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LIFT VS. LAUNCH
Hello all in FIRST World. I have a question cause I am curious like a cat and I dance on the event horizon of the FIRST black hole. I have had a few conversations with fellow Mentors from some other teams as well I have read a whole bunch of posts of teams that are going with a lifting design. Is it that teams decided that there was no way to effeciently launch a tracker ball? Not being able to see a way to load a launcher? My team almost immediatly ruled out a lifter, determing quickly that it would have to be just too complex and heavy to be efficient. Also for those lifter people what motors are you using to extend you lifting mechanism? Please do not take this as if I am saying one is better then the other cause frankly what do I really know. I was just curious.
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Our team will be building a catapult. We've built up a mock up with wood. It gets 7.5 feet consistently. It should get a bit more with the metal we hope. We also considered a lift, but we wanted to keep our center of gravity low.
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Our team is going with a lifter this year. We basically ruled out shooting the ball because we thought it would be very complicated to design and then very hard to control where the ball goes, and finally we wouldn't be able to put the ball on the overpass at endgame effectively
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Launching is cooler than lifting, and you can bet you are going to see some neat launch designs... as well as some noble attempts that just don't quite cut it. Mind you, you'll see that with lifters, hybrid code, and everything else, too.
We decided to go with an arm to do the lifting, in part because if you have a partner (or two) each capable of quickly placing the ball on the overpass and then quickly lifting the ball from the overpass then you never have to give up posession of the ball. Consider: Robot A is positioned on the far side of the finish line, ready to lift the ball from the overpass. Robot B approaches the near side of the overpass, places the ball on the overpass. Robot C is doing a lap with a ball in possession. Robot A grabs the ball from the overpass (hurdle complete now) and proceeds to do a lap. Robot B crosses the finish line (completing a lap), and turns around - ready to receive the ball after C places it on the overpass. Repeat as needed. It will take three co-ordinated lifters and some excellent driving, but it would be fun to see three good shooters go against three good lifters. I'll bet that ball possession would come out on top.... unless the shooters had some way of catching the ball after it went over the overpass and were able to do a similar technique to the lifters. Jason |
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[quote=dtengineering;682224]Launching is cooler than lifting, and you can bet you are going to see some neat launch designs... as well as some noble attempts that just don't quite cut it. Mind you, you'll see that with lifters, hybrid code, and everything else, too.
We decided to go with an arm to do the lifting, in part because if you have a partner (or two) each capable of quickly placing the ball on the overpass and then quickly lifting the ball from the overpass then you never have to give up posession of the ball. Consider: Robot A is positioned on the far side of the finish line, ready to lift the ball from the overpass. Robot B approaches the near side of the overpass, places the ball on the overpass. Robot C is doing a lap with a ball in possession. Robot A grabs the ball from the overpass (hurdle complete now) and proceeds to do a lap. Robot B crosses the finish line (completing a lap), and turns around - ready to receive the ball after C places it on the overpass. Repeat as needed. It will take three co-ordinated lifters and some excellent driving, but it would be fun to see three good shooters go against three good lifters. I'll bet that ball possession would come out on top.... unless the shooters had some way of catching the ball after it went over the overpass and were able to do a similar technique to the lifters. Jason[/QUOTE This was discussed at length with our team. I see your point but I think you are assuming to much. This only works if you have three good lifters. My team has always assumed that your alliance partners can achieve nothing to very little and then design around those assumptions. |
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Our design allows for us to "catch" the ball as it is hurdled across.
We would not try to catch a ball that is launched... but we can catch a ball that is rolled or moved across the overpass by our alliance partner. During design you must think about this from the very beginning of the design and not try to add it as an afterthought. 3 robots in the scenario above is exactly what we are designing for. This doesn't mean we can't hurdle and acquire the ball by ourselves. But we are not only hoping to see it in Atlanta... we are designing for it. We may not get to do it until then but we will be ready.... This could be fun... |
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