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BEST USE of the IR Remote!!!
With all of the issues we've read about the IR, I think Dave Lavery and co. were hoping teams would look beyond the box and figure what they would do with it.
I havent seen it in another thread and would think that teams will eventually catch on to this. Hint: 1. We dont know where they are placing the balls since its random? Right?????? 2. We think its a waste of time to control the robot using the IR since the range is limited? What are we thinking of?:D :D :D |
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ahh I get it, since there are 4 balls and you can program 4 buttons... you tell your robot which ball slot to go to using the remote.
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It's obvious to me that the expected four signals/actions are something like this:
1) Knock off the ball in the leftmost spot 2) Knock off the ball in the center spot 3) Knock off the ball in the rightmost spot 4) Just go! |
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If those actions seem obvious to everyone else (they do to me), maybe the GDC wanted something completely different?
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we are treating each lane of the track as three lanes (as there are three places the ball could be on that lane) two of our buttons will be used to "change lanes" so we are always underneath our ball!!
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why cant you do this and it would be an extra 15 seconds of tele-operated basically:
button 1: move robot forwards button 2: move robot in reverse button 3: turn robot left button 4: turn robot right |
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But who knows there always could be a different/better way to use it?!?! :D :yikes: |
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With the addition of a few IR/Ultrasound range sensors, a gyro and encoders and some code you can have a robot that will drive around the track fully auto, and just use your IR remote for telling it what ball to knock down. |
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Allen,
I think that is exactly what Dave wants us to use the IR for. The intelligence is on the robot. We give it an action we want it to accomplish and the robot takes the action on it's own. If a team wants to use the IR as another form of remote operation they are going to have some hard problems to over come like the interference issues. |
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What about
1. Drive Forward 2. Turn Left 3. Turn Right 4. Knock the trackball off. for IR buttons |
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question: In the teleop-period ive been thinking the IR remote can be used to signal the drive team (ie. pressing one button will turn one OI light on, etc). Is it legal to have the four buttons have different actions in different periods of the game, or could I use an if-statement so in teleop the IR wont change any values, just turn on lights? |
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Guys... READ the MANUAL! |
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Welll lets think..
if there are no lights for a camera to react off of I believe the IR is for use to tell the robot which ball to go to at the beginning. Since its a random choice. :ahh: |
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For those who haven't tried to operate your remote WHILE 5 other remotes are being used....well you should try it.
Pretty futile. Your robot better know what to do once it's left the starting gate. I think the odds of getting a signal thru all the interfering IR will be unlikely.:ahh: |
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My idea is to add a restrictor tube to the ir reciever so that it will only see the remote of our robocoach when at the right angle to turn. Further thinking upon this makes it a bad idea, but i thought it was nifty.
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I say cut out wasting a button on forward drive, and set your robot to move forward by itself. You can still steer with the other two buttons, and the back button could stop the robot and cycle through whatever processes that you choose or need.
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Sending a signal at the beginning of the match is the most insuring way to ensure that it receives it, PLUS autonomous should ideally be enough to do what you want it to do. The fact that a camera has no green light to detect this year would have made autonomous not enough by itself in finding the correct ball to "tip." :D :D |
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How about 4 buttns like this:
1) forward 2) turn left 3) raise arm/ lower arm 4) stop |
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for all of those who suggested
turn left go forward knock ball down etc. the problem is simple- the IR sensor gets signals from the remote only in a maximum of 3-4 meter range. the balls are 8 meters away from the robocoach so these commands are not possible. i also have a question- i could i use the IR to determine which "autonomus mode" i would like to choose(ball to you left ball to your right etc.) but can i send the robot these signals during initialize mode ? (when the robot is on but not autonomus yet) |
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well its no wonder you got a greater range. Its a Sony....hehe.
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lol |
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If my team comes up with a mod to the remote to make it more powerful, I'll certainly share it. |
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So if the action on your card for button 1 says "put robot in state 1", in hybrid mode that could communicate ball position (if state=1, ball is on left side; do this....); in tele-operated mode that could be open gripper (if state=1, extend actuator number 2). We'll have to wait and see what the ruling is on definition of "command set"; is it you commanding the RC (where my example is OK; I'm still commanding the same thing) or the RC commanding the robot (where it's not, because the RC has changed it's command set during the match)? |
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We need Dave here to comment on this, but officially should post on the Q&A board on the FIRST site for a response.
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Wow, I read this and it made sense.
I was toying with the idea of using them like toggle switches, but I never put 4 and 4 together. Job well done guys, you are the beings of superior intellect. |
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We're planning on having the IR remote provide very similar driving functions to regular operator control. Our 4 buttons do:
1 - turn left 10-degrees 2 - turn right 10-degrees 3 - accelerate 2fps^2 4 - decelerate 2fps^2 (including going negative if already at zero) Since the buttons can be repeatedly pressed as needed, this should provide decent driving functionality. |
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I know not every team employs such autonomous program select functionality at their operator controls, but perhaps they should, given the added flexibility. <G20> TRACKBALL Locations - After all ROBOTS participating in the MATCH are in their starting positions and the TEAM members are in the ALLIANCE ZONE and/or ROBOCOACH STATIONS, four TRACKBALLS will be placed on the OVERPASS. On each side of the OVERPASS there are three TARGET LOCATIONS for TRACKBALLS. The field management system will randomly choose an initial starting location for the TRACKBALLS before the start of each MATCH. One red and one blue TRACKBALL will then be positioned in the chosen TARGET LOCATIONS on each side of the OVERPASS. After this point in time no ROBOT may be moved or repositioned until the MATCH starts. Now regarding the IR remote... Not having really thought about it in too much detail, I'd consider the following four actions.... Start/Continue (Jump to Next Autonomous Step) Stop/Pause (Signal End of Current Autonomous Step) Tweak Steering Left some finite increment during motion Tweak Steering Right some finite increment during motion I do not anticipate much use of the remote in Teleop mode. Actions 1 and 2 would obviously not apply. Perhaps I could use Actions 3 and 4 to assist the pilot in making the left turn at the far end of the field should his/her vision be blocked. |
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The only other thing you need to worry about is also your starting position. Since you will have 1 of 3 spaces you will occupy the code will need to be changed for each space. So you would need to plan out who gets what space with your alliance members.
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Our team's plan for hybrid and the IR is this. We are planning on making it so our robot will autonomously go for the middle part no matter what. But if there is no ball there we have a back up plan. We are using mecanum or omniwheels and will only need to press left or right. That way we wouldn't interupt the auto code and we dont need to waste a button on taking off the trackball. The other two buttons are now open to something else such as go around the corner and get the other ball or something like that. We don't want it to be just a small controller so we are using set out functions for it to do.
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