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-   -   **FIRST EMAIL**/Important – Team Update #1 (http://www.chiefdelphi.com/forums/showthread.php?t=60989)

Mike Rush 07-01-2008 17:31

Team Update #1 is posted
 
The Update is listed but the link is not operating properly...

JoshD 07-01-2008 17:38

Re: Team Update #1 is "kind of" posted
 
I compared the two and they deleted <G36>, the Home Stretch rule.

dlavery 07-01-2008 17:46

Re: Team Update #1 is "kind of" posted
 
The link is now updated and it works. Update #1 can be found here.

-dave

Gamer930 07-01-2008 17:48

**FIRST EMAIL**/Important – Team Update #1
 
Greetings Teams: When modifications are needed for the Competition Manual, the applicable section will be updated and the revision changed. In order to communicate when changes are made, as well as explanations as needed, we will publish a “Team Update” and post it on the FIRST website. The updates are authored by the Game Design Committee (GDC) and are the official word from FIRST.
Team Updates will be posted weekly on Tuesday and Friday throughout the 2008 FRC season, so be sure to check the page for news.

Note: Email blasts will not be sent each time a Team Update is published. Team are responsible for checking the site on the days indicated.
There will be occasions when there are no changes to the Competition Manual or other information to convey, thus a Team Update will not be published.

Team Update #1 is now published and available at http://www.usfirst.org/community/frc...nt.aspx?id=450

Go Teams!

Koko Ed 07-01-2008 17:50

Re: Team Update #1 is posted
 
Well there you go.
<G36> is gone and peace is restored to CD.


















yeah right.:rolleyes:

Armando Gonzalez 07-01-2008 17:55

Re: Team Update #1 is posted
 
That's a nice thing to know, rule G36 was making everyone crazy.

Mike Rush 07-01-2008 17:56

Re: Team Update #1 is posted
 
At least it's one less thing to worry about...


Lets see Infinity-1 equals.... Infinity. :)

kE7JLM 07-01-2008 17:56

Re: Team Update #1 is posted
 
finally...

Tottanka 07-01-2008 17:57

Re: Team Update #1 is posted
 
yep, just like i thought.

Nate Laverdure 07-01-2008 18:02

Re: Team Update #1 is posted
 
Quote:

Originally Posted by Koko Ed (Post 671532)
Well there you go.
<G36> is gone and peace is restored to CD.
...
yeah right.:rolleyes:

Why the crazy huge space?

Fred Sayre 07-01-2008 18:11

Re: **FIRST EMAIL**/Important – Team Update #1
 
I hate to be even the slightest bit negative (as I welcome this update) but I am a bit concerned with how fast this update came about. Maybe it was a mistake in the first place, but it seems that these kinds of rule changes will have very dramatic effects on the game play and strategies of teams. Maybe they were trying to make sure this fundamental change would not happen after teams had started to build designs dependent on the existing rules.

Hopefully this update alone will clear up the rules enough to allow the robot design to be decided upon without too much worry about a future update changing what we would want to build. Another week or so and many people will have invested a lot of time into specific strategies.

Leav 07-01-2008 18:13

Re: Team Update #1 is posted
 
Quote:

Originally Posted by Nate Laverdure (Post 671546)
Why the crazy huge space?

couldn't you feel peace and serenity looking at that white space?

it was like the sound of a hundred thousand FIRSTers going "Shhhhhh..." at once....

-Leav

bduddy 07-01-2008 18:27

Re: **FIRST EMAIL**/Important – Team Update #1
 
Our team was having a big debate on whether you were allowed to carry the ball over the overpass-nice to see that resolved immediately, although I am now was wrong (did that make any sense at all?)

Akash Rastogi 07-01-2008 19:01

Re: Team Update #1 is "kind of" posted
 
Quote:

Originally Posted by dlavery (Post 671526)
The link is now updated and it works. Update #1 can be found here.

-dave

Thank you!!!:yikes:

petek 07-01-2008 19:16

Re: **FIRST EMAIL**/Important – Team Update #1
 
I like the gracious professionalism demonstrated by FIRST in giving credit at the bottom of page 2:
Quote:

Please accept our apologies for the mistakes in the manual. We’re grateful to the FIRST community for its thorough evaluation and gracious feedback. Thank you for finding the oversights so quickly!
I understand that this was caught too late to make the final release, but kudos to FIRST, the GDC and their helpers for updating this so quickly.

David Brinza 07-01-2008 19:33

Re: **FIRST EMAIL**/Important – Team Update #1
 
Yeah!! Death to Rule <G36>!! Perhaps the most hated rule ever (OK, this year)!!:D

mateus 07-01-2008 20:18

Re: **FIRST EMAIL**/Important – Team Update #1
 
Well... using something that Dean said... "when $@#$@#$@#$@# happens" it must be cleaned...

It's good to see that first is always ready to listen the teams... and in such a short time... that was a realy messing rule...

Can't wait for the regionals to see the game being plaed...

DonRotolo 07-01-2008 21:09

Re: **FIRST EMAIL**/Important – Team Update #1
 
Quote:

Originally Posted by petek (Post 671615)
I think day one is an okay compromise.

I agree.

Although <G36> certainly added some very interesting dilemmas to the game, it did cause some unnecessary complications as well. We'll have an easier season because of this one deletion.

Don

Jonathan Norris 07-01-2008 21:57

Re: **FIRST EMAIL**/Important – Team Update #1
 
I think everyone here would like to say: Thank you FIRST you totally got it right this time!

Gabe15 07-01-2008 22:23

Re: **FIRST EMAIL**/Important – Team Update #1
 
G36...that was easy to settle!

I thought there was going to be a riot or global robot wars or something over that rule.

vhcook 07-01-2008 22:29

Re: **FIRST EMAIL**/Important – Team Update #1
 
I really appreciate the GDC responding to this so quickly.

In my professional experience, no technical document of this length and complexity is ever perfect in the first draft released to a large population, no matter how much peer review and checking you do. There's always something found when people who weren't on the design team start looking, and we are a huge group of highly motivated reviewers.

I'm always amazed at the thought and attention to detail that goes into making these strange and complicated games. Now that they've taken the degree of difficulty down a notch from nearly impossible to do everything to just extraordinarily difficult, I think it's going to be a great game. If we play it well, it should be a lot of fun to watch, too.

Thanks, FIRST!

Arefin Bari 07-01-2008 22:35

Re: **FIRST EMAIL**/Important – Team Update #1
 
Thank you, FIRST.

d.courtney 07-01-2008 23:03

Re: **FIRST EMAIL**/Important – Team Update #1
 
To be honest I was hoping G36 would have stayed. It would have forced teams to be even that much more innovative in how they got that ball down without being over 6 feet in height. The most obvious way was to hit it from underneath with the other ball. But there are 3 or 4 that I thought up the past two days.

Kevin Kolodziej 07-01-2008 23:40

Re: **FIRST EMAIL**/Important – Team Update #1
 
Personally, I think the note at the end of the update refers to everything except G36. No one here, except Dave, knows whether that was an oversight or not. I'm led to believe that it was a rule that was revised prior to kickoff but not included in the final manual due to the fact that both the animation and the mock game included robots extending above 6'. That's just a guess though.

I'm sad to see it go. I thought that it was a unique challenge and really promoted scoring and made it very difficult to maximize points in hybrid mode. Now that it has been eliminated, there are many more defensive possibilities that are completely legal...not necessarily a bad thing, but not necessarily in the original intent of the game either. While I welcome an easier hybrid mode, I'm still shocked to see this drastic a change.

Optimizer 07-01-2008 23:40

Re: **FIRST EMAIL**/Important – Team Update #1
 
I'm a rookie, but was a bit surprised at some of the slopiness I noticed. It just doesn't bode well when the word "stretch" is spelled three different ways in the same paragraph (Sect. 6.2.1., 2nd to last paragraph). I would have expected that a simple spell check would have been done, for something like this.

Well, at least they've resolved some key problems with great speed. Thanks, GDC!

:)

Otaku 07-01-2008 23:44

Re: **FIRST EMAIL**/Important – Team Update #1
 
I almost want to make a shirt that says "R.I.P., <G36>"

That being said, I like the fact it's gone. A lot less to worry about now.

Barry Bonzack 07-01-2008 23:47

Re: **FIRST EMAIL**/Important – Team Update #1
 
Quote:

Originally Posted by d.courtney (Post 671896)
To be honest I was hoping G36 would have stayed. It would have forced teams to be even that much more innovative in how they got that ball down without being over 6 feet in height. The most obvious way was to hit it from underneath with the other ball. But there are 3 or 4 that I thought up the past two days.

We are in a small crowd. I was looking forward to seeing robots hurdle over the opponents' overpass, or raising one trackball up to knock off the other. Also it would have been interesting to see how many teams would have taken the 10 pt penalty to keep other teams from getting 12 points in the end game as many here speculated.

Nate Laverdure 07-01-2008 23:48

Re: **FIRST EMAIL**/Important – Team Update #1
 
Quote:

Originally Posted by Optimizer (Post 671936)
I'm a rookie, but was a bit surprised at some of the slopiness I noticed. It just doesn't bode well when the word "stretch" is spelled three different ways in the same paragraph (Sect. 6.2.1., 2nd to last paragraph). I would have expected that a simple spell check would have been done, for something like this.

Well, at least they've resolved some key problems with great speed. Thanks, GDC!

:)

Quote:

The HOME STRETCH for the red ALLIANCE is the one immediately in front of the red ALLIANCE ZONE, and
the HOME STRECTH for the blue ALLIANCE is the one immediately in front of the blue ALLIANCE ZONE.
The HOME STRECTCH is bounded by the FINISH LINE for the ALLIANCE, the LANE DIVIDER/LANE MARKER, the Alliance Station Wall and the Guardrail System.
Have you considered that perhaps the manual is defining three different HOME STRETCHes? :D "Sorry, ref. We thought we were in the home strecth. Now it's clear that we were in the home strectch. We're sorry; it won't happen again."

All in all, I'm impressed, as always, with the quality of the manual and the speed with which the FIRST leadership moved to correct any errors. Thank you so much!

cbale2000 08-01-2008 01:51

Re: **FIRST EMAIL**/Important – Team Update #1
 
Quote:

Originally Posted by Otaku (Post 671945)
I almost want to make a shirt that says "R.I.P., <G36>"

That being said, I like the fact it's gone. A lot less to worry about now.

Hows this work for you?





Couldn't resist. :D


The funny thing is, I might actually wear that shirt if someone gave me one! :yikes:

Gary Dillard 08-01-2008 09:52

Re: **FIRST EMAIL**/Important – Team Update #1
 
Still no mention of a source to purchase Trackballs. Grrrrrrrrrrrrrrrr........

Wayne Doenges 08-01-2008 11:15

Re: **FIRST EMAIL**/Important – Team Update #1
 
I too will miss G36. Everyone was complaining about how easy this game is and than they cheer that G36 is gone.
MAKE UP YOUR MINDS!!!!! :ahh:

No one seems to want a challenge anymore. Maybe we should drive around the track in an orderly fashion.

*dons flame suit*

mneary 12-01-2008 21:53

Re: **FIRST EMAIL**/Important – Team Update #1
 
I also will miss <G36>.;) I suspect that it would have been impossible to judge, but the strategy implications had me going. Will your opponent give it to you early just to deprive you of the 12 points at the end? Can you take it early and score enough to survive the 10-point penalty? Can you get all the way round in hybrid mode and get the ball for 6 pts and no penalty? Do you know what your opponent is capable of, or intends to do?

I saw it as a differentiator among the really best teams.... :D :D

But in real time, I wondered how the judges would handle it without lasers.:ahh:

dlavery 12-01-2008 23:08

Re: **FIRST EMAIL**/Important – Team Update #1
 
Quote:

Originally Posted by mneary (Post 676504)
But in real time, I wondered how the judges would handle it without lasers.:ahh:

The Lane Divider is six feet tall. All the referees had to do was watch to see if the robot was taller than the Lane Divider. But none of that matters now. :)

-dave


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