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Re: pic: Game hint
I'm not sure this is possible, but it would be pretty cool for spectators (not really drive teams) if the virtual pieces showed up on the video, but not on the field.
I'm not sure if we have a board yet or not. We should have a meeting tonight to find out. Quote:
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Re: pic: Game hint
Looking at the picture, I think this may be a field element. As a sensor for the robot, is really is rather large and bulky - like the camera, but with twice as much space taken up for diagnostics. Secondly, I can't see this being used for homing of any kind whatsoever - there is only one sensor on it, and it doesn't give signal strength, just whether or not it sees something. That doesn't lend itself to differentiation, therefore, no homing. IR homing is a pain anyway, so no real loss. Just my $0.02
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In '04, our first year with a "targeted" Autonomous, the game was poorly designed and didn't take advantage of this target after autonomous. In '05, we "could" have used the camera for more than autonomous, but again, the game design didn't lend itself to using it. In '06, the target was highly used by most successful teams in both autonomous and during the human operated period, and clearly communicated to the audience which team was allowed to score. In '07, the target was again highly used by most successful teams in autonomous, and was designed to have been used during the game as a scoring aide. I'm not sure how many teams used it outside of autonomous. In '08? Why would FIRST design a game that only allowed the use of this technology in a finite amount of time? Why wouldn't they want us to use it for the entire match? I think (okay, hope) that they've figured out how to properly integrate this in with the rest of the game. How they may have done that, well, that's their secret for a couple weeks. Whether it requires audience feedback is a different story. I'm wondering if this is going to replace the CMUCamera, or be an addition to it. BEN |
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a) so you can make your own field (much like the cathodes we got last year) and b) as a clue, as far as I can tell (I may be completely wrong) the clues for the past couple of years (last year for sure) the clue has been something about the field elements. Does anyone know where I can find previous years hints/clues??? |
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http://www.chiefdelphi.com/forums/sh...ighlight=clues |
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But additionally, I wouldn't be surprised if there was very little on the field. In 2005 the field was a bunch of PVC lengths and some special pieces to fit them together. In 2002 the field was 4 goals on casters and a bunch of soccer balls. FIRST had a thing for mobile goals for a very long time, and I only got one year of them. I'd kind like it if we got some more to play with (and if the field is relatively empty, that means its possible we will get them). |
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Now, granted, an IR remote in the stands could get messy--but the documentation I've read seems to indicate you can get other IR receivers for different frequencies beyond those normally used on TV remotes. What if FIRST gave us these to design our robots around, then gave us a board with a different, harder-to-interfere-with receiver component (but the same interface as far as the robot cares) to run on the field? |
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The fact that code is being passed around doesn't prove anything, as it's not IFI/FIRST-official code. Just thought I'd better point that out. JBot |
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Just a thought so if/when there is an official one released, it won't be confused on the boards here. |
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