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-   -   pic: 114; How We Roll (http://www.chiefdelphi.com/forums/showthread.php?t=61096)

CraigHickman 08-01-2008 19:18

pic: 114; How We Roll
 

AdamHeard 08-01-2008 19:19

Re: pic: 114; How We Roll
 
What are the specs on the gearboxes?

Otaku 08-01-2008 19:21

Re: pic: 114; How We Roll
 
The only thing I can say is I can't wait to see you guys at competitions.

And I really hope you have bumpers.

CraigHickman 08-01-2008 19:21

Re: pic: 114; How We Roll
 
Quote:

Originally Posted by AdamHeard (Post 672686)
What are the specs on the gearboxes?

Our loveable 5 and 15fps. Due to the nature of the game, I can see myself driving this with the default being 15fps, and downshifting when it's time to score. Afterall, it isn't called overdrive for nothing.

Quote:

The only thing I can say is I can't wait to see you guys at competitions.

And I really hope you have bumpers.
They're sort of required.... So I'd hope we did.

Chris1270 08-01-2008 19:33

Re: pic: 114; How We Roll
 
Quote:

Originally Posted by 114ManualLabor (Post 672685)

Are the outer wheels higher.

CraigHickman 08-01-2008 19:39

Re: pic: 114; How We Roll
 
Quote:

Originally Posted by Chris1270 (Post 672695)
Are the outer wheels higher.

Nope. The middle wheel is lowered by .1inches.

Chuck Glick 08-01-2008 19:59

Re: pic: 114; How We Roll
 
Quote:

Originally Posted by 114ManualLabor (Post 672698)
Nope. The middle wheel is lowered by .1inches.

Or are the corners raised .1 inches? :p

CraigHickman 08-01-2008 20:02

Re: pic: 114; How We Roll
 
Quote:

Originally Posted by Chuck Glick (Post 672720)
Or are the corners raised .1 inches? :p

Nope. The outer wheels are centered in the 2x1, and the middle wheel is lowered. :P

This has been plenty for us in the past, so we're doing it again.

=Martin=Taylor= 08-01-2008 21:31

Re: pic: 114; How We Roll
 
Four small CIMS? Won't you be needing those elsewhere?

CraigHickman 08-01-2008 23:47

Re: pic: 114; How We Roll
 
Quote:

Originally Posted by Hachiban VIII (Post 672843)
Four small CIMS? Won't you be needing those elsewhere?

Nope. :D

The manipulator folks have more than enough to work with as is.

NoSkaOnTheRadio 09-01-2008 16:58

Re: pic: 114; How We Roll
 
Looks robust!

/Wishes 1757 had CAD experience and a shop; looks like we're running a KOP chassis again...

AdamHeard 09-01-2008 17:37

Re: pic: 114; How We Roll
 
Wait, what happened to the outback tracks you were so adamant about using?

vansivallab 09-01-2008 21:28

Re: pic: 114; How We Roll
 
hey what r the advantages of 4 wheel drive that 2 wheels drive couldnt acomplish

CraigHickman 09-01-2008 21:37

Re: pic: 114; How We Roll
 
Quote:

Originally Posted by AdamHeard (Post 673685)
Wait, what happened to the outback tracks you were so adamant about using?

No need for defense, so why make something made for defense? Honestly, I'd rather have something that can turn as good as my 6 wheel can. If pushing were allowed, I wouldn't even hesitate using it.

Quote:

Originally Posted by vansivallab (Post 673888)
hey what r the advantages of 4 wheel drive that 2 wheels drive couldnt acomplish

Uh. This isn't a 4 wheel drive, it's a 6 wheel. As for the 4 wheel v. 2 wheel, please search the forum and read the many threads created about this topic.

lukevanoort 09-01-2008 21:54

Re: pic: 114; How We Roll
 
Nice, but where are the CIM's pinion gears? ;) I would comment on the design itself, but I can't really think of much to add. It is a proven design. To tell the truth, what I really want to post about is the picture itself. I find that when teams go for a photorealistic render, it tends to look like a pale/too shiny imitation of nature. Similarly, the plain old screenshots tend to look bad to me because they just look unfinished. However, this picture I like; it doesn't look like a failed job at photorealism, but, at the same time, it also it doesn't look like some random screenshot. Nice work!


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