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-   -   CalGames 2007 full with 30 teams! (http://www.chiefdelphi.com/forums/showthread.php?t=58691)

Steven S 13-09-2007 00:26

Re: CalGames 2007 full with 30 teams!
 
We're taking our second ramp and improving it like our first ramp, so we'll score alot (like usual :D ) and be able to lift 2 robots.

Zyik 13-09-2007 22:55

Re: CalGames 2007 full with 30 teams!
 
973 is really excited to be coming. However, we too have to get lodging. Any suggestions? I'm looking into it now.

Ken Leung 21-09-2007 19:13

Re: CalGames 2007 full with 30 teams!
 
Quote:

Originally Posted by Otaku (Post 641977)
Quick question

would we still get penalized if it was an accident or we couldn't get loose or whatnot?

The 2007 FIRST rules still apply:

7.3.3.3 Robot Actions
<G33> Field interaction - ROBOTS may push or react against any elements of the field, provided there is no damage or disruption of the field elements. ROBOTS may not grab, grasp, grapple, or attach to any field structure. Robot may not HANG GAME PIECES on the Vision System Targets , or otherwise block visual access to the Vision System Targets. If a ROBOT violates this rule, the head referee will give one warning. If the referee determines that the TEAM is disregarding the warning, their ROBOT will be disabled for the remainder of the match.

<G34> Field damage - The head referee may disable a ROBOT that has damaged the playing field, carpet, goals, GAME PIECES, etc. if the head referee feels that further damage is likely to occur. The head referee may require corrective action, such as eliminating a sharp edge, and re-inspection, before the ROBOT will be allowed to compete in subsequent matches.

With the emphasis that the rack will be stationary and vulnerable to damages.

Obviously it will be a judgment call by the Head Ref. The first accident will receive one warning. Repeated accidents will be disabled for the remainder of the match.

If it is determined that the design of your robot is the cause of these repeated accidents, you will have to work on your robot to correct that issue.

We simply need to be careful when we are dealing with only one wooden rack that will last until the end of the day.

Daniel Bathgate 25-09-2007 22:25

Re: CalGames 2007 full with 30 teams!
 
Team 2144 (Sacred Heart Prep) is quite excited to be coming. The only expected modification to the RADbot will be to redistribute our weight so that we can lift two robots as designed. Hopefully this will fix our ramp's tipping problem we unfortunately discovered in the elimination rounds at FIRST. As we weighed in at about 119.7 pounds, there's not much else we can do. Look out for the team playing defense and scoring 60 point bonuses! (hopefully, anyways...)

We'll see you all there!

Otaku 26-09-2007 23:30

Re: CalGames 2007 full with 30 teams!
 
Quote:

Originally Posted by Daniel Bathgate (Post 643630)
Team 2144 (Sacred Heart Prep) is quite excited to be coming. The only expected modification to the RADbot will be to redistribute our weight so that we can lift two robots as designed. Hopefully this will fix our ramp's tipping problem we unfortunately discovered in the elimination rounds at FIRST. As we weighed in at about 119.7 pounds, there's not much else we can do. Look out for the team playing defense and scoring 60 point bonuses! (hopefully, anyways...)

We'll see you all there!


If you still need help at CalGames, hunt me down. I'd be more than willing to help (assuming Gloria is running properly).

danshaffer 27-09-2007 00:04

Re: CalGames 2007 full with 30 teams!
 
i'll be there! Thor, unfortunately, couldn't make it (money problems), but I'll be there volunteering. See you guys then!

Colin 06-10-2007 18:56

Re: CalGames 2007 full with 30 teams!
 
A spot opened up and 254 will now be attending.

115inventorsam 08-10-2007 01:33

Re: CalGames 2007 full with 30 teams!
 
Quote:

Originally Posted by Colin (Post 645029)
A spot opened up and 254 will now be attending.

Interesting...I wonder who pulled out.

Anyways, Team 115 is ready to put El Toro X back in action, with few changes, if any, to the robot. The only difference is that we hope to improve our autonomous to try to take advantage of the keeper bonus.

Also, this will be my first time going to Cal Games(I didn't go last year), so I'm especially excited!

Cory 08-10-2007 04:42

Re: CalGames 2007 full with 30 teams!
 
Quote:

Originally Posted by 115inventorsam (Post 645194)
Interesting...I wonder who pulled out.

Anyways, Team 115 is ready to put El Toro X back in action, with few changes, if any, to the robot. The only difference is that we hope to improve our autonomous to try to take advantage of the keeper bonus.

Also, this will be my first time going to Cal Games(I didn't go last year), so I'm especially excited!

Team 2135 will not be attending.

Ken Leung 08-10-2007 09:48

Re: CalGames 2007 full with 30 teams!
 
Quote:

Originally Posted by Cory (Post 645197)
Team 2135 will not be attending.

Correct. While I am sad that 2135 will not be prepared in time to compete at CalGames, I am excited to see what 254's Autonomous mode will do at CalGames this year. I was at Fall Classic about a week ago, and 968's Bot #1 and #2 both did very well in keeper scoring.


All in all, we have an incredible event coming up this weekend. Most of the details have been worked out ahead of time, so now we are just ready to do the work to put on the competition.

30 teams will be a new high for WRRF. We are using a new facility at Woodside High School, and there are an incredible amount of work that needs to be done before and after the event. It won't be without its challenges, but with the support of all the teams attending, I am confident we will pull it off.

Are you guys ready for this?

-Ken L

pakratt1991 09-10-2007 00:42

Re: CalGames 2007 full with 30 teams!
 
997 is super excited to go, almost more so to get to take the train down then we are about competing :)

we to have made some mods to our robot, We've increased the lift from 12.4 to about 13 inches on all sides, in case robots are heavy on one side. Also, taking some constructive criticism from Team 254 in Atlanta, we added back stops to our robots platforms.

and I've been practicing driving the robot in high gear!
since we cut down enough weight to add in our own little modified gear shifter, our robot now has a Low and High Gear! We'll be moving faster then ever before :yikes: :yikes: :yikes:


EDIT: Yikes, typos :P

=Martin=Taylor= 12-10-2007 22:54

Re: CalGames 2007 full with 30 teams!
 
ZOMG! Its tomorrow! I can hardly wait!

Looks like a really great turnout. It’s good to see that all people and robots made it down safely. Good luck and have fun tomorrow!

Also, team 100 will be giving six hundred dolars to every team attending Cal Games! Now I bet you wish you had registered!;)

If you don’t believe me, see for yourself tomorrow!

Otaku 13-10-2007 00:28

Re: CalGames 2007 full with 30 teams!
 
Can't wait to be there, keep an eye out for Gloria. ;)

CraigHickman 13-10-2007 00:32

Re: CalGames 2007 full with 30 teams!
 
I couldn't make it today, but tomorrow the labcoats should be out in full force! If you're going, drop by the 114 pit and say hi! I'm the tall on with the goatee. Just ask for Keg or Craig.

pakratt1991 13-10-2007 01:45

Re: CalGames 2007 full with 30 teams!
 
omg our tether port died on the robot controller side :ahh: :ahh: :ahh:

but thanks to our wonderful friends at team 100 we are using robot controller and human interface from 2006. :)
thanks guys.

we are ready and willing, I hope we get time with the field to test out our new autonomous.


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