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-   -   Good to know: no time travel. (http://www.chiefdelphi.com/forums/showthread.php?t=61877)

IndySam 17-01-2008 05:55

Good to know: no time travel.
 
From the Q&A

Question: Are there any limitations on touching or hitting the rack while hurtling?

Answer: Restrictions on contact between the Robot and the Overpass are defined in Rule <G34>.

Restrictions on contact between the Robot and The Rack are much more severe, as they would have to involve reverse time travel.

Richard Wallace 17-01-2008 09:06

Re: Good to know
 
Robots designed to contact the rack while hurdling will invite extra scrutiny at inspection. If you use a flux capacitor make certain it is a COTS component, or that you fabricate it from COTS materials.

Jeff Waegelin 17-01-2008 10:28

Re: Good to know
 
Quote:

Originally Posted by Richard (Post 679985)
Robots designed to contact the rack while hurdling will invite extra scrutiny at inspection. If you use a flux capacitor make certain it is a COTS component, or that you fabricate it from COTS materials.

You could always just go to Pit Admin and ask if any other teams have one. I still laugh whenever I'm reminded of the team that did that in Houston in 2003.

The Lucas 17-01-2008 13:27

Re: Good to know
 
Quote:

Originally Posted by Richard (Post 679985)
Robots designed to contact the rack while hurdling will invite extra scrutiny at inspection. If you use a flux capacitor make certain it is a COTS component, or that you fabricate it from COTS materials.

Remember, "you don't just walk into a store and buy plutonium!" :ahh: If your "sponsor" provides you with plutonium, they have to be willing to provide it to all FIRST Teams. :eek:

EricH 17-01-2008 13:29

Re: Good to know
 
What's the acceleration needed to get to 88mph in 50 feet? And the plutonium is easy to get around, all you need is a lightning bolt every match so you can get that 1.21 jigawatts of energy (though you still need to get it from an approved supplier).

pakratt1991 17-01-2008 13:39

Re: Good to know
 
A) the GDC has a great sense of humor sometimes =]

B) Back to the future rocks hardcore!!! :cool:

Jon Stratis 17-01-2008 14:13

Re: Good to know
 
Quote:

Originally Posted by EricH (Post 680095)
What's the acceleration needed to get to 88mph in 50 feet? And the plutonium is easy to get around, all you need is a lightning bolt every match so you can get that 1.21 jigawatts of energy (though you still need to get it from an approved supplier).

that's what the prototype is for - you can use whatever materials you want on it (even those from an unapproved supplier) - jump into the future and buy a cold fusion conversion kit from an approved supplier (after all, they'd clearly be willing tosell to any first team that wanted to purchase from them). Then you can just burn up a battery to power the robot..

After all, the rule states that all your power come from the 12V battery, but it doesn't say *how* you extract energy from it.

artdutra04 17-01-2008 23:42

Re: Good to know
 
Quote:

Originally Posted by EricH (Post 680095)
What's the acceleration needed to get to 88mph in 50 feet?

You'd need a constant acceleration of 50.77 m/s2 (5.178 g) for 0.645 sec to go from 0 m/s to 39.34 m/s (88mph) in 15.24 m (50ft).

MrForbes 17-01-2008 23:46

Re: Good to know
 
No problem, just bring back a Mr. Fusion

EricH 17-01-2008 23:51

Re: Good to know
 
Quote:

Originally Posted by artdutra04 (Post 680562)
You'd need a constant acceleration of 50.77 m/s2 (5.178 g) for 0.645 sec to go from 0 m/s to 39.34 m/s (88mph) in 15.24 m (50ft).

Roughly 5 G's...No problem, who hid the jet engine?:D:rolleyes:

IbleedPink233 18-01-2008 00:31

Re: Good to know
 
If you're worried about it passing inspection, why don't you just travel to the future and see if the inspectors will clear it?
Hmm, actually, if you're already in the future, you may as well see who wins nationals and see if it is worth it to keep working (yeah, right - like anyone's going to pass up building a robot). Then again, if you are skilled enough to build a time machine, then beating Overdrive should be a piece of cake.
One piece of advice - make sure that if you go to the past, be sure to have a backup in case you go to a time before Exide batteries were invented (otherwise you'll have to go through the business of stealing a train and all that business).

JaneYoung 18-01-2008 00:34

Re: Good to know: no time travel.
 
Just one question:
How does one get back on track with the thread topic?
or
Are we already?

Edit: well, 2 questions...maybe...

EricH 18-01-2008 00:38

Re: Good to know: no time travel.
 
Quote:

Originally Posted by JaneYoung (Post 680589)
Just one question:
How does one get back on track with the thread topic?
or
Are we already?

Edit: well, 2 questions...maybe...

We never left the track. (This thread is kind of a joke. We need the humor around here...)

JaneYoung 18-01-2008 00:42

Re: Good to know: no time travel.
 
Quote:

Originally Posted by EricH (Post 680595)
We never left the track. (This thread is kind of a joke. We need the humor around here...)

I know -
this could be the thread that never ends....unless it is derailed.

Zyik 18-01-2008 00:59

Re: Good to know: no time travel.
 
Hmm lets see...

Does anyone remember a team coming out of the future and running into the rack? I know I don't, which should prove that time travel will not happen at any of the FIRST competitions that we remember, in this time line at least.

Maybe one of these days we'll get a flux capacitor in the KOP. I'm going to bet that would have some very strict rules on it.


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