ramps useless or takes too much time to take off the ramp. We thought it didnt count in Boston (read the Q&A thinking that it meant if the RAMP were resting on a tube... not a robot on a tube on the ramp) And in the same match in Boston: - Without "Grabbing", a team slid part of their gripper under the ramp and tried to flip the ramp up, knowing the other team only had one chance to deploy it. |
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It was a brilliant strategy though, especially us keeping beachbots from getting back in the 1st match cemented our win... It was natural to think I was doing it again... Well, its true what they say about strategy I guess. |
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Edit: Now that I think about it I don't recall if they actually received a penalty or if it was simply the other team not getting up the ramp that won it for us. |
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this year in the quarter finals at st louis we were up against a ramp bot that started oriented so that there partners had to enter from outside the end zone so i basically just went and parked the robot at the end of that ramp and sat there they didn't score we won.
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I drove for my team at UC Davis,
We did "body Guard" and teams tried to knock over rings in our home zone, but we cleared them, that has never worked, also teams tried to park against our side to stop our ramp from deploying, also that did not work, we deployed and one side fell down, that side got lifted, when they moved the other side fell down and we lifted that side also. I've also seen teams just get in front of the rack on the opponents side and block teams from scoring, although I don't know how effective that was. |
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I am personally a fan of trying to shake the rack enough so the other alliance can't score. Doing this in autonomous mode is even better.
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Be wary, though. 829 does this, and at BMR, they got stuck. Spent pretty much the rest of the match trying to unstick themselves.
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there is not one way of winning |
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Seriously, there are so many ways to win this year that there is no best strategy, it's all based on the robots that are in play and on the situation out on the field. |
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There was a team at Las Vegas that grabbed a spoiler in the opening seconds of the match and then played defense the rest of the match, not ever really trying to score the spoiler. It confused the opposition the first few times.
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As far as interesting strategy, some on our team though of pushing any early deploying one-sided ramps ramp-first to the end of the home zone. If the ramp and platforms are on the sides of the robot and there is no swerve/holonomic/meccanum drive, the robot cannot reposition without either raising the lift mechanism or risking 72" penalties. |
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-Zach Wydick |
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We applied three tactics at Palmetto, in descending order of use:
1) Get between them and the rack. When we're one of the faster robots out there (which appeared to be often), this is not especially hard. 2) Clip a corner (or the end of a side, your choice). You don't have to move the whole robot, just enough to throw them off course. 3) Textbook brute-force pushing match. Sometimes, you just wind up in a textbook pushing match. Sometimes, you even win. Not imaginative, but it was enough for a robot with a bad arm (and, in nearly two qualification matches, a dead drive system) to seed 12th and pick. |
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The foot went in the gap in our ramp and actually got stuck on the bar that runs between the lift cams. Our driver worked for over a minute to get unstuck and finally with a push from our Puerto Rican friends managed to get us free. BTW That gap will no longer be there at The Championship. |
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Team 1975 is a ramp bot without a drive train. They flip over in the beginning of the match and wait for their partners to drive up them. We played them in one of our qualifiers. While we were tubing, we had our partners go attempt to push them out of the home zone, considering once they were out they most likely couldnt get back in. Moral of the story was...they were unmovable...I believe we still won the match tho.
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Re: Best/Strangest Defense Techniques
well some of the arm bots were arm heavy so we just spun their light side
we got between them and the rack and we also had a big tarp thing to keep them from scoring from over us. who knew castor bots could be so powerful? :D vivek |
Re: Best/Strangest Defense Techniques
Um....we went went with the Aluminum Magnet option this year...:D LoL
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