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Re: The return of...
yeah... i would like to keep it at the 3 vs. 3 format... just b/c i like the competition. and i like the way the elimination draft is set up now... it give more of a chance to the lower seeded alliances, instead of it basically being up to the number one seed to lose it.
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In their shortest forms, the 2001 tourney would've had 12 matches lasting 2 minutes each, while the last few years would've had 14 matches each lasting slightly longer than 2 minutes. I didn't got to any tournaments back then though, so I wouldn't know about how the tournaments ran. Did the game just take a long time to reset? http://www.technokats.org/documents/...GameManual.pdf |
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i was there too... it definently took a while... and FIRST had to accomidate for a lot less teams
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4v0 sucked. I'd hate to see another game with any amount of teams vs 0.
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I agree! I would find 3v3 more of a challenge, because it becomes a variable as to how your going to play. 4 v 0 you could play the same way every single match once you got it down, but 3v3 you have to change slightly each time to account for the different robots your facing
3v3 or something like it (x vs. x) is the best! |
Re: The return of...
When you're vs. any human element you add the excruciatingly mind-boggling concept of pure utter randomness into the playing field. It's so random it's worse than chess sometimes and you really just need a bit of luck to capitalize and hope you're in the right position at the right time.
Playing chess against yourself gets rather boring, for bot the crowd and the player(s). |
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The return of...
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