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Re: defensive strategies
this years defense can be played like thus, my team played defense during the semi finals in west michigan ill post the links.
http://www.thebluealliance.net/tbatv...p?matchid=8664 http://www.thebluealliance.net/tbatv...p?matchid=8711 We herded our oppents trackballs around the track (gives them 2 points, but which would you rather have them score 2 or 8 points)? Basically you play a long game of keep away, don't let your oppent caputure the trackball. You can't see the finals which i believe that we were at our best in stopping of the oppents scoring. |
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For those who weren't at WMR, team 2604 put on what was, without a doubt, one of the best defensive demonstrations this game has seen so far. They constantly herded the opponent's trackball, corralling it in a corner (and even pushing it out of the field once or twice). Their speed and skill at controlling the ball shut down the opposing hurdler that was trying to use it. My friends sitting around me were constantly yelling "there is no way that's legal!!" while I just smiled and told them "it's not only legal, it's an incredible strategy." |
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Re: defensive strategies
can u post a link? there are no vids of it on bluealliance
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Re: defensive strategies
that strategy is actually something that many teams have talked about and have tried doing. Doing it with success is another story.
That is what we believed all along was the "best" legal strategy! Here's food for thought?? Has anyone seen team 224's robot? They have the most unique way that I've seen in controlled herding of the ball. I wonder if its legal in doing the same for the opponents ball. Once they get a ball, you cant steal it from them. Technically, they dont grab the ball at all. I'd like to hear comments from the GDC on the legality of that. If it is, they could potentially be the best at defense at CMP, hands down! |
Re: defensive strategies
Our robot was designed from the begining to pin the opposition's ball against the wall. By designed I mean special vertical aluminum tubes (24 inch high) that pin the ball against the wall. We also have a way of descoring the ball during hybird and the end of the game, but our primary strategy is keeping the ball from good opposition hurdlers. As regionals have progressed we're more encouraged we have a viable way of playing defense. So how well has it worked for us? We'll tell you this weekend. Our regional (Denver) is this week.
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I can't tell exactly how well the ball is held from the videos or picture on TBA but if you can't take it away then they likely meet the definition of possession (via "captured"): Quote:
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Re: defensive strategies
How hard would it be for an official to rule a "pinned" ball as a captured ball" and cite this?...POSSESSION: Controlling the position and movement of a TRACKBALL while the TRACKBALL is supported or captured by an ALLIANCE shall be considered POSSESSION of the TRACKBALL.
Aren't you indeed controlling the position of the ball and isn't it "captured" if your robot pins the ball between it and the wall such that another bot can not make contact with it? |
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Re: defensive strategies
Joe, as per the manual in the Game section:
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Re: defensive strategies
I must admit, I find the pinned ball in the corner strategy exceedingly boring. Totally within the rules, but not at all entertaining. I don't claim to be a mind reader, but I can't imagine the GDC wished for teams to just sit there and block access to the balls for the entire match.
For all practical purposes, if a team knows what they are doing, they are effectively possessing the ball, and totally keeping the other alliance from having any chance whatsoever to be able to get their own ball. On the other hand, I have been very impressed by some of the herding defense I have seen. Some teams are very good at pushing opposing balls around, and keeping them just out of reach of the offensive team. I think this is sound strategy, and quite entertaining (though frustrating if you are on the receiving end). Defense like this is smart, safe, and commendable. |
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If the GDC felt so strongly that they didn't want to see it as part of the game, it wouldn't be in the rules. I half expect a Team Update now that I said that. It is NOT our responsibility to judge the GDC's intent. It is the GDC's responsibility to craft the rules such that all doubt is removed. You guys play YOUR legal game; boring or otherwise, if it's effective, that's all that matters. Don't let other teams dissuade you from YOUR own gameplan via suggestive peer pressure! I suggest treating a trackball as a "stack o' bins" from 2003, and protecting it thusly - by parking the trackball against the field border and patrolling an arc around it, keeping your bot between the ball and would be acquirers. Then there is no active pinning of the ball, and there can be no doubt of the legality of your defensive maneuver. If it looks as if you're going to lose perimeter integrity, poke the ball clockwise into another quadrant - preferably into the opposing homestretch. Not only do the assailants have to waste time completing a lap to get the ball, they then have to do ANOTHER lap to reestablish the trackball as a scoreable object. |
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The rule says the trackball is considered to be "captured" if as the robot moves, the trackball position stays the same relative to the robot. Pinning it against a wall does not do that. I agree with cory too on this one. Its very boring to watch. Whether its viable or not is a different story, but it is boring. The herding defense is very fun to watch, and in my eyes the better way to go. |
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-q |
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