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Beware of R16 your robot design may be too big.
R16 states that once the games starts a robot in its horizontal configuration can never be bigger than 80" More specifically all parts of your robot must fit within an 80" cylinder.
This is a pretty big rule once you think about it and do the math. If your robot is at maximum dimension ( 38x28 ) and you have your REQUIRED bumpers on, you can only reach a maximum of about 34" in front of your bot. All gripper designs that do not bring the ball inboard and reach around the entire ball would be illegal. If you are planning to reach over the overpass while hurdling you better either start while underneath or not reach more than 3" past it. That includes your gripper. Think about it, this rule is really quite limiting and if it's not reworded your gonna see a lot of people getting penalized for it. I understand the intent, but if you have an arm that reaches in front of your bot basically at all, with a gripper that gets just beyond the radius of the ball then your very close to or already in violation of R16. Make sure you keep this in mind when designing your bots. I think this will be one of the most broken rules this year and I really hope those that design within the rules aren't penalized for it by FIRST changing the rules late or refs not realizing how easy it is to break this rule and not calling it. |
Re: Beware of R16 your robot design may be too big.
This is very restrictive for this year's game. Last year there was a 72x72" box, which works out to 102" on the diagonal. That's for a trivially thin robot though - in effect your arm could stick out about 38 or 40 inches in front of your robot. So this year, although the "grabbing target" of the game piece is nearly twice as large, you have about the same restriction on size.
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Re: Beware of R16 your robot design may be too big.
You actually have something in the neighborhood or 7-8" less to grab a significantly larger and significantly heavier object, pretty much completely eliminates a simple arm for hurdling this year, unless your gripper is ridiculously short.
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Re: Beware of R16 your robot design may be too big.
I dont think the bumpers count for this rule.
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Edit: you're right, I don't see it talking about R16 in here, just R11, I just assumed. Lets see if they give us a rules update. |
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Re: Beware of R16 your robot design may be too big.
Remember this is a cylindrical measurement with no cap on how high up it goes. While you can't reach more than 80 inches outward, your upward reach is unlimited. According to R16, there are no height limits once the match has started.
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Re: Beware of R16 your robot design may be too big.
I stand corrected... Luckily we still fit.
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Re: Beware of R16 your robot design may be too big.
That is crazy. I am going to have to do the math and draw things out to scale on this one.
thanks, Vivek |
Re: Beware of R16 your robot design may be too big.
It is a really small volume once you start working with it. I've been sitting here for a bit today just playing with a spreadsheet I whipped up that determines our robot's arm's length extending from our robot. It just figures out the length sticking out (it's a double jointed arm) in the two worst-case scenarios, and from that, determines roughly how much play we have left in the envelope. Let me just say that there is very little play.
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Re: Beware of R16 your robot design may be too big.
This rule is very, very restrictive to robots trying to hurdle. This will be THE rule that has the most attention during the first week. We plan on bringing a 80" cylinder to St. Louis to show our robot fits in the volumne at all times .... that is if we can make a mechanism that actually works AND fits in the 80". Right now we can do one or the other, but not both.
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-dave . |
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